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Showa Godzilla
April 8th, 2008, 12:04 AM
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http://img301.imageshack.us/img301/8922/kkroolha8.png (http://imageshack.us)

Name: King K. Rool

Franchise: Donkey Kong

Attack Power: Strong

Weight Class: Heavy

Speed: Mid slow

Special Traits: Girth, King K. rool only flinches when above 20% DM. Most light attacks only make
him flinch after 50%

Jumps: one Double Jump

Glide :No

Pitch: King K. Rool would play as a power character, like Bowser or DK. He would be pretty agile for his size, but he wouldn't have the best recovery, or special attacks. He would mainly rely on his powerful attacks.

Attack-button moves: Basic A attack: A Right jab, a left Jab, and a heavy right Hook. The third hit would have good knockback.

Towards+A: Right Hook. A slightly stronger version of the the third hit in his combo.
Up+A: Uppercut. King K. Rool would perform a basic uppercut, sending hius enemy flying into the air.
Down+A: King K. Rool would smash the his opponent with both hands.

Arial: King K. Rool does a headbutt in midair
Forward Arial: King K. Rool attempts to smash his enemy with both of his fists
Up Arial: King K. Rool Uppercuts with both arms
Down Arial: King K. Rool comes crashing down to the ground.

Up-Smash: King K. Rool Would toss his crown upward.
Side-Smash: King K. Rool would charge at his enemy, sending them flying on contact. King K. Rool wuld run forward about the length of battlefield, faster than his run. This attack could be cancelled by pressing A again.
Down-Smash: King K. Rool would perfom a small jump, and stomp the ground, sending all nearby opponents flying.

Grab Attack: King K. Rool would bite his opponent.
Up-Grab: K. Rool would toss his enemy above him, and jump up, sending his foe flying.
Forward-Grab: King K. Rool would toss is opponent forward, flinging them far away.
Back-Grab: King K. Rool would toss his enemy over his head.
Down-Grab: King K. Rool would toss his enemy on the ground, and then stomp on them, sending them flying.

Special: Blunderbuss. King K. Rool would pull out his gun, and shoot it. It would fire one of the following. 1. a Cannonball 2. a Purple Cloud 3. a Red Cloud 4. a Blue Cloud

Up-Special: Super Jump. King K. Rool would jump upwards, and then come crashing down. This move would be a faster version of King Dedede's up B.

Side-Special: King K. Rool would toss his crown. The Crown would then come flying back. It would have decent knockback, and damage.

Down-Special: Rage. King K. Rool would glow red. While glowing, his attacks would gain 5% DM, and would have increased knockback. This would last for 20 seconds. It would take 2 minutes to use it again.

Final Smash: King K. Rool would jump and the backround, and start laughing. Large cannonballs would fall out of the sky. This final smash would be simlar o Ness and *****'s final smashs.

Learning Curve: Difficult

Access: Unlockable. You would have to beat an event featuring him.

Up-Taunt: King K. Rool would roar in triumph.
Side-Taunt: King K. Rool would hide behind his cape, like Dracula.
Down-Taunt:King K. Rool would laugh maniacally

Costumes: Green skin, Gold chest, Red Cape; Dark Green Skin, Silver chest, Black cape; Brown skin, Bronze Chest, Blue Cape; Very light green skin, tan chest, Yellow Cape; Black skin, Platinum Chest, Dark Red cape

Alternate costumes: Kaptain K. Rool, Baron K. Roolenstein.

Why: The Smash Bros series is in need of more villains. Mario has Bowser, Link has Gannondorf, Kirby has King Dedede, and Donkey Kong deserves his enemy.


Notes
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Cannonball would do decent damage, and great knockback.
Spiked Cannonball would be a stronger ersion of the cannonball, with even better knockback.
The Purple Cloud would reverse the opponent's controls, for 15 seconds.
The Red Cloud would greatly reduce the opponent's jumping capabilities, for 20 seconds.
The Blue Cloud would stun the enemy for a short amount of time.

King K. Rool would have to wait 20 seconds before firing his gun again, or it would blow up on you, just like a Bob-omb.

PyrasTerran
April 8th, 2008, 02:55 PM
please, space out those catagories.. all bunched together like that is a mess to read.

Showa Godzilla
April 9th, 2008, 12:10 AM
please, space out those catagories.. all bunched together like that is a mess to read.

I fixed it. I also added his arial attacks, more Notes on his Blunderbuss, and I changed some minor details.