View Full Version : Street Fighter for Dummies
July 27th, 2006, 04:33 PM
not sure where exactly to put this, but...
let me begin with a little story. when we went to see Pirates, the showing we wanted to see was sold out, but we sure as heck weren't gonna leave and see it some other time. this left us with 2 plus hours of waiting, and with five bucks in my pocket it was time to hit the arcade. now the only good game there was X-Men vs. Street Fighter which i gladly gave up four dollars for and never won a single fight (actually, that's a lie. me as Gambit and Chun Li beat Bison and Ken, then i lost really badly on level 2.) on other occasions thanks to local Fuddruckers and Game Works, i've managed to play Marvel vs. Capcom and Capcom vs. SNK, and never once have i done well.
long story short, my question is who or what should i be playing as, what attacks should i use, and other such questions to raise my Street Fighting spirit and skill?
PS DEP, i expect you real soon.
July 27th, 2006, 05:17 PM
Rest assured, I'm here now. :p
For starters, it's important to know that most special attacks are executed using a quarter-circle motion on the joystick/D-pad + an attack button. This is usually Down to Forward or Down to Back. Basically, hold joystick from Down and move it to one of those two directions, pressing an attack button as you reach the last directon. Some character attacks, however, simply require holding a direction for two seconds, then moving the opposite direction and hitting an attack button. If this all confuses you, both games should have a Command List option when you pause them.
Now, every character also have a few of what are called Super Combos. When the bar on the bottom of the screen is filled or glowing, you can execute one. You can usually fill the bar up to 3 times for especially devastating combos, depending on which button you press. In the case of Ryu, for example, his Super Combo fireball can be pulled off by doing the quarter-circle motion (Down to Forward here) twice in the row + a Punch button when you hit the last direction.
As far as good characters go, it depends on the game. Ryu is effective in both MvC and CvS, as are Ken, Akuma and Chun-Li. All four have fireball attacks that are good for long-range combat, as well as excellent close-range abilities. Chun-Li has a nice kick attack that's executed by tapping any Kick button rapidly. It's pretty good for combos.
In CvS, Haohmaru is a samurai with some cool moves that work pretty well for the most part. I also like using Kyo and Iori, although the former has no projectile attack. Unfortunately I haven't played MvC in a long time, so I can't help you there.
If you're wondering who you should avoid playing as, by all means, skip Dan. Aside from looking ridiculous in his pink ghi and ponytail, he simply doesn't play that well. His fireball and rising uppercut are pathetic, and there are just very few redeeming features about him.
Hopefully this should all be of some help to you.
July 28th, 2006, 02:04 PM
Marvel vs. Capcom is something i get to play if i'm really lucky and happen to be at the Game Works in a galaxy far far away. i've only been there twice, and dont forsee it happening any time soon. therefore, i'm mostly limited to Capcom vs. SNK and X-Men vs. Street Fighter.
the explanation of quarter circle motion is probably what'll help the most. i saw the symbol for it on the XvSF, but as much as i tried, i never could quite understand what i was doing wrong. now i see, i was doing whole and panicingly hitting the punch and kick buttons while doing it. this'll definately help.
the only characters i can say i have gotten okay at are Gambit (when he kinda holds them down with his staff and keeps hitting them, i've kinda got that down) and King (a girl named King, huh) on Capcom vs. SNK. Chun Li i'm okay at, but not necessarily good.
thanks for the help.
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