View Full Version : Roostvile Game
Archaic_Avenger
February 14th, 2004, 02:40 PM
also, i'm drawing up some plans for a Roostville video game called Tales of Roostville: Legend of Capricorn. basically, some archiologists working on Mt. Rodan find a portal to a previously undiscover, life supporting planet, dubbed Capricorn. they go in but only one returns, and is in a near deadly state of shock over something he saw. meanwhile the orcs are on the move again, attacking Roostville in the name of, who else, Hellspawn(or whatever form he's become by then, Hellspawn was just a space filler for what comes next) who's taken Sblade/Sblade clone under his wing as his apprentice. it'll have a story mode featuring Desu, Raptor, Count, Sheriff JJ, Geekspawn, R2k, and possible Radogoji. the shorter Dark Side story mode will have playable Hellspawn, Sblade, Orc King, and Capricorn King. the levels will include types such as a hunting, Walkthrough, racing(maybe), and battling. there'll even be the 1 player vs. mode where you can do races, battles, or hunts with the characters, plus the Dark Lords, Melkor, Prince and Princess of Space(maybe her), and a few other famous locals. it'll be a great game, and i plan on working out the legal kinks and pitching it over to Sega. like discussed earlier, we'll have Radon2000 and Wear-Gijos, but we may run into problems with the Dark Lords themselves and may not be able to keep them unless someone can come up with other names. we could probably go with Moorgoth, Malker, Saerun, and Saeruman. possibly...
how's that sound?
Rodan2000
Bruticus
February 14th, 2004, 02:46 PM
Quote[/b] (Rodan2000 @ Feb. 14 2004,14:40)]*we could probably go with Moorgoth, Malker, Saerun, and Saeruman. *possibly...
how's that sound?
Rodan2000
Sauron isn't a licensed name if I'm correct. It was the name of the yellow-and-blue T-Rex in Primal Rage as well as the Middle-Earth villain. There shouldn't be much problem using the name Sauron.
Archaic_Avenger
February 14th, 2004, 02:58 PM
oh yeah, i saw somebody at an arcade palying that same game and fighting a t-rex with the name Sauron. so, that works pretty well for us, and from that all we have to do for Sauruman is Saurumon, and Moorgoth is actually pronounced tha same. that's works out well. thanks Lord K.
Rodan2000
Archaic_Avenger
February 14th, 2004, 03:10 PM
also, i still like the idea of the 1 player vs. Mode, you know, the foot racing, Hunt/treasure search, and battles, but i'm also looking for ideas on what the hunt is hunting for. *in the game, Geekspawn looking for clues to the portal's location in hunting levels, but what about 1-2 player vs. modes?
also, i made something that i thought would be pretty unique. *each character has the moves to jump, run, attack, jump attack, and special ranged attack, each character with their own takes on the moves, but they also have a weapon, chosen out of two unique to that character or from a list. *so, for example, Desutoroia's moves are
run and jumping: regular
attack: hard punch
jump attack: drop kick
ranged attack: light blast
special attacks: Light Blast Sword, Holy Lance (throws), or choose from list
Super Jet Jaguar
run and jumping: run and jump fly
attack: high kick
air atack: spin punch
ranged attack: Red Button
special attack: Blue Button, Dark Angel Sword, or choose from list
so, i thought that was a cool idea, and have a list of weapons to choose from, plus two unique ones for each character. *i'll post those later, i have to go.
Rodan2000
RadoGoji
February 15th, 2004, 12:38 PM
<font color='#FF7F00'>I could probably make a Roostville RPG, since I have RPG Maker for PS1.
Archaic_Avenger
February 15th, 2004, 09:56 PM
maybe we can level it down to one Afiag? just maybe.
that's would be pretty cool Rado, but the stories are basically RPGs in themselves, and i was thinking that an actual adventure game would work best if we're trying to get audiences involved. and that's what we want, if we want someone to want to make it. i dunno, it's a guess. but an actual RPG game could make a great follow up...:D
Rodan200
RadoGoji
February 15th, 2004, 10:05 PM
<font color='#FF7F00'>A great follow up indeed, though without a DexDrive and others w/ Dexdrives and the RPG Maker game, I would be the only one who could play it (except for maybe Ryuujin who lives about five minutes from me in Virginia). I didn't remember that 'til now...
Archaic_Avenger
February 15th, 2004, 10:29 PM
thanks SJJ
oh, Rado, you're the one who makes it. that would explain it a little. yeah, that would be great, but we probably could build up plans for an RPG version if the whole thing ever got off the ground enough. i kinda had the idea for more than one game to begin with, so an RPG for everybody would be great once it got popular enough. you know what, let's say "once it gets popular" shall we:D ...
Rodan2000
PS what's on the move list on Afiag?
Archaic_Avenger
February 16th, 2004, 09:57 PM
cool, here's some more characters lists. *(note-these are just ideas/examples, so if the characters who would like another move list, just say so.)
Raptor(transforms to dino form when attacking):
run/jump: stalking run, reg jump
attack: claw slash
jump attack: air tail swipe
ranged attack: clawed leap(leaps forward, caws first)
special attack: Mod gun, Raptor Clw(staff with a blade on end)
Sherrif Jaguar:
run/jump: regular
attack: metal fist
jump attack: hammer smash(downward punch)
ranged attack: seizure inducing strobe light effect
special attack: Mod Gun, Jaguar Claw(staff with blade on end)
Ubergeek
run/jump: regular
attack: back hand
air attack: flip kick(kicks upward while coming down)
ranged attack: atomic lance(turns into goji form and blasts atomic breath)
special attack: Uber sword, mental feedback
Rodan2000
run/jump: reg run, jump and glide
attack: tail swipe
jump attack: air swing(swings wing while coming downward)
ranged attack: Atomic Fury(atomic Breath)
special attack: Pteridactyl Staff, handheld Eclipse Cannon
RadoGoji
run/jump: regular
attack: saber swing(using z-saber)
jump attack: downward fire(shoots fire from fists downward while jumping)
ranged attack: saber shoot(shoots fire from z-saber)
special attack: Carsymer +6, Faerun Bow and Arrow
those are the characters playable in story mode, plus Lord K and Super Jet Jaguar whose lists are shown before. *here's the dark side lists:
Hellspawn(whoever)
run/jump: regular run, jump and float forward
attack:uppward swing
jump attack: downward backhand
ranged attack: negative energy blast
special attack: Reaper of Souls, Flame of Udon
Orc King
run/jump: regular
attack:forward punch
jump attack: drop kick
ranged attack: orcish bow and arrow
special attack: Orcish Sword, Orcish Bow and Arrows
Capricorn King(think the Dredge form Titan AE for now, and i'll come up with better desings later)
run/jump: regular
attack: 2 armed upward swing(swings both fists upward)
jump attack: air spread(sings arms outward while coming down)
ranged attack: energy flod(negative energy floods out in front of him)
special attack: Capricorn blaster, Capricorn sword
Sblade
?
?
?
i dont know what the Count has in mind for him in Roostville the Series, so i'm not even gonna try on his move list for a video game. *there will also be possible secret characters for the battle mode:
Sauron, Sauruman, and Morgoth
Melkor
Prince of Space
Light Speed Rodan
Afiag
Blue Devel
Gamzilla
Evil Genius Man
Godzilla Guy
Kiryu Goji
and possibly more (though i may have to cut the list here as it is, probably not.) *i'll get to their move lists later.
Rodan2000
RadoGoji
February 16th, 2004, 11:02 PM
<font color='#FF7F00'>OK, Plan B for the RPG. I could download the OHRRPGCE from Hamster Republic. It would probably take a while to make, but I could distribute to all you guys. And I need a plot.
And R2K, for my jump attack, how about Quake Blazer (downward thrust w/ fire around the saber)? That'd be shweet. http://www.rodansroost.com/ikonboard/iB_html/non-cgi/emoticons/tounge.gif
Archaic_Avenger
February 20th, 2004, 06:23 PM
here's the problem for Rado Goji. your moves and history are all from separate video games, and each from different companies then who i'm thinking of (sega.) we'll have to change the name and names of moves and characters related to you. so, how about the X-Blade, Rado Gijo(Gijo is the legal way of saying Goji, if we end up with a problem with that word.) anyways, for everybody who has leagally "shady" names or techniques, (and who doesn't want to end up with a name like Radon2000...) try thinking up alternate names. GAMZILLA has already done that, and that really helps. just keep that in mind.
Rodan2000
Archaic_Avenger
February 20th, 2004, 06:35 PM
okay, here's the battle character move lists:
Sauron
run/jump: normal
attacks: Dark Swipe(swings hand left to right)
jump attack: Dark Kick(drop kick)
ranged attack: Dark Energy Blast
Special attacks: Middle Earth Sword, Middle Earth Staff
Morgoth Sauruman, and Melkor have the same move list as Sauron
Prince of Space
run/jump: regular run/jump and glide
attack: royal straight(straight punch)
jump attack: royal slam(slams fist down while falling)
ranged attack: royal lighting(sends lightning from hands)
special attacks: space sword, PoS staff(from the movie)
Light Speed Rodan
run/jump: reg run, jump and glide
attack: tail swipe
jump attack: air swing(swings wing while coming downward)
ranged attack: Light Blast(beam of Light Breath)
special attack: Pteridactyl Staff, handheld Eclipse Cannon
Super Jet Jaguar is making the Afiag and Blue Devil lists, and i'll have the rest up later. they're going to be a bit harder than the rest though, so some help would be nice. from anyone.
Rodan2000
Archaic_Avenger
March 15th, 2004, 12:14 PM
say, Rado, i'm writing your section of the story mode(when the player's playing as you) and i'm having trouble because i dont know what to do with Minsc and Boo. they're big characters in Roostville, but characters from another game, so if you'll come up with new names for them, that would help.
Rodan2000
RadoGoji
March 15th, 2004, 01:01 PM
<font color='#FF7F00'>Hmmm... I don't know. When I do my RPG (I have the construction program now), I'm going to be keeping the same names. If its not widely distributed, you can use the names without anyone knowing, or if it is, you can use the names of characters as long as you don't make money off of them.
But, if you need new names, how about Scooty for Boo? I can't think of anything for Minsc. Sorry.
Just think: ScootyBot! http://www.kaijuphile.com/iB_html/non-cgi/emoticons/tounge.gif
RadoGoji
March 15th, 2004, 03:19 PM
<font color='#FF7F00'>Speaking of the RPG, I can't think up of a plot. Does anyone have any ideas? (If it helps, it's going to take place between Separation/Quest and the Series)
Archaic_Avenger
March 16th, 2004, 05:19 PM
currently, i've finished Rado's story, i'm working on Count's, and i still need to do Raptor and Desu's stories. once that's done, i can get to work on what the levels will be like. i kinda have an idea of what some of them look like, and i already have most of the levels picked out of where in Roostville they are, just not what they look like exactly. i do have Rado's Gamera Feilds and Desu Hill levels mostly mapped out, and the map of Roostville is ready, which includes the levels travelling from place to place. other than that, i'm still working on. i'll post a list of the levels i need to finish later.
Rodan2000
Archaic_Avenger
March 21st, 2004, 04:06 PM
okay, i have a map for Desu Hill and Gamera Feilds. Desu Hill is kinda like Pumpkin Hill with the same creepy graveyard like surroundings, complete with the actual cemetary on two of the hills and Hellspawn's and Desu's Mansions, both kinda ccreepy in their own right. Gamera Feilds (in the game to be known as Turtle Feilds, for copyright reasons) is alot like soem kind of utopian public park. kinda based off the Arboretum we have around my city, it also has in the middle a large fountain area where there's a pond, some streams, and some cool waterfall like things. still working on the other levels.
Rodan2000
Raptor
March 21st, 2004, 05:34 PM
Gamera Fields sound more like Toho Park. I think GF was originally used to indicate the flatlands between the mountains and the city. Unlike the Kenji Sahara Desert, Gamera Fields is a fertile area which would make great cropland in a regular Roostville setting.
RadoGoji
March 21st, 2004, 10:27 PM
<font color='#FF7F00'>I do have an idea for the beginning of my RPG (a Rado dream sequence after the events of RadoGoji's Quest). Does anyone else have any ideas for the main story? Any input (story ideas, spells for their characters, etc.) would help a lot. I also need a good flow between parts of the story (since with this RPG engine you can only have 4 characters in your party at a time... Pah! ). I'm also using music from RPGs I like (Chrono Trigger, Secret of Mana, Super Mario RPG). When I get a working version of part of it, I'll let you all try. How does that sound? http://www.kaijuphile.com/iB_html/non-cgi/emoticons/smile.gif
Archaic_Avenger
March 21st, 2004, 10:42 PM
cool, it could take place right before Roostville the Series, and Rado has been back for a while from Faerun. he's been having dreams about the War of the Cosmos, and is starting to realize the dangers that will be unfolding. it should end with a report on the news that Roostville is in extreme danger because of a rapidly approaching dark object coming from the sky.
Rodan2000
RadoGoji
March 21st, 2004, 11:03 PM
<font color='#FF7F00'>Yeah, I was planning on the RPG taking place before the events of the Series, but the dream sequence is probably more than likely going to revolve around his past, and losing loved ones (Freek, maybe other characters that might get killed off, etc. Note that I'm not planning on this happening, but it might). I don't know much about the War of the Cosmos, but if I learn more, I could incorporate it. The ending you suggested would go great with the timeline, too. Now I just need to think of a plot for the game itself...
RadoGoji
March 21st, 2004, 11:33 PM
<font color='#FF7F00'>I remember when the forum here was down for a while after the Kaijuphile move. Sauron said something about a "hiccup" or something to that effect happening due to a server upgrade. Maybe the RPG could be about one of these "hiccups", but it's caused by something evil... I think I may have something here! http://www.kaijuphile.com/iB_html/non-cgi/emoticons/laugh.gif
Archaic_Avenger
March 22nd, 2004, 06:04 PM
good idea with the sheriff. i was thinking along that line in science class. i was thinking more of calling the count Super Count Jaguar and just dropping the Jet. what ever i was thinking, it wasn't the science. anyways, we could also do the same with the sheriff and drop the Jaguar.
okay, back to the stories and such. i finished the Count's story and am currently writing up Raptor's. all that's left of the stories is her and Desu, plus the Dark Side stories which are unlocked once you beat all the hero side. i was also thinking of something that we could do with the sequel if this one gets made. i was thinking of some kind of a Sonic Heroes-ish team story mode version and single character mode. for the teams, i was thinking of there being one player on screen and then shifting from one to another. each team woulf have someone who was their basic mover(the character who got them places), the attacker, and the something else (still working on what they do.) so we would have say, the Hero Team, consisting of Desu, the Count, and Raptor. Desu could be the movement character, Count the attacker, and Raptor the other. or you could even choose which one did which at the begining of a level. alike and unlike Sonic Heroes. anyways, i also want to incorporate this with the first one so as to do this with the dark lords for the versus mode. so instead of playing as one Dark Lord at a time, they would play as all of them. of course, they're super secret characters, and you can only get them by beating everything with A ranks in Hero and Dark sides. what i do need though, is the main thing the thrid character does in the team, so any ideas?
one last thing, at the beginning of a level, you choose you characters specialized weapons, which i've already listed. they use one for the level, which you choose at the start. i thought this was a clever and new idea that would help convince the company to make the game. there's two per character, one that's a short range, physical weapon; and one that shoots. so, that's how those work.
Rodan2000
Archaic_Avenger
March 22nd, 2004, 06:19 PM
here's the character's move lists so far:
Deustoroia
run and jumping: regular
attack: hard punch
jump attack: drop kick
ranged attack: light blast
special attacks: Light Blast Sword, Holy Lance (throws), or choose from list
Super Jet Jaguar
run and jumping: run and jump fly
attack: high kick
air atack: spin punch
ranged attack: Red Button
special attack: Blue Button, Dark Angel Sword, or choose from list
Raptor(transforms to dino form when attacking):
run/jump: stalking run, reg jump
attack: claw slash
jump attack: air tail swipe
ranged attack: clawed charge(leaps forward, caws first)
special attack: Mod gun, Raptor Clw(staff with a blade on end)
Sherrif Jaguar:
run/jump: regular
attack: metal fist
jump attack: hammer smash(downward punch)
ranged attack: seizure inducing strobe light effect
special attack: Mod Gun, Jaguar Claw(staff with blade on end)
Ubergeek
run/jump: regular
attack: back hand
air attack: flip kick(kicks upward while coming down)
ranged attack: golden lance(turns into goji form and blasts atomic breath)
special attack: Uber sword, mental feedback
Rodan2000
run/jump: reg run, jump and fly (flight like tails)
attack: tail swipe
jump attack: winged hook(swings wing while coming downward)
ranged attack: Atomic Fury(atomic Breath)
special attack: Pteridactyl Staff, handheld Eclipse Cannon
RadoGoji
run/jump: regular
attack: saber swing(using z-saber)
jump attack: Quake Blazer(shoots fire from fists downward while jumping)
ranged attack: saber shoot(shoots fire from z-saber)
special attack: Carsymer +6, Faerun Bow and Arrow
those are the characters playable in story mode, plus Lord K and Super Jet Jaguar whose lists are shown before. here's the dark side lists:
Hellspawn(whoever)
run/jump: regular run, jump and float forward
attack:uppward swing
jump attack: downward backhand
ranged attack: negative energy blast
special attack: Reaper of Souls, Flame of Udon
Orc King
run/jump: regular
attack:forward punch
jump attack: drop kick
ranged attack: orcish bow and arrow
special attack: Orcish Sword, Orcish Bow and Arrows
Capricorn King(think the Dredge form Titan AE for now, and i'll come up with better desings later)
run/jump: regular
attack: 2 armed upward swing(swings both fists upward)
jump attack: air spread(sings arms outward while coming down)
ranged attack: energy flod(negative energy floods out in front of him)
special attack: Capricorn blaster, Capricorn sword
Sblade
?
?
?
need from Super Jet Jaguar
the Dark Lords (as a team, then have they same move list)
run/jump: normal
attacks: Dark Swipe(swings hand left to right)
jump attack: Dark Kick(drop kick)
ranged attack: Dark Energy Blast
Special attacks: Dark Lord Sword, Dark Lord Bow and Arrows
Melkor has the same move list as the Dark Lords, save instead of Bow and Arrows, he has the Holy Lance which he throws.
Prince of Space
run/jump: regular run/jump and glide
attack: royal straight(straight punch)
jump attack: royal slam(slams fist down while falling)
ranged attack: royal lighting(sends lightning from hands)
special attacks: space sword, PoS staff(like the movie, works as a shooter, not staff)
Light Speed Rodan
run/jump: reg run, jump and glide
attack: tail swipe
jump attack: air swing(swings wing while coming downward)
ranged attack: Light Blast(beam of Light Breath)
special attack: Pteridactyl Staff, handheld Eclipse Cannon
Super Jet Jaguar is making the Afiag and Blue Devil lists, and i'll have the rest up later. they're going to be a bit harder than the rest though, so some help would be nice. from anyone.
Rodan2000
Archaic_Avenger
March 22nd, 2004, 07:55 PM
for the three character team, the other characters who are not the attackers have the move list used in the first one, but the attacker has a larger attack list, and is the only one playable in battles.
the characters will be the character that's used for main movement and main character (called the leader), the attacker, and the covert.
leader:mainly for movement, gets them place to place, leads. has basic fighting skills (land attack, air attack)
attacker:does the attacking, the defending, the destroying obstacles, has complex fighting skills (three piece set of land attacks ending with a fourth special attack, air attack, ranged attack, special weapon)
covert: scouts ahead unnoticed by enemies, can climb/fly(depends on character), can dig, can get team to places unreachable by others in team, basic fighting skills (land attack, air attack)
so that's basically the characters roles in the idea of the second game. so far i have some teams, but wont work on them until i get done with the first game. i have
Team Hero -Desu(leader) Count(attack) Raptor(covert)
Team Jalepino -Rodan2000(leader) Godzilla Guy(attack) Prince of Space(covert)
Team Mercinary -Rado(leader) Boo(attack[he's in the Boo-Bot]) Minsc(covert)
Team Dark Lord[for versus only] -Sauron(leader) Morgoth(attack) Saruman(covert)
Rodan2000
RadoGoji
March 22nd, 2004, 08:34 PM
<font color='#FF7F00'>Cool. Really Sonic Heroes-esque. This'll be a game I might want to play. http://www.kaijuphile.com/iB_html/non-cgi/emoticons/smile.gif
Archaic_Avenger
March 22nd, 2004, 09:57 PM
thanks. i'm trying to make it a team based game without being too much like Sonic Heroes with different characters. even trying to make the team play different than the Sonic Heroes team play. i'm glad you guys are helping me out. i'm almost done with the first game, and once i finish that theni can work on the second game. i'm really gonna finish this one, then send it into Sega. i think they will publish it, so i'm really trying to work hard.
Rodan2000
RadoGoji
March 22nd, 2004, 10:20 PM
<font color='#FF7F00'>Here's what I've come up with so far for the Roostville RPG: Rado goes home from his Mr. Burger job, and goes to bed. Then, a dream sequence starts where he is faced with Abdel (who by then, no longer exists) in a starlit void-type place (and the Chrono Trigger Zeal Palace theme plays http://www.kaijuphile.com/iB_html/non-cgi/emoticons/wink.gif ), and says that ahead, his friends are each in danger. After the conversation, Rado goes forward and is put in a room with doors, each of them sporting an RMB member picture above (Minsc, Boo, Kivan, Aqualla, and Ryuujin (Ryuujin is planned to join the RMB at the end of Rado's Quest)). Apparently, behind each door, Rado sees the pictured RMB member in some sort of entrapment, and each room has different music. (There are various forms of entrapment for the RMBs, each pertaining to each one's character in a way, like Aqualla being trapped in ice, Ryuujin tied to a post being guarded by a dragon, etc.) Rado has to save each one, then fight a battle with Sarevok. After the battle (win or lose), Rado goes through another door, and finds himself in a destroyed Roostville, with effects of the War of the Cosmos (which I have to learn more about). Rado then fights an unwinable boss battle (and loses), then awakens. (For the dream, Rado is going to be around Lv. 25 or so, but will then revert to Lv. 1 when the main game starts.) What do you think? http://www.kaijuphile.com/iB_html/non-cgi/emoticons/smile.gif
Archaic_Avenger
March 23rd, 2004, 06:36 PM
very cool. i'm almost done with Raptor. basically, for most of the game, the bad guy is really the Hellspawn of the time(whatever form he's in) with a severly powered down Sblade clone trying again to conquer Roostville with the help of the Orc army and Orc King. the Capricornians are actually more of a side story and the game doesn't have very much of them until Raptor's story. at this point, Super Jet Jaguar has destroyed the Orc army, plus Hellspawn's new castle, supposedly killing him and Sblade. the aliens from the begining had a camp on the top of Mt. Rodan, where the portal to their planet was found, and there have been just two encounters of them, by Rodan2000 and Ubergeek, when Rado is attacked and taken hostage. he had been getting supplies for a plan thought out by the sheriff to put the Orc army at bay while they got together a better plan. long story short, they set the camp on fire, and the aliens leave through the portal. unfortunately, they still have human hostages on the planet, and before to long the portal will close, trapping them there for 1000 years. Raptor has gathered this information by the time she has Rodan2000 take her to the remains of the camp. (this is where i am writing it.) then they basically realize that they have to go in and get the hostages. the job falls to Desu, who goes in, gets the hostages, and destroys the castle, escaping right as the portal closes, locking the two worlds away from each other for the next Millenium. the harder part will be for writing the Dark Side characters's stories. all i know of what'll happen with them is that it will explain where the Sblad eclone is from, why he isn't so powerful, explain some more stuff on the Capricornians, have a little something more with the Capricornians, and basically tie up the loose ends. it will also involve unlocking a final level for Desu and a giant battle between Desu and the last stand of the Capricornian King. but that's be really hard to unlock.
Rodan2000
RadoGoji
March 24th, 2004, 10:50 PM
<font color='#FF7F00'>OK, I've decided to use R2k's idea for the RPG plot, and already decided on a name: Roostville: Premonition. It will revolve a lot around RadoGoji, but will feature other characters as well, like Desu, R2k, Raptor, Jet Jaguar, and others, as playable characters. It'll be fun to make, but I can't guarantee it'll be out anytime soon, maybe around the time we're doing the series. I posted about this in the series thread on the Roostville site, mainly because it's planned to be a prequel.
Archaic_Avenger
March 27th, 2004, 07:33 PM
hey, i got a name for the gmae series: Roostville Fantasies. so it'd be Roostville Fantasies: Legend of Capricorn. how's that sound?
anyways, my small idea for the second game revolves around a project of a sky highway, the skyway, but something deeper is happening, kinda like the Roostville Dome project. actually, if we can twist it with lots of surprises, then it'll make for a good stroyline, but otherwise i'm thinking it's kinda weak. i think i'll try to find something else to do with it, and save the skyway for my own Roostville trilogy, One World, or just scrap the idea.
Rodan2000
Archaic_Avenger
March 27th, 2004, 07:49 PM
okay, the game goes like this: a team of Roostafarian archiologists have discovered a portal to a previously unknown, life-supporting planet called Capricorn. but when only one of them returns, and is in a state of shock over what he's seen there, the rest of the Roostafarians decide it's time to find out what happened there. there's no time for that, though, because Hellspawn and the orc army have returned to wreak havoc on the island. this time around, Hellspawn also has a apprentice, a clone of Sblade demon of light. by the time they're finally able to get someone to Capricorn on the rescue mission, something dark awaits them... this is Roostville Fantasies: Legend of Capricorn...
Rodan2000
Archaic_Avenger
March 30th, 2004, 07:43 PM
okay, here's the character stats
Raptor(transforms to dino form when attacking):
run/jump: stalking run, reg jump
attack: claw slash
jump attack: air tail swipe
ranged attack: clawed leap(leaps forward, caws first)
special attack: Mod gun, Raptor Clw(staff with a blade on end)
Sherrif Jaguar:
run/jump: regular
attack: metal fist
jump attack: hammer smash(downward punch)
ranged attack: seizure inducing strobe light effect
special attack: Mod Gun, Jaguar Claw(staff with blade on end)
Ubergeek
run/jump: regular
attack: back hand
air attack: flip kick(kicks upward while coming down)
ranged attack: atomic lance(turns into goji form and blasts atomic breath)
special attack: Uber sword, mental feedback
Rodan2000
run/jump: reg run, jump and glide
attack: tail swipe
jump attack: air swing(swings wing while coming downward)
ranged attack: Atomic Fury(atomic Breath)
special attack: Pteridactyl Staff, handheld Eclipse Cannon
RadoGoji
run/jump: regular
attack: saber swing(using z-saber)
jump attack: downward fire(shoots fire from fists downward while jumping)
ranged attack: saber shoot(shoots fire from z-saber)
special attack: Carsymer +6, Faerun Bow and Arrow
those are the characters playable in story mode, plus Lord K and Super Jet Jaguar whose lists are shown before. here's the dark side lists:
Hellspawn(whoever)
run/jump: regular run, jump and float forward
attack:uppward swing
jump attack: downward backhand
ranged attack: negative energy blast
special attack: Reaper of Souls, Flame of Udon
Orc King
run/jump: regular
attack:forward punch
jump attack: drop kick
ranged attack: orcish bow and arrow
special attack: Orcish Sword, Orcish Bow and Arrows
Capricorn King(think the Dredge form Titan AE for now, and i'll come up with better desings later)
run/jump: regular
attack: 2 armed upward swing(swings both fists upward)
jump attack: air spread(sings arms outward while coming down)
ranged attack: energy flod(negative energy floods out in front of him)
special attack: Capricorn blaster, Capricorn sword
Sblade
?
?
?
i dont know what the Count has in mind for him in Roostville the Series, so i'm not even gonna try on his move list for a video game. there will also be possible secret characters for the battle mode:
Sauron, Sauruman, and Morgoth
Melkor
Prince of Space
Light Speed Rodan
Afiag
Blue Devel
Gamzilla
Evil Genius Man
Godzilla Guy
Kiryu Goji
and possibly more (though i may have to cut the list here as it is, probably not.) i'll get to their move lists later.
Rodan2000
Archaic_Avenger
March 30th, 2004, 08:02 PM
the first story mode character is Ubergeek. he's decided to find out what happened to the archiologists, so he looks in their journals. there's information on a portal to another planet, but all there is in the journal is that there is a clue on a peice of art in the Museum of Monsters. the rest is blank. he decides to go look for it himself. he follows the clue to another clue, and that clue to another, until he finds himself at the portal on Mt. Rodan. but once there, two aliens attack him. after barely defeating them, he runs down the mountain to tell the Mods.
end of his story
2nd character: Rodan2000
after hearing Uber's story, he decided to look in the mountains himself. after having to fight three aliens, he follows them toa camp of the aliens, and overhears them talking about a group of humans held hostage. he climbs down the mountain to tell this to Sheriff Jaguar. reading a note left by the sheriff saying he's on his coffee break, Rodan2000 heads down to the subway station, to get the the coffee house. it's early in the morning, and there's no one else on the subway, when suddenly, Hellspawn walks by. Rodan2000 hides, and listens in as Hellspawn and a cloaked figure with him discuss something. suddenly, the cloaked figure spots Rodan2000, and Hellspawn beckons him out of hiding. Hellspanw then tells the cloaked figure, who is a clone of Sbade taken as Hellspawn's new apprentice, to attack Rodan2000! Rodan2000 barely is able to fight him, and is saved by the door opening to let him out of the subway to the underground shops connected to it. Sblade tries to follow, but Hellspawn holds him back. Rodan2000 then finds the sheriff in the coffe house, and tells him of the aliens. the sheriff tells him he'll be on the case, and Rodan2000 leaves. upon getting away from the coffee house, h's ambushed by robots who teleport him to a castle. Sblade is waiting for him there, and challenges him to a fight. Rodan2000 wins and flies out the indow of the castle.
Archaic_Avenger
April 4th, 2004, 03:42 PM
3rd character: Sheriff Jaguar. after hearing R2k's story, the sheriff orders a mod meeting to tell them of the alien threat. but before he can get to the mod sation, he gets a call about a robbery at the Museum of Monsters. coincidentaly, the stolen peice is the very one that holds the first clue to the location of the portal. by the time he gets to the museum, though, the robber has run. he chases down the robber to the University of Kaijuology, where the man has hidden himself. finally going in and catching the robber, he puts him behind bars in just enough time to make it to the mod meeting. at the mod meeting he tells the mods of the news of the aliens, which are only known to the mods, Rodan2000 and Ubergeek. no one else knows about the aliens, or even where the archiologists were when they found the portal, or even that there is a portal, just that something went wrong on the expedition. the mod meeting is closed, and some mods bring in a prisoner orc for some interogation. after questioning the orc, all the sheriff gets out of him is that Hellspawn and the Orcs are in league again, and that they will be attacking Roostville soon. suddenly, the orc breaks loose and runs down the hall. the sheriff chases him, and after a bit of a hunt for him still in the mod station, he finally catches him, and puts him back in his cell. finally able to return to hisoffice, he finds Hellspawn and the robber in there. Hellspawn looks at him.
"i'm sorry sheriff, but i cant let you keep my man here: i need him." Hellspawn says. "the invasion will begin shortly. you'd best get ready." Hellspawn and the robber leave.
4th character: Rado. rado is at home one day, when arrows suddenly fly through the windows. looking out the window, Rado sees hordes of orcs charging over the hills, rushing for his home. Rado Minsc and Boo rush into the RMB Golf Cart, and speed to the mod station. telling the sheriff of what's going on, they ask if they can do anything. after dispatching Raptor and Enshomah in the Thunder Chicken to keep the orcs at bay, he tells Rado to go to Desu Hill to get 10 staffs, go to the abandoned factory to get 10 gears, and to go to Toho Park (after a firecracker accident) to get 100 firecracker packages. they go and do it, but on the way back, they are attacked by a group of the aliens. they are taken up to the camp at Mt. Rodan where they are held prisoner. Rado shouts to let them go, until the alien general agrees to let them go if Rado can beat him in a fair match. Rado wins, and Minsc and Boo shoot off some firecrackers which light the camp on fire. as Rado, Minsc, and Boo leave the camp, Rado looks behind to see the aliens packing up the camp and fleeing back through the portal. upon arriving at the mod station, they tell the sheriff of the aliens, and watch as he puts the matirials they brought him into action. (basically, the sheriff builds these little firecrackers shooters and attacks teh orc army with them, driving the orcs back.) with the orc army away for now, they begin work on a new plan.
Rodan2000
Archaic_Avenger
April 12th, 2004, 02:00 PM
5th character: Super Jet Jaguar
the count heads over to the mod station to pick up on any news of plans against the orcs. once there, he decides the mods' plans wont be enough, so he decides to take matters into his own hands. heading out into the orc army, he finds the orc king and challenges him to a duel. if he wins, the orcs must leave, but if the orc wins, then he'll work as a spy for them. after beating the orc king, the orc tells him that he doesn't have the power to simply stop the seige, but he can send him to Hellspawn with the same wager. the count agrees, and is ent off to fight Hellspawn and Sblade. once there, he challenges the two wih the same wager. after fighting them, Hellspawn, instead of ending the raid, yells for the orcs to charge! the count flies out of the castle window, and drops as many Red Buttons as he can, destroyng the army, and finally uses a blue button to destroy Hellspawn's castle. finally, his task finished, he flies away, back to his lair.
6th character: Raptor
afterr the threat of the orcs hyas been defeated, Raptor decides to focus all her attention on the aliens they have heard of. the only people who know about the aliens are the mods and a feww others who have encountered them. she decides to get all the info she can on them and goes to visit Ubergeek. after talking with him, she finds out that there is a portal to their world that has been opened for once in a thousand years. it will close soon, so she has to rescue the archiologists quickly. she then goes to Rado. he explains that the aliens have left back for their world, but the portal is still open, all after the camp was burned down. lastly, she heads over to the Jalepino Club, to question Rodan2000 as a last person. when she gets there, she finds him packing up to head off somewhere.
"where ya headed?" she asks
"i'm going alien hunting..." he says
"mind if i tag along?" she asks
"sure, come on. just be careful.." he says, so they head off to Mt. Rodan to see what they can about the aliens. once there, they find no evidence of the camp, though the portal is still there. suddenly, some aliens appear out of the portal! after a short battle, they disappear back into their world, calling back a "you'll never get those hostages in time!"
quickly, Raptor and Rodan2000 head over to Desu's mansion on Desu Hill.
"hello?" Desu answers.
"Desu, come on, we got a miussion for you..." says Raptor.
Archaic_Avenger
April 12th, 2004, 02:34 PM
7th character: Desutoroia
Desu, Raptor, adn Rodan2000 quickly make their way to Mt. Rodan. after explaining the missionto Desu, he departs into the alien world. danger meets him, and he quickly has to fight two guards. donning one of their cloaks, he heads off to where he hopes is the prison cells. finding them, but finding them empty, he asks another guard where the prisoners were taken.
"the King has ordered them taken to his throne room. he's going to do some judgement." suddenly, the guard looks under the hood.
"hey, you're an earthling!" after fighting the guard, Desu heads down another corridor. this time, he finds it overlooking another room with a giant machine, a large golden metal pyramid with the top cut off to hold a giant rotating sphere. suddenly, he realizes what it is! it's the ancient Mayan Space Shuttle. he overhears two guards talking.
"the King has ordered we get the machine working."
"why, the Mayans gave it to us through the portal to protect it from the white men. it was brought here for safety, not for use by us."
"yeah, i know, and it's been here for years and no one has ever got it to work. but we better try hard, i dont want to suffer the King's wrath anymore than you do."
Desu whispers to himself, "i must stop this..."
but there's no time now, he has to save the humans. quickly he runs down another corridor, and this time, he finds himself overlooking the throne room. he sees the humans flanked by alien guards. he sees the Capricorn King about to deal judgment.
"you will be kept as hostages in case we want something from the humans. if nothing happens to yo before the portal closes, the you will work in the mines. that is my ruling."
one of the humans stood up,"our friends will come and save us, you'll see!" quickly he was beaten unconsious. Desu jumped down from his hiding place.
"a human, guards!" yelled the King. Desu quickly defeated them.
the King stood up and laughed as Desu released the humans
"you think you can run? you think yu can just get out of here. we dont need those hostaes, we'll attack you with an unstoppable force!" Desu and the humans simply ran to the portal. getting out into their world, Desu was greeted by Raptor and Rodan2000.
"you made it!" yelled Rodan2000
"what else did you expect. cant stay though, ther's something in there. something i must see..." Desu said.
before Rodan2000 could object, Raptor interrupted, "well, be careful."
Desu headed back in, and quickly ran to the room of the machine.
"get out" he yelled at the scientists. they all ran out, and Desu stood in awe at the machine.
"you're to dangerous to exist!" he yelled and picked up a crowbar and began to strike the machine. suddenly, the Capricorn King came through a hall into the room.
"i'm afraid i cant let you do that. come with me. there's many questions you want to know, i can tell. i can give you the answers. come with me..." the King said.
"never in a million years!" Desu yelled and attacked. quickly he defeated the King, but the Capricornain only laughed.
"you think you can defeat me just like that?" he thrust his hands into the air, and he began to glow blue. the walls became ingulfed in a blue fire.
"now try and fight me!" yelled the King, and Desu rushed him. but everytime the King stood still, the fires began to heal him! after a long battle, Desu finally threw in a final hit, sending the King landing against the wall. from the impact, a wave of red and yellow fire shot through the walls, returning blue. suddenly, from the spot, the fires grew in size and heat, and became red and yellow and gold, englfing the machine.
"my machine!" yelled the King, rushing to it and disappearing into the flames.
Desu ran through the halls, the fire right on his heels. finally, he made it through the portal. collapsing on the earth ground on the other side, Raptor and Rodan2000 were still there.
"you made it! did you finish what you wanted to do?" asked Rodan2000
"yes, i did." and they all three walked off down Mt. Rodan, together.
Archaic_Avenger
April 12th, 2004, 04:31 PM
1st Dark Character: Orc King
after hearing of the complete destrucion of his Army, the Orc King, and a few orcs who had survived, marched on the remains of Hellspawn's castle. they are greeted by Sblade.
"Master Sblade, my army has been destroyed, i can only blame you. now, defend yourself." but before the orc could attack, Sblade spoke up.
"no need to attack, i am going against my master Hellspawn. i'm with you, the defeat of the army was only the fault of his poor leadership, and now i am going against him, i suggest we team up."
"well, then. i will accept your offer. come with me to my castle; we will discuss our strategy."
the two arrived at the orc's castle, ready to begin their strategy.
"so then it's settled, we will ambush Hellspawn in the fog of the early morning, somewhere deep in the boardwalks." said Sblade
"i'll go check out the boardwalks, find a decent spot for the attack." said the orc king.
after grabbing his sword, the orc king headed off to the boardwalk, quickly finding a decent place for the attack. while heading back out, though, he ran into Super Jet Jaguar! after a quick battle, the Orc King ran off to the exit. reaching it, though, he found it blocked. turning around, he saw the count running off. chasing him, he was lead to a part of the boardwalk, he had never been in before. he was lost. there was Super Jet Jaguar.
"what do you want from me?" yelled the furious orc.
"i want info! what are you doing here? what's going on with Hellspawn? tell me, tell me!" demanded the count
"i'll never tell!" yelled the orc, attacking. again, the orc managed to barely beat the count before he went running off to the exit again. this time, the count followed, trapping the orc against the barricade.
"tell me!" he whispered
"this is none of your bussiness!" the orc yelled. the Count shifted into Afiag form, and attacked the orc. after a long battle, the Orc finally defeated Afiag, who ran out, destroying the baricade in his charge o exit. the orc left to the castle, and told Sblade of the spot he had found, and the count's possible self invitation.
Archaic_Avenger
April 12th, 2004, 04:48 PM
2nd dark character: Sblade
-2 weeks ago-
Hellspawn looked upon his creation, the mighty clone of the warrior Sblade. he had made the creature a clone of Sblade, but had given it the brute strength of the Orc King, the feirce powers of Afiag, and the thoughts and feelings were that of himself. all these mixxed with the original powers of the true Sblade madet his a powerful adversary for anyone who dared oppose it. but now it was time to test the creature. Hellspawn left the room, shutting and barring the door, ready for the tests to begin.
Sblade stalked out of the glass tube he was in, breaking the glass without a second thought. scanning the room, he found nothing to interest him, so he busted down the door with a variety of beam attacks. finding a robot, he quickly fought and destroyed it. seeing something down the hall, he chased after it, but destroyed it once he found it was only another robot. suddenly he sensed something. after a long hunt, he finally found it. whatever it was, he attacked it. after a long fight he managed to defeat it. it was Hellspawn, who simply stood and laughed at his creation.
"you are ready." Hellspawn said.
"for what?" asked Sblade, who was collapsed on the floor panting.
"for my training, my apprentice..."
-present-
Sblade hadf decided to pay a visti to Super Jet Jaguar, on account of the count's "interest" of their plans. upon reaching the castle, he burst in and attacked the count. Super Jet Jaguar shifted to Afiag, but still met with defeat.
"this is all you will know: come back for more, and you will fin death." Sblade said, and left the castle. returning to the orc's castle, he explained what they were going to do.
"the Count is no longer a problem, i dont want you to think anymore about him. tomorrow, before dawn, we will meet Hellspawn at the boardwalks. once there, we will ambush him, and defeat him. then he will no longer be a problem."
the next morning, everything was going according to plan. Hellspawn waited in the morning fog, unsuspecting of the ambush at what he thought was a council of war.
"hello, who's there?" he called.
Sblade and the Orc King, in full battle armour appeared out of the gloom. behind them, a band of elite orcs.
"what is the meaning of this!" yelled Hellspawn, sizing up the situation quickly. "you betrayed me!" the warlord ranted, then grabbed Sblade by the neck and lifted him above the ground, "you and me, right now, right here. let's end this." the two fought ferociously, but in the end, Sblade won. Hellspawn fell to the ground, and laid there still
"you always were my greatest acheivemant. you were strong, stronger than me. now, you have my place..." and with that, he lay still. Sblade stood laughing over the still form of Hellspawn, the fallen warlord. he was the master now!
RadoGoji
April 28th, 2004, 11:19 PM
<font color='#32CD32'>I forgot this was here. http://www.kaijuphile.com/iB_html/non-cgi/emoticons/laugh.gif
Anyway, I've made some more progress on working the Hamster RPG maker, and I have some ideas for playable characters. Well, I've only got RMB members and Rodan2000 (who doubles as a flying "vehicle" at one point, until the Garuda .5 is gotten). Maybe other characters like Desu and JJ will show up as well...
Archaic_Avenger
April 30th, 2004, 06:15 PM
yeah, it's still here. the Roostville RPG sounds great. i've also started work on the Roostville Advance game. so far, it's like the first one only a lt more simple, 5 playable characters with separate stories, and no playing as the Darkside, except for in the Battle mode, which is where you can do either races, battles or search levels against other characters. it will also have a Jalepino Club place, which will be a few mini games and such. you know, something like mine-hunt, or solitare, or something else like for each of the Jalepino Club freguent visitors, meaning there's going to be a game for Rodan2000, Prince of Space, Godzilla Guy, Kiryu Goji, and maybe White Rikku. so, it'll be my favorite part of the game. the main game will begin with only the Story Mode and Options mode, and with each character's story beaten, than they'll unlock another mode. here's the list of characters in order and unlocking procediers:
1st Character: Rado, once beatan unlocks: Battle Mode, played with Hero Side Characters
2nd character: Rodan2000, once beaten unlocks: Jalepino Club
3rd character: Raptor, once beaten unlocks Evil Side characters for Battle Mode
4th Character: Super Count Jet Jaguar, once beaten unlocks: Challenge Mode with Hero Side characers
(the Challenge Mode is a mode in which you choose a character the computer pits you against other characters in races, searches, and of course, battle.)
5th (and final) character: Desutoroia, once beaten unlocks: Evil Side characters for Challenge Mode
Secret Character: Dark Lords (Morgoth, Sauron, and Saruman. at the begining of level, you choose which one to play as and the other two follow you.) unlocked by: getting A ranks with each Hero Side and Evil Side characters in Challenge Mode, once beaten unlocks: Team Hero vs. Final Boss
super secret character: Team Hero. (Raptor, Desu, and Super Jet Jaguar. you fight a super, final boss, as each character separately, with he other two following behind and you switch off characters every hit on the super boss.)
basically when playing as teams, you play as one person continually and can use the other two characters to hold on to if they fly or climb or that kind of stuff. so with Team Hero, when playing as Desu or Raptor, you can jump into Super Jet Jaguar while he's flying and you'll hold on. then, once he's flying, then you use the control pad to control the Count to where you want him to fly (up, down, right, or left) and then jump to let go. or you when playing as Super Jet Jaguar or Desu, you can grab hold of Raptor when she climbs (yes, in the game she climbs walls like Knuckles) and then you control where she clmbs up or down. and when playing as Raptor or Super Jet Jaguar, Desu can Swim, so you can hold on to him and while holding on to him, you control him too. here's the list of special moves of each Team Hero and Dark Lord characters, which will only be needed on their levels and the Super Boss:
Desu and Morgoth: Swimming
Raptor and Sauron: Climbing
Super Jet Jaguar and Saruman: Flying
also, when fighting the final boss, to attack him you must run through the obstacle-course-like feild to Hellspawn himself, hit him, and then you'll be transported to the begining of the feild (which will change each time you hit him, and includes swimming parts, flying parts and climbing parts) as another character to attack him. trust me, it will be difficult.
so how does every one like the idea?
Rodan2000
Archaic_Avenger
May 3rd, 2004, 07:45 PM
the first game, which i entitled Roostville Fantasies: Legend of Capricorn is already finished, but the second one i'm still working on, and slowly, too.
Rodan2000
Archaic_Avenger
May 3rd, 2004, 08:04 PM
acutally the first game Roostville Fantasies i'm sending to Sega for the Gamecube and X-Box and such, this second one is entitled Roostville Advance: Army of Time, and it's for (duh) the Gameboy Advance.
Rodan2000
Archaic_Avenger
May 3rd, 2004, 08:08 PM
i also have the Sonic Heroes-esque game Roostvilla Fantasies 2: Time Fighters, in which the Roostafarians must join teams and fight Hellspawn throughout Roostville history. also for the Gamecube.
Rodan2000
Burkion
May 3rd, 2004, 08:12 PM
Uh...........Can you put a link on here? Cause, no offence, but I dont think that the big companys will be all that interested.....*And you might get in troble for Copy Righting....I think.*
RadoGoji
May 3rd, 2004, 08:42 PM
<font color='#32CD32'>My RPG, Roostville: Premonition will be constructed through an RPG maker I have. It will be available once I get a working version (not necessarily a complete one). With the way things are looking at this point, I doubt it will be any time soon, but I'll try to get it working ASAP.
Archaic_Avenger
May 4th, 2004, 06:14 PM
sorry, SVAMP, i dont have it typed up, but i will be going through and asking each member who's mentioned if they're from anything copyrighted, and such.
Rodan2000
Burkion
May 4th, 2004, 06:34 PM
Uh.....You might want to stick stricktly to Afiag, or SVAMP. Cause Jet Jaguar IS copy righted. As are most of the Dark Lords.
Archaic_Avenger
May 5th, 2004, 07:41 PM
for the Dark Lords, i got the idea to call them by their real first names, if that's alright with them. for the Count, he's normally Supeer Count Jaguar, and turns into his super-form, Afiag, at will. it will be a little straying from the real Roostville universe, to make more sense, (and not get us sued), but will stick pretty closely to real Roostville history.
Rodan2000
RadoGoji
May 6th, 2004, 09:29 PM
<font color='#32CD32'>R2k, How are your games going to be played? Since it's a lot like Sonic Adventure and such, I can picture Legend of Capricorn as a 3D platformer (with the camera behind your character and such), and Army of Time as a side scoller.
Archaic_Avenger
May 6th, 2004, 11:05 PM
exactly my idea Rado, the Army of Time is going to be a side-scrolling gameplay, with certain characters having different kindas of levels. it was actually going to be more along the lines of the Gane Boy Dinotopia game, in which the character runs and jumps across the levels, which ar kinda flat, but actually go up like a zig zag pattern kinda thing. also, Rodan2000, who'll go by Leon Star, will be only flying levels, so he'll be able to fly up down and side to side, with the screen continually moving forward. so, that'll be something cool and kinda different. Legend of Capricorn was going to be for Gamecube, so nonetheless, it's going to be able to look and fell better, which includes a 3D invironment. it'll be going from behind the character, with the player moving back and forth across a long course. now, something cool for it is that each character inda has more of certain types of levels. for instance, the types of levels are Walking, Racing, Searching or Battles. Rado, being a mercinary/work for hire, has mostly searching levels, used for gathering resources for the Mods to fight the approaching Orc army. the Count fights full against the Orc Army, or actually the people behind it, so he's mostly Battles (actually, the way he's going, he confronts the Orc King, then the Sblade clone, then Hellspawn himself in one on one matches on wagers of whoever wins etc...)
Rodan2000
RadoGoji
May 6th, 2004, 11:22 PM
<font color='#32CD32'>Sounds like both games contain lots of coolness to be had.
Anywho, if we run into problems with Minsc, Boo, and Kivan, I've come up with alternate names for them. For Minsc, I was thinking Tank or Blade (both are used often, but get the job done), for Boo, I was thinking Scooty, and for Kivan, we could jst substitute some vowels, and viola! Kevin. If you don't want to use Rado, you can use Patrick (my real first name), but Rado sounds cooler.
Archaic_Avenger
May 7th, 2004, 06:32 PM
well, i was only going to use Rado as a character, and Minsc and Boo have a few lines and mentions during Roostville Fantasy. in the gameboy version, they aren't even mentioned, only to save on space. Kivan hasn't been in either of them. now, in Roostville Fantasy II: Eternity Fighters, Minsc and Boo(bot) are playable characters in Rado's team.
Rodan2000
Burkion
May 7th, 2004, 10:39 PM
Hm...Why dont we make a Roostville Fighting game? For the enternet only. You know, one of us comes up with a brillent idea, commets to it, and has some other poor joe do the hard stuff for him! *Hm....Hey LordK, that sound firmilar?* http://www.kaijuphile.com/iB_html/non-cgi/emoticons/tounge.gif
RadoGoji
May 8th, 2004, 11:33 AM
<font color='#32CD32'>I think that R2k's game fhas a fighting mode on it already.
Archaic_Avenger
May 8th, 2004, 05:55 PM
yeah, all three of them have the VS. Mode where you can choose up to 4 characters (one being you, and the others being the com) to go against (or with) in a Race, Battle, or Hunt. also, in Roostville Advance, there'll be a Challenge Mode in which you pick a character and go in matches the com picks out. when you get an A ranking with each chracter, it'll unlock the Dark Lords as a playable story mode team. they'll unlock Team Hero to figth Hellspawn's final attack.
Rodan2000
Archaic_Avenger
May 8th, 2004, 06:14 PM
okay, after quite a while, i'm finally adding Hellspawn and the Capricorn King's stories.
Hellspawn: Sblade stood laughing over Hellspawn's still form. the Orc King shifted nervously; he hadn't expected things to go this far! he hadn't thought of Master Hellspawn to end up killed. suddenly, Sblade turned on him.
"so, now Orc King, i am the master of all the forces of eivil." Sblade said sinisterly
"uh, but what about me?" asked the Orc Kign, fearing the answer.
"and actually, Sblade, i am." said Hellspawn, as he rose from the ground. "good job."
"thank you, master. yes Orc, neither you or me are, and now Hellspawn will be the King of your people as well." Sblade said.
"wait, this cant be! you betrayed me!" said the Orc
"actually, you betrayed me..." said Hellspawn, and attacked. after a short battle, the Orc King managed to get away. after sending guards after the prisoner, Hellspawn and Sblade returned to the Orc Castle, now the Kings and rulers of the Orc nation.
"now, we must go after the portal." said Hellspawn, "bring forthe the theif."
the theif who had earlier been caught by Sheriff Jaguar came forthe, bringing with him photos on the artifact he had stolen. though it had been caught, he had photos, which were all Hellspawn needed. after reading it and solving its riddle, Hellspawn summoned Sblade.
"i am going in search of the other clues to find the portal. no one must come with me." Hellspawn said, then left. after finding the second clue, he followed it to the next until his search led him to thepeak of Mt. Rodan. quickly reaching the peak with all haste, he found the charred remains of the Capricornian camp, and the spot where the portal had closed. swiftly turning around, he saw Super Jet Jaguar leading Desu to the same spot he was at. the three stared at each other for a few seconds until the Coutn finally said,
" i told you he was up to something: this is where the portal closed!"
"you'll never live to tell!" yelled Hellspawn, rushing them. after a long battle, Hellspawn found himself backed against a rock. suddenly, he pulled a capsule out of his pocket, threw it to the ground releasing a cloud of smoke. his voice rang out through the fog, "you haven't seen the last of me!"
when the smoke cleared, he was gone. back at his new castle, Hellspawn reappeared. angered at the portal having closed, he roared his rage to the sky:
"NOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooo....... ..!"
Archaic_Avenger
May 8th, 2004, 06:44 PM
Capricorn King:
after the fires had died down in the palace, the whole place was still pretty much intact. a few walls had been knocked out of the Machine's Room, but other than that htings were fine. the charred remains of the machine stood in the corner, blackened but intact. there was a rustling noise from inside, and the door opens to reveal the Capricorn King. scanning his palace's near destruction, he felt releived that it was not completely destroyed, but moreso that his Machine was still ready for wroking. he walked out to the courtyard, where he knew the palace inhabitants must now be gathered. finally reaching the courtyard, he stood before his assembled people, and yelled the proclomation of the palace's indestruction.
"yes, my people, though those horrible humans have tried to defeat me, destroy my palace, and kill you all, they have failed. though they did this with a quick plan and at such a time that the portal was closed before we could retaliate, they have made a fatal mistake! we still have the spaceshuttle from the mayans! once its working we can defeat them, and bring them all to justice. come, my scientists! we must work on the machine." in the midst of all the cheering, the scientists followed him back through the maze of the palace, and finally to the machine.
"while the explosion was destroying my palace, i was able to hide, knowing that the people were safe. while i wasin it, though, during the fires, it nearly began working. i think it may have something to do with fire to turn it on." the King said to them, "i'll go get a flamethrower to test my theory." quickly, he left for the weapon room. soon, he returned with a flamethrower, and began scorching the machine. it began whirring, and lights begn dotting its golden metal sides. it began to hover slightly.
"wonderful!" he crooned, "hold this thing here, keep scorching it while i get some more." quickly he ran off and returned with more flamethrowers. all together, the king and the scientists flamed the machine, until it finally began floating by itself, hundreds of multicolored lights shining over the surface.
"you figure out how to work it, i'll alert the people."
he ran to the courtyard, where the people swer still assembled, and more-or-less camped out.
"my people, we have solved the riddle of the machine. i will now be going and exacting our revenge upon those people of earth!" amongst the cheering, someone cried out. the Capricornian's greatest General stood up to face the King.
"sire, with all due respect, yu should not be the one to go. you are a brilliant leader, but who knows the dangers of Earth, and you aren't quite the strongest of us all." he spoke his mind clearly.
"you think i am not fit to go!" began the King, obviously more than irritated.
"yes, i am saying this, only with concern to your safety, and to the safetly of this planet's. i should be the one to go."
"then fight me!" yelled the king, launching himself into the crowd at the general. after a long fight, the King beat his Genral, solving the problem.
"take him to the dungeon and lock him up. does anyone else want to challeng me?" with a frighened shake of heads, the King left to the machine room. upon reaching it, he called to his scientists angrily:
"have you got it working?"
after a chorus of shuffled "no"s, he flew into a rage.
"OUT! ALL OF YOU, OUT!" he yelled. approaching the machine, he touched it. a thin blue mist started to leak and cover him. he began laughing. as the mist envelpoed him, the machines lights flashed and brightened. the mist was now covering the room, and near nothing could be seen through it, save the lights flashing. his laughter boomed through the fog, and a loud sound, like a train passing by, filled the air. in a sudden flash of light, and bang of sound, the fog quickly cleared, and all, machine and king, was gone.
Archaic_Avenger
May 8th, 2004, 07:12 PM
Final Boss: after the Portasl had closed, and the Orc army was defeated, Roostvill returned to its bustling, normal self. all of a sudden, one day, though, there was a flash of light, and the Capricorn Kingstood in the midst of the city. this time, he was different. he was one with the machine, he had merged with it. a huge, 2 story golden pyramid with hundreds of tentacles at it's base, swaying and thrashing in destruction. at the tip of it, the Capricorn King's torso was sealed to the point, in control of the entire machine. the Dark Lords watched the spectacle from a tower in downtown Roostville.
"the day has come. we cannot stop this evil." said Sauron.
"no, there is one thing we can do to slow him down at least..." said Morgoth
"you dont mean..." said Saruman
"yes, we must..." said Morgoth.
the King had merged with the machine, and managed to transport to Roostville, but was still having a hard time getting used to his new limbs: the tentacles at his base. after a few moments, he began to get the hang of it, and began to slowly make his way through the city. suddenly, he noticed the Dark Lords approaching him. slowly, they stood at his base, and called to him.
"you, monster, will never beat us." yelled Morgoth.
"YOU ARE JUST MICE AT MY FEET, ONES I WILL CRUSH!" the King yelled.
"no, you do not have the power to beat such as us!" yelled Morgoth
"DARK SENTINALS!" the Lords said as one, and suddenly, they shifted into three pillars of light, beaming upwards with no end. they formed a triangle around the King, and a blueish haze connected them, forming a prison around the king. the King tried to mave his tentacles, but could only thrash them around, and found he had no control. he tried to teleport out of the prison, but the teleportation wasn't working at all. he roared a challenge to anyone who dared face him. Morgoth through the pillar called to Raptor, who had come to help them:
"quickly, get Desu."
runing as fast as she could, Raptor ran to the Desu Mansion, and knocked on the door.
"hello?" answered Desu
"hurry, Desu, we dont have much time to explain. we need you downtown." together they ran to Downtown Roostville. once there, Desu watched in Horror, as the Capricorn King came into veiw, watching as the monster thrashed about his prison. standing in front of the Dark Sentinals, Desu watched the Morgoth Sentinal approach him.
"Desu, we need you. this evil is to be stopped, and you are the only one who can." Morgoth said, and moved back into line. Sauron came forward.
"to you Desu, i give a gift a speed. it will help you face this monster. now you can run extra fast."
and Sauron moved back in line to let Saruman come forward.
"to you i give the gift of knoledge: to defeat the King, you must run up the side of his pyramid, dodging the attacks he will hurl at you, and then you can attack him at the top. know this and use it."
Morgoth again stepped forward.
"and finally, i gove my gift. you shall now have the Bolt of Ice. the King is stregnthened by fire, so the only thing to defeat him is ice. use your power well, and attack him at the top. now go." Morgoth returned to his post, and the three sentinals continued to guard the king.
"so, i'm agaisnt him, all by myself?" Desu asked
"not by yourself." said Raptor from behind, "we're all here for you."
the others were surrounding him, behind him, backing him up against the monster. Desu smiled, and returned his gaze to the King.
"This ends now." he said, and ran off at the monster.
(the player fights the Capricorn King, running up the sides of the pyramid and hitting the King's torso at the top with the Bolt of Ice, then running down the other side, to attack again.)
after the battle, Desu returned his gaze to the monster, watching as the whole beast froze over, then crumbled into dust.
"you did it!" yelled Raptor behind him, "you showed him."
Desu corrected her. "no, we all showed him, not to mess with Roostville."
the end.
RadoGoji
May 13th, 2004, 11:22 PM
<font color='#32CD32'>Update for Premonition: I'm gonna be using a different (better) RPG maker that I got today to make the game. It should come out better than with the other one. I can barely use the other one anyway. http://www.kaijuphile.com/iB_html/non-cgi/emoticons/tounge.gif
Archaic_Avenger
May 28th, 2004, 01:22 PM
okay, so i kinda got two projects going now. i have the first Roostville Advance game, but i have an even better/bigger Roostville Advance project that will happen right after the first RA. in Roostville Advane 1: Army of Time, Hellspawn has amasses an army of soulders throughout time, as well as some revamped vehicles such as a suped up WW2 fighter jet and the titanic. all this is due to the use of the Universal Bridge, which Hellspawn uses to become a super final form at the end of it all. Super Jet Jaguar, Raptor, and Desu team up together to defeat the evil one once and for all, which they do after a long battle. at the end of the game, Hellspawn is defeated, but as he rises into the air, he calls back down with a prophetic, "this war has just begun!" line, and with that he disappears, ending the game.
this is where the next game(s) begins. as Hellspawn stated, the war is not over, and as such, this new game(s) restart the war. the new game(s) is called Roostville War Tactics, and there will actually be two different versions of them. there will be Roostville War Tactics: Blue (in which you play as the good guys) and Roostville War Tactics: Red (in which you play as the bad guys.) they will also be followed by Roostville War Tactics: Purple, which will completely end the war, for now.
the story is this: after being defeated, Hellspawn teams up with just about all the other Roostville villains, Zax, Blue Devil, Sblade (clone), Cronos, Mathias, and the main Orc General, for example. Hellspawn still has a whole army of the time soulders, and has split them up, giving a huge brigade to each of the other members of his evil team. each member has taken their troops and occupied different places of the real world. so far i have it that Hellspawn will take New York, Blue Devil: the Grand Canyon, Zax: Saydney, and so on. the good guys have goten on the case, though, and each of them has been assigned to a villain. here's where the game becomes two. for Blue, you'll play as the heroes, and each one is after the heroes. Desu vs. Hellspawn, Super Jet Jaguar vs. Blue Devil, Raptor vs. Zax, Rodan2000 vs. Sblade, Ubergeek vs. Orc General. Cronos and Mathias may or may not appear in the Advance games, but if they do, they wont have a specific place that they go to, but they go against most of the heroes in and out. in the Blue version, you'll play as the flip side of the coin, as the villains of each of those matches. the heroes are going in and clearing the villains out of the places they've invaded and then fight the villains, and the villains are going in to invade the places, and then fight the hereos. each game will show the stories for each side, and they will both end with Super Jet Jaguar beating Blue Devil, who heads for New York, where he meets Hellspawn after Desu has beaten him, and the Blue Devil and Hellspawn turn into Apocolypse. Desu and SJJ have meeten together there, just in time to see Apocolypse arise from the midst of New York. that's where both games end, and Purple begins. Purple is a Gamecube game, and it will have you play as either Hero or Darkside characters, until the end when you have to play as Team Hero again, and you fight the super Apocolypse, who has become Hellspawn, Blue Devil, and Sblade as one, making him much more powerful. the game begins with Super JJ and Desu being beaten by Apoc, and then Apoc splits back into BD and Hellspawn. the war continues through out the world, but quickly leads to Roostville, in which themajority of the game takes place. it will eventually lead to Team Hero vs. Final Apocolypse, which will be the end of the war. what do you guys think of these next three games?
Rodan2000
Burkion
May 28th, 2004, 01:39 PM
Hm...This sounds promising...But instead of Super Apocolypse, can it be the True Apocolypse?
Archaic_Avenger
May 31st, 2004, 05:33 PM
i hads the name Final Aponcalypse. how's that?
Rodan2000
Archaic_Avenger
June 2nd, 2004, 01:41 PM
also, i've been working on the theme songs for the characters, or really, examples of them. i rewrote the lyrics to a few songs so as to work for the characters. so far i have the song Open Your Heart from Sonic Adventure 1 as the theme for Rodan2000, Hard Luck Story by Men At Work for Desutoroia, Still Life by Men At Work for Count, and Something to Sleep to by Michelle Branch for Raptor. as said before, i also rewrote the lyrics, and i'll try to get them up here later.
Rodan2000
PS, Men At Work, for those who dont know, are best known for the song Land Down Under which is played frequently during anything that refers to Australia including the Kangaroo Jack preveiw, one of the preveiws to Finding Nemo, and any cruise ship commercials to Australia. it can also be heard at the Wendy's at my house.
RadoGoji
June 7th, 2004, 12:35 AM
I've decided that due to too many restrictions with the newer RPG Maker, I'm going to use the older one. The graphics won't be as good, but I'll be able to make everyone look like they should, and I can import music.
I can't hold in all my secrets for the game any longer. I'm too excited about how this will turn out. However, I won't reveal anything secret planned for the characters at the end of Separation.
(Note: I've already mentioned this first part before, but I want to show you how much I have planned for Premonition's story line.)
The story will revolve around the RMB Mercenary Service, but there will be other playable characters planned as well. I haven't come up with all the other playable characters as of yet, but I do have R2K planned as one.
Prologue: RadoGoji finds himself in some weird astral void, on an invisible platform. A voice tells him to go forward, and he meets up with Abdel (who is supposed to have ceased to exist at this point). Abdel tells Rado that his friends are being held captive up in the next chamber. Rado enters the chamber, which is lined with doorways, each sporting a picture of an RMB member (Minsc, Boo, Kivan, Aqualla, Ryuujin, and Angillis). In each room, the member pictured is captured in some way (some of them in an ironic way, like Aqualla will be trapped in ice). After interacting with the RMB member, Rado will have to fight some sort of enemy to free him (Rado will be more than strong enough). After freeing them all, Rado returns to the central chamber where there is a weird spiral thing in the middle. After investigating it, it turns into Sarevok, who will say a monologue about Rado being in a dream, and that he really isn't strong enough to save the members should they all get in trouble like that. Rado fights Sarevok in order to shut him up. After the fight, The room fades into Roostville, currently undgoing the War of the Cosmos (as per Rado's prophetic dreams in Separation). As Rado sees the carnage unfold once again before him, an evil person appears to challenge Rado (who this is is not known at this time). However, the person wipes the floor with Rado, and the town turns into a white void with Irenicus giving Rado another lecture. The screen fades out afterwards, and Rado awakens...
The scene then zooms out to Rado's bedroom at the apartment, with Rado finally waking up after his energy was spent as the Slayer in Separation. Rado asks Minsc what happened, and Minsc tells him the whole story. As Rado goes into the living room, Angillis is sitting there watching TV. Rado did remember one thing before, and that is the fact that Angillis had almost killed him in his Nightmare form. Rado immediately accuses Angillis of trying to murder him, and threatens to boot him from the RMB, but Angillis is able to clear his name, and reminds Rado that he had killed people as the Slayer. Rado apologizes, and Minsc gets a call from the new desert HQ. Ryuujin (who now lives there, away from the city and out in nature) says that he needs the RMBs to get there ASAP. Minsc calls Kivan, who is just returning from work. Rado, Minsc, Boo, Kivan, and Angillis get into the golfcart and head towards the new RMB HQ in the Kenji Sahara Desert.
The scene changes to the Roostville Museum, where Mayor Gamingboy is opening a new exhibit. Apparently, the coffin of the infamous Count Dracula is found, and Roostville is the first to get their paws on this treasure. Gamingboy takes great pride in this exhibit, but when he leaves, the coffin opens, and Dracula breaks out of the glass case, turns into a bat, and escapes the museum, and is now hungry.
Elsewhere, at Dracula's castle, the Roostafarians on the Dracula expedition pack up and move out, and another coffin (thought to be that of some random guy) opens up to reveal Dracula's son Alucard, who had sealed himself up some 200 or so years earlier. Apparently, Dracula had returned, but none of Belmont lineage had come to heed the awakening. This weird shift in power awakened Alucard, who knows he has to find the Belmont descendant most worthy of weilding the family whip. After doing his homework, he realizes that the Belmont he's looking for lives in Roostville, so he heads in that direction.
The RMBs make it to their base when they find out it is under attack by some weird desert monster (I'm thinking a giant worm or something). Rado, Minsc, Kivan, and Angillis (I can only fit four in a party at one time) take it out, then meet Ryuujin inside. After discussing for a few seconds a new security system to prevent these things from happening, Aqualla shows up after being god knows where and is welcomed back into the service (though he is a little skeptical about Angillis's recent initiation). Suddenly, the alarm goes off, and an even bigger monster (the mother of the other one) attacks the base. The RMBs deploy the only ready robot, Rado's Red Saruder to do battle with the monster. Red Saruder kills the threat.
Meanwhile, Alucard makes it to downtown Roostville where he meets with a random mod. He explains that he is looking for one of Belmont descendance, and that this person is relatively new to the city, and is a lawyer by profession. The only person this description points the mod towards is Freek Wallace, the Roostville D.A. who was recently killed. The mod points him towards Rado, his cousin, for more info. Alucard goes to Rado's apartment, and seeing as he is not there, sees one of his neighbors in the hall. When Alucard mentions that he is looking for RadoGoji, the neighbor points him in the direction of the RMB HQ. When Alucard arrives, he asks Rado about Freek, which makes Rado all the more unhappy, but Rado comes up with a solution, albeit a risky one. Risking another Slayer transformation, Rado goes into his paladin form, and begins to channel his power. In the same way he had done to Minsc in Rebuilding Again, Rado revives Freek, who is quite freaked out by everything, but is ecstatic to see Rado again after all these years. Alucard then tells Freek all about his descendance (Freek's mother is the granddaughter of John Morris, who took up the whip against Dracula in the early 1900's). Alucard then takes Freek to training, the RMBs do stuff, and Alucard returns with the now vampire hunter Freek. Freek and Alucard are inducted into the RMB, and the team goes through an elongated quest to find and kill Dracula.
These are all the details I have for now, but the first chunk of the game (kill Dracula) is meant to introduce two new RMB members (Freek and Alucard), and set up some Castlevania influence into the RMB (I like to have some influence from all my favorite games and such :p). Of course, there will be spots where the team fights monsters, etc. to level up. Another thing I have planned will be flying from one place to another. When R2K joins the heroes (not as an RMB, but a playable character), he will be designated as a flying vehicle, and then the team will aquire the Garuda .5. Ryuujin will also be used as a flying vehicle sometime in the game.
This is what I have planned thus far. I don't know when the actual game construction will begin, but it will be sometime soon. When certain parts of the game are finished and playable, I will distribute the in-progress game to those interested.
Archaic_Avenger
June 7th, 2004, 10:49 PM
yeah, in my Gameboy games, Rodan2000 is a flying character, but when we get into the big Gamecube games, he has walking levels like everyone esle, its just that he can fly, which really is more like flying high in the air. so we're going to have enemies on the ground, which will be random walking orcs and such, and ones for the air, which i'm not sure yet.
Rodan2000
Burkion
June 12th, 2004, 11:04 PM
Again. Would you mind pming/posting the lyriks to my song?
Raptor
June 13th, 2004, 01:15 AM
Gyaos might work for aerial "diversions"...
Archaic_Avenger
June 18th, 2004, 04:58 PM
well, the chorus went like:
Fighting You could have been, oh, so easy,
but there is something i dont uncerstand,
there was a time when i was different completely,
i was another in this worldy plan.
my lyrics describe the fact that Afiag originally was evil (see Resurection, and much of Apocalypse's lines) so, he talks about it being clear that he was evil before, but not so much now, and he's confused about it.
Desu's talks about himself being kinda a loner who doesn't care about the odds or the price, he just does the job.
Raptor's is about her working as a mod for Roostville and how nothing she does really does anything, except defeat one villain and make room for another, yet its not a depressing song.
Mine is the lyrics to Open Your Heart (main theme from Sonic Adventure 1) and aren't changed at all.
and thats all i have so far.
Rodan2000
Archaic_Avenger
July 26th, 2004, 10:29 PM
anyways, taking the thread back to the game, the Roostville War Tactics, both Blue and Red, will be taking place outside of Roostville, and have the same story line, same cliffhanger ending, and same most everything, they're just played with different veiws. here's a list of who's against who and where:
1st characters: Ubergeek vs. Orc General in Florida
2nd characters: Rodan2000 vs. Zax in Australia
3rd characters: Raptor vs. Sblade in Paris
4th Characters: Super Jet Jaguar vs. Blue Devil in the Grand Canyon
5th characters: Desu vs. Hellspawn in New York
for Blue version, playing as the good guys, you go in and defeat the villain's forces, leaving behind ten guard bots at specified places of the level. for Red version, playing as the villains, you have to go through the same levels and station 10 troops at specified locations of the levels. at then end of each story, the hero and the villain of each match up face each other and the villain loses, but as they flee, they say something about a plan B.
at then end of SJJ/Blue Devil's story, the Blue Devil loses a final battle with SJJ, and flees from his enemy. SJJ takes after him, and their story ends. at the end of Desu/Hellspawn's story, Hellspawn loses to Desu, but instead of leaving, BD comes up, and the two fuse into Apocalypse. Super Jet Jaguar also arrives, and him and Desu team up to fight Apocalypse. so, the secret levels of the game are:
for Blue version, Desu and SJJ vs. Apocalypse in New York, with Desu and SJJ winning
for Red version, Apocalypse vs. Desu and SJJ in New York, with Apoc winning
so as you can see, its undecided at this point who really wins. this is where these two games end, and Roostville War Tactics: Purple begins. Purple begins with the same fight. at the title screen you can head to either the Hero mode, or Villain mode. in Hero Mode, Desu is first, and his story begins with him and SJJ fighting Apocalypse, though you play only as Desu. neither really wins, but Apocalypse leaves New York, and heads off toward elsewhere in the world, and splits back into Hellspawn and Blue Devil. Desu goes on a few levels, chasing Hellspawn through the world ending with a final battle between them in Mexico. SJJ is next, and you play as him fighting Apoc with Desu, then he chases Blue Devil through the world, ending with a final battle at the base of a volcano in Hawaii. after him is Raptor who chases Sblade to Stone Henge, Rodan2000 who chases Zax to the Himalayas, and finally Ubergeek who chases the Orc General to the Sahara Desert. the same goes with the Villain Mode, begins with Apocalypse fighting Desu and SJJ, then splitting back to Hellspawn adn BD. the player at this point stays with Hellspawn and leads Desu to Mexico and dissappears after a fight with him. Blue Devil picks up after the split, and promtly leads SJJ to Hawaii and dissappears after a fight with him. same with the others. you play as Sblade and fight Raptor at Stone Henge, Zax fights Rodan2000 in the Himalayas, and the Orc General fights Ubergeek in the Sahara Desert, each one dissappearing after the battle. now, we get into the part to stories. for Hero side, Uber's story doesn't end. after the battle when his enemy dissappears, the story goes on, and he heads back to Roostville. all is fine for a few days, when suddenly, Roostville suddenly is turned into a firey, desolate wasteland, the land utterly destroyed, the inhabitatns still there for some reason. the main heroes group together, and are joined by Dr. Phish who uses an Anti Psi Feild Emulator to transport them back to regular Roostville, which is now in another dimension. he explains that the villains somehow have gone through time and changed Roostville history. he gives each of them an Anti Psi Feild Emulator, and they go off again, fighting their respective enemies. for the Red version, the Orc General's story continues to show where he ends up and the villains meeting together to set into motion the time travelling part. at this point, it goes like this:
1st characters: Uber vs. Orc General during Battle of Roostville
2nd Characters: Rodan2000 vs. Zax during Muder of Desutoria
3rd Characters: Raptor vs. Sblade during Robbery in Roostville
4th Characters: SJJ vs. Blue Devil during Separation of Desutoria
5th Characters: Desu vs. Hellspawn during Resurection of Desutoria
the Orc General and Zax get captured, but Sblade, Blue Devil, and Hellsapwn end up together and fuse into Final Apocalypse. they transport to the currently destroyed Roostville, and fight Desu, Raptor, and SJJ who become Team Hero again. after they beat Final Apocalypse, though, the villains release a monster known as Desolation (see my recent post on Aftermath.) the heroes fight the Baganesque monster, and finally, the villains are defeated, and Roostville is returned to its regular form. for the time being...
Rodan2000
Burkion
July 27th, 2004, 12:00 AM
All of this sounds extreamly cool, but, when can we see it done? Or made?
Archaic_Avenger
July 27th, 2004, 01:20 PM
well, i have to type up the first game itself, Legend of Capricorn, and send it in. after that, it'll all depend on the results of the first game. dont get to exited, and be very patient. i probably wont have it all finished for a few months.
Rodan2000
Bruticus
July 27th, 2004, 04:25 PM
:O wow! If Sega accepts this it will be amazing... I hope they don't miss out!
Don't count on it. Since when do big-name video game companies make fan ideas a reality? And besides, I'd never buy this game because you're missing an important character....ORGA_99.
Bruticus
July 27th, 2004, 09:00 PM
yeah, that's what i'm thinking, but its worth a shot, especially for Sega, a company who specializes in experimental games. and the best games. and dont worry, Orga-99 is in it, in the battle mode. but he'll have to go under a different name.
Rodan2000
No he won't. Not if you explain what the name means. In which case, it could stand for "Organic/Metal Necromancer, the 99th Demon".
Shadow
July 27th, 2004, 09:03 PM
If you do send it off make sure that it's covered legally, that way they don't...accidently...lose the author, or take certian aspects of it for other games. You might not get anything out of it then (i'm speaking monitarily of course).
Zearatul
July 27th, 2004, 09:22 PM
Also be sure to point out that the game will start of with a fairly large fan base (give them the number of people on the forum @ least) and maybe give them a home-made demo of what you were thinking? That way they might think of you as more then a fanboy. Oh yeah! Can you put a cameo in the background of the halepino bar? I can give you his details in a while, he'd just be an NPC @ best.
Archaic_Avenger
July 28th, 2004, 12:39 PM
actually, in the first Game Boy Advance game of it, there's a Jalepino Club thing with mini games. one for each of the main guys at the Jalepino Club, which is four. but that's the Advance game, Army of Time. also, a few characters go by the Jalepino Club, like Rodan2000 (who's name is changed to Leon), Raptor, and a few others. one thing i thought was prety cool for it is that we have two bad guys to deal with during the game. for most of it, Hellspanw and his forces are attacking and such, but then, we have the main bad guy to deal with once Hellspawn is taken care of, the Capricorn King. at the end, he merges with a machine kinda like the Universal Bridge. also, the Universal Bridge is going to be used in the War Tactics: Purple. and in War Tactics: Red, it's the first game that is fully from the villains perspective. so, the whole War Tactics games will have a big "which will you choose" thing goin on for the advertising. i actually have a poster for each character, villain and hero, of Roostville War Tactics.
Rodan2000
Zearatul
July 28th, 2004, 12:50 PM
Yeah but could you have a stick fig who sits at the corner of the bar named uoLw (norm upside down) who says "use the farce!"
Emperor Violenjiger
July 28th, 2004, 03:36 PM
Just copy write it to four people: Yourself *Real name* Jesse Alonso, Matt Grandix*SP SP SP SP!!!!!!*Matt Gardiner. :sly:
RadoGoji
August 10th, 2004, 08:06 PM
:eh:
...
......
.........
............
..........no...
You have to take out a paten. If this was a joke I apologize.
Patents are for inventions, to make sure no one else uses your idea as their own. Copyrights are different, though I'm not sure how they really work.
Zearatul
August 10th, 2004, 08:34 PM
not a joke, i heard the way to copyright something (like, a logo or concept orsomething in words) is to simply slap the Copyright symbol on it, and it's legally yours. nevermind.
Rodan2000
Where did you hear this? Wait I have an idea...
SPORDGE!!!©
I have no idea what that is but now no one can use that word!!! I wish... still in all seriousness where? I am curious.
Archaic_Avenger
October 11th, 2004, 12:51 AM
hey, where'd the old thread go?
anyways, i actually have a small game that i made using a slightly primitive, but very affective Game Maker program called, well, Game Maker, albeit, version 5. I have a small Roostville game right now, and its actually the first one o made totally from scratch, so dont judge me too harshly. for anyone who wants to play it, please PM me your e-mail addresses. the game features Rodan2000 (well, it was my game) who is given a mission to recover something called the Sword of Dawn. very simple, just use the arrow keys and the Space Bar to shoot. i dont have any cheats in it, and there aren't any other buttons to use other than the aforementioned ones, but again, its my first game made totally from scratch. before this, i had to make the games by simply replacing the sprites of demo games that came with the program. this one is the first i made all by me onsie, so i'll hope you dont judge to harshly.
again, PM me your e-mail addresses for the game.
Rodan2000
Burkion
October 12th, 2004, 09:35 PM
Although...When you send them the idea, MAKE SURE YOU TELL THEM THIS IS NOT THE SAME CHARACTERS! Univers wise...For you see, SJJ vs BD, and Raptor vs Sblade would be over in a snap.
Tokyo VigilanteX
October 14th, 2004, 03:37 PM
I knida' made a quick RV game with RPG maker.I was bored....
I might make a more serious one someday.
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