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Battle Master
July 21st, 2010, 10:21 PM
[Battle Master] 8:17 pm: Our first match tonight will be...
[Battle Master] 8:17 pm: 13. UltraSeven (heisei) vs. Legion
[Battle Master] 8:17 pm: We are in all quiet mode now
[Battle Master] 8:18 pm: Match 13 is beginning...

[Battle Master] 8:18 pm: Base power numbers for each kaiju are as follows:
[Battle Master] 8:18 pm: Ultraseven - 32
[Battle Master] 8:18 pm: Legion - 68

[Battle Master] 8:18 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 8:18 pm: Battlefield: Royal Azumi Shrine (Okinawa)
[Battle Master] 8:18 pm: Cover: Light (5 point BONUS to defense rolls)

[Battle Master] 8:18 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 8:19 pm: Ultraseven (Heisei):
[Battle Master] 8:19 pm: Flight - Like all Ultras, Seven is able to fly faster than supersonic speeds. He counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for any Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is his speed and agility that UltraSeven may RE-ROLL his FIRST 3 FAILED Defense Rolls in any match.
[Battle Master] 8:19 pm: Personal Primal Number: - 67 - Eye Slugger - Ultra Seven has an attack for every occasion, and that is the Eye Slugger which is capable of slicing off limbs. The opponent suffers ONE WOUND and decreases its Power Number by 20. However, if this would drop the enemie's PN below 15, the combatant is instead sliced to bits and instantly slain!
[Battle Master] 8:19 pm: Special Rules: Defender of Humanity - Ultra Seven will never be targeted by the military or other extra attacks used against possible threats to the Earth or humanity but will always be the FIRST priority for EVIL alien attacks

[Battle Master] 8:19 pm: Legion:
[Battle Master] 8:19 pm: Laser Whips - If her horn is removed, a honeycomb-like organ is exposed that can emit savage, piercing laser beams that can slice into even the toughest substances. Should Legion suffer an injury that is considered as MUTILATING, instead of reducing her Power Number, the attack will have DESTROYED HER HORN and exposed the laser whip organ. When this occurs, ADD +20 to Legion's Power Number for this devastating attack. She will also ADD +20 to her Power Number FOR THE REST OF THE TOURNAMENT.
[Battle Master] 8:19 pm: Burrowing - Legion is able to travel by means of clawing her way through the ground. She always counts the amount of cover offered by a Battlefield as being ONE CATEGORY HIGHER (+5 to her DPN), up to the maximum of EXTREME (+20).
[Battle Master] 8:20 pm: Personal Primal Number - 59 - The Swarm - Legion unleashes her Swarm to destroy her foe. For the remainder of the battle, Legion's enemy is subject to TWO ATTACKS EACH ROUND: one from Legion herself and one from her Swarm. Both are at Legion's Power Number. The enemy kaiju can make Defense Rolls against both.
[Battle Master] 8:20 pm: Special Rules - Doomsday - There is a high chance of a Legion Flower already being on the battlefield if Legion is involved in a fight.
If a Legion Flower was not rolled as a Battlefield Condition, roll a d100 BEFORE THE BATTLE BEGINS. On a roll of 1-10, there is a Legion Flower present that detonates just as the other kaiju arrives. This DESTROYS ALL TERRAIN on the battlefield and reduces the Cover to NONE (-5 to DPNs). Any unique FEATURES such as GODZILLA TOWER are DESTROYED.
[Battle Master] 8:20 pm: These effects of the Flower exploding remain for the rest of the tournament.
The enemy kaiju is subject to a d6 number of Attack Rolls at Legion's Power Number for which the enemy CAN NOT make a Defense Roll as the horrific blast engulfs it. If he survives, her foe carries any resulting injuries into the battle. Legion is, of course, unaffected by the effects of the Legion Flower.

[Battle Master] 8:20 pm: This modifies the power number of each kaiju to:
[Battle Master] 8:20 pm: Ultraseven (Heisei) - Offensive Power Number - 32 Defensive Power Number - 42
[Battle Master] 8:21 pm: Legion - Offensive Power Number - 68 Defensive Power Number - 78

[Battle Master] 8:21 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 8:21 pm: The roll is 4. Legion will attack first each turn,

[Battle Master] 8:21 pm: Pre-Battle Events:
[Battle Master] 8:21 pm: Doomsday: Rolls 91--No effect

[Battle Master] 8:22 pm: Let the combat begin

[Battle Master] 8:22 pm: Round 1:
[Battle Master] 8:22 pm: Legion Attack: Rolls 03--HIT!
[Battle Master] 8:22 pm: Ultraseven Defense: Rolls 51--Unsuccessful
[Battle Master] 8:22 pm: Ultraseven Defense Reorll #1: Rolls 62--Unsuccessful
[Battle Master] 8:22 pm: Ultraseven Attack: Rolls 84--Miss

[Battle Master] 8:22 pm: After 1 round, the damage is:
[Battle Master] 8:22 pm: Legion - 0
[Battle Master] 8:23 pm: Ultraseven - 1

[Battle Master] 8:23 pm: Round 2:
[Battle Master] 8:23 pm: Legion Attack: Rolls 76--Miss
[Battle Master] 8:23 pm: Ultraseven Attack: Rolls 71--Miss

[Battle Master] 8:23 pm: After 2 rounds, the damage is:
[Battle Master] 8:23 pm: Legion - 0
[Battle Master] 8:23 pm: Ultraseven - 1

[Battle Master] 8:23 pm: Round 3:
[Battle Master] 8:23 pm: Legion Attack: Rolls 84--Miss
[Battle Master] 8:24 pm: Ultraseven Attack: Rolls 09--HIT!
[Battle Master] 8:24 pm: Legion Defense: Rolls 31--Unsuccessful

[Battle Master] 8:24 pm: After 3 rounds, the damage is:
[Battle Master] 8:24 pm: Legion - 1
[Battle Master] 8:24 pm: Ultraseven - 1

[Battle Master] 8:24 pm: Round 4:
[Battle Master] 8:24 pm: Legion Attack: Rolls 67--HIT!
[Battle Master] 8:24 pm: Ultraseven Defense: Rolls 50--Unsuccessful
[Battle Master] 8:25 pm: Ultraseven Defense Reroll #2: Rolls 72--Unsuccessful
[Battle Master] 8:25 pm: Ultraseven Attack: Rolls 15--HIT!
[Battle Master] 8:25 pm: Legion Defense: Rolls 70--Unsuccessful

[Battle Master] 8:25 pm: After 4 rounds, the damage is:
[Battle Master] 8:25 pm: Legion - 2
[Battle Master] 8:25 pm: Ultraseven - 2

[Battle Master] 8:25 pm: Round 5:
[Battle Master] 8:25 pm: Legion Attack: Rolls 53--HIT!
[Battle Master] 8:26 pm: Ultraseven Defense: Rolls 39--BLOCKED!
[Battle Master] 8:26 pm: Ultraseven Attack: Rolls 01--CRITICAL HIT!
[Battle Master] 8:27 pm: 01 - (Critical Hit) - The kaiju deals *2* points of damage against its opponent. This CAN NOT be defended against.

[Battle Master] 8:27 pm: Combat has concluded

[Battle Master] 8:27 pm: The final damage tally is:
[Battle Master] 8:27 pm: Legion - 4
[Battle Master] 8:27 pm: Ultraseven - 2

[Battle Master] 8:27 pm: The Winner: Ultraseven

Battle Master
July 21st, 2010, 10:22 PM
[Battle Master] 8:34 pm: Our next match tonight will be...
[Battle Master] 8:34 pm: 14. King Ghidorah (GMK) and Mothra (GMK) vs. King Kong (Toho)
[Battle Master] 8:34 pm: We are in all quiet mode now
[Battle Master] 8:34 pm: Match 14 is beginning...

[Battle Master] 8:34 pm: Base power number for each kaiju are as follows
[Battle Master] 8:34 pm: King Ghidorah (GMK) - 25
[Battle Master] 8:34 pm: Mothra (GMK) - 25
[Battle Master] 8:34 pm: King Kong (Toho) - 50

[Battle Master] 8:35 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 8:35 pm: Battlefield: Shanghai
[Battle Master] 8:35 pm: Cover: Moderate (10 point BONUS to defense rolls)

[Battle Master] 8:35 pm: EDF Battleship Karyu – ANY kaiju attacking Shanghai will be targeted by the Karyu. This armored airship has a Power Number of 20 and can be destroyed with 1 HIT. It effectively serves as a third combatant.

The Karyu will make a Focus Roll to see which kaiju it will attack at the end of each round. They must also make a Focus Roll to see whether to attack their foe or the ship.

[Battle Master] 8:35 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 8:35 pm: King Ghidorah (GMK):
[Battle Master] 8:35 pm: Flight - King Ghidorah is able to fly. He is considered an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield. However, he is equally able to function on the ground and will use either the normal Cover Bonus or that of an AERIAL KAIJU.
[Battle Master] 8:35 pm: Special Rules: Monster Guardian of Yamato - If one of the other Guardians of Yamato (Baragon [GMK] or Mothra [GMK]) has been DEFEATED in the tournament, King Ghidorah may draw upon its energies to re-roll his first MISSED HIT and increase his own PN by +10..

[Battle Master] 8:36 pm: Mothra (GMK):
[Battle Master] 8:36 pm: Monster Guardian of Yamato - If one of the other Guardians of Yamato (Baragon [GMK] or King Ghidorah [GMK]) has been DEFEATED in the tournament, Mothra may draw upon its energies to re-roll her first MISSED HIT and increase her own PN by +20.
[Battle Master] 8:36 pm: Flight - Mothra is among the most agile flying kaiju. She counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is her agility that Mothra may RE-ROLL her FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 8:36 pm: Combined Primal Number - 03 - Spirit Bomb - Mothra expends her own life energy to fuel King Ghidorah's power. Every enemy in the battle suffers ONE WOUND and King Ghidorah receives an INCREASE of 20 points to is power number FOR THE REMAINDER OF THE BATTLE. Mothra suffers ONE WOUND from the strain.

[Battle Master] 8:36 pm: King Kong (Toho):
[Battle Master] 8:36 pm: Personal Primal Number: - 62 - Jawbreaker - King Kong grabs his enemy and delivers a savage, mutilating strike. Not only does this deal 1 WOUND but the damage is so intense that his foe is stunned for the NEXT ROUND AND has his Power Number REDUCED by -10 points. The unlucky kaiju who has stumbled into Kong's powerful grasp CAN NOT make a Defense Roll against this attack.
[Battle Master] 8:37 pm: Special Rules: - Pretty Little Thing - BEFORE THE BATTLE BEGINS, roll a d100. On a roll of a 1-10, there is an attractive young woman near the battlefield that has drawn Kong's affections. So determined is he to protect his new love that he may RE-ROLL ALL FAILED ATTACK ROLLS during the battle. However, such is his reckless rage and determination to defend his lady that Kong gains no benefits of the battlefield's Cover Bonus to his DPN.

[Battle Master] 8:37 pm: This modifies the power number of each kaiju to:
[Battle Master] 8:37 pm: King Ghidorah (GMK) - Offensive Power Number - 25 Defensive Power Number - 35
[Battle Master] 8:37 pm: Mothra (GMK) - Offensive Power Number - 25 Defensive Power Number - 30
[Battle Master] 8:38 pm: King Kong (Toho) - Offensive Power Number - 50 Defensive Power Number - 60

[Battle Master] 8:38 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 8:38 pm: Or, in this case, ODD for King Ghidorah and Mothra and EVEN for King Kong
[Battle Master] 8:38 pm: The roll is 4. King Kong (Toho) will attack first each turn.

[Battle Master] 8:39 pm: We will roll for --King Ghidorah (GMK) and Mothra (GMK)-- to determine who will strike first each turn.
[Battle Master] 8:39 pm: The roll is 6. King Ghidorah (GMK) will attack first each turn

[Battle Master] 8:39 pm: Pre-Battle Events:
[Battle Master] 8:40 pm: Pretty Little Thing: Rolls 57--No effect

[Battle Master] 8:40 pm: Let combat begin.

[Battle Master] 8:40 pm: Karyu has entered the battlefield

[Battle Master] 8:40 pm: Round 1:
[Battle Master] 8:41 pm: King Kong Focus (1-2 King Ghidorah, 3-4 Mothra, 5-6 Karyu): Rolls 1--Will target King Ghidorah (GMK)
[Battle Master] 8:41 pm: King Kong Attack: 96--Miss
[Battle Master] 8:41 pm: -King Ghidorah and Mothra-
[Battle Master] 8:41 pm: King Ghidorah Focus (EVEN King Kong, ODD Karyu): Rolls 1--Will target Karyu
[Battle Master] 8:41 pm: King Ghidorah Attack: Rolls 56--Miss--Primal Number!
[Battle Master] 8:41 pm: 56 - (Godzilla, KotM) - The kaiju's furious assault causes it to swell with power. Any Wounds it has already received are REDUCED by 1 to reflect the kaiju's renewed strength.
[Battle Master] 8:41 pm: King Ghidorah has not been dealt any wounds
[Battle Master] 8:42 pm: Mothra Focus (EVEN King Kong, ODD Karyu): Rolls 1--Will target Karyu
[Battle Master] 8:42 pm: Mothra Attack: Rolls 81--Miss
[Battle Master] 8:42 pm: Karyu Focus (1-2 King Ghidorah, 3-4 Mothra, 5-6 King Kong): Rolls 3--Will target Mothra
[Battle Master] 8:43 pm: Karyu Attack: Rolls 21--Miss

[Battle Master] 8:43 pm: After 1 round, the damage is:
[Battle Master] 8:43 pm: King Kong - 0
[Battle Master] 8:43 pm: King Ghidorah - 0
[Battle Master] 8:43 pm: Mothra - 0
[Battle Master] 8:43 pm: Karyu - 0

[Battle Master] 8:43 pm: Round 2:
[Battle Master] 8:43 pm: King Kong Focus: Rolls 5--Will target Karyu
[Battle Master] 8:44 pm: King Kong Attack: Rolls 09--HIT!
[Battle Master] 8:44 pm: King Ghidorah Focus: Rolls 6--Will target King Kong
[Battle Master] 8:44 pm: King Ghidorah Attack: Rolls 36--Miss
[Battle Master] 8:44 pm: Mothra Focus: Rolls 4--Will target King Kong
[Battle Master] 8:44 pm: Mothra Attack: Rolls 24--HIT!
[Battle Master] 8:45 pm: King Kong Defense: Rolls 77--Unsuccessful
[Battle Master] 8:45 pm: Karyu Focus: Rolls 3--Will target Mothra
[Battle Master] 8:45 pm: Karyu Attack: Rolls
[Battle Master] 8:45 pm: Karyu has been destroyed

[Battle Master] 8:45 pm: After 2 rounds, the damage is:
[Battle Master] 8:45 pm: King Kong - 1
[Battle Master] 8:45 pm: King Ghidorah - 0
[Battle Master] 8:45 pm: Mothra - 0
[Battle Master] 8:45 pm: Karyu - 1 *Destroyed*

[Battle Master] 8:45 pm: Round 3:
[Battle Master] 8:46 pm: King Kong Focus (EVEN King Ghidorah, ODD Mothra): Rolls 3--Will target Mothra
[Battle Master] 8:46 pm: King Kong Attack: Rolls 50--HIT!
[Battle Master] 8:46 pm: Mothra Defense: Rolls 46--Unsuccessful
[Battle Master] 8:46 pm: Mothra Defense Reroll #1: Rolls 75--Unsuccessful
[Battle Master] 8:46 pm: -King Ghidorah and Mothra-
[Battle Master] 8:46 pm: King Ghidorah Attack: Rolls 78--Miss
[Battle Master] 8:47 pm: Mothra Attack: Rolls 45--Miss

[Battle Master] 8:47 pm: After 3 rounds, the damage is:
[Battle Master] 8:47 pm: King Kong - 1
[Battle Master] 8:47 pm: King Ghidorah - 0
[Battle Master] 8:47 pm: Mothra - 1

[Battle Master] 8:47 pm: Round 4:
[Battle Master] 8:47 pm: King Kong Focus: Rolls 6--Will target King Ghidorah
[Battle Master] 8:47 pm: King Kong Attack: Rolls 58--Miss
[Battle Master] 8:47 pm: -King Ghidorah and Mothra-
[Battle Master] 8:47 pm: King Ghidorah Attack: Rolls 41--Miss
[Battle Master] 8:48 pm: Mothra Attack: Rolls 26--Miss

[Battle Master] 8:48 pm: After 4 rounds, the damage is:
[Battle Master] 8:48 pm: King Kong - 1
[Battle Master] 8:48 pm: King Ghidorah - 0
[Battle Master] 8:48 pm: Mothra - 1

[Battle Master] 8:48 pm: Round 5:
[Battle Master] 8:48 pm: King Kong Focus: Rolls 1--Will target Mothra
[Battle Master] 8:48 pm: King Kong Attack: Rolls 14--HIT!
[Battle Master] 8:48 pm: Mothra Defense: Rolls 100--Unsuccessful
[Battle Master] 8:49 pm: Mothra Defense Reroll #2: Rolls 39--Unsuccessful
[Battle Master] 8:49 pm: -King Ghidorah and Mothra-
[Battle Master] 8:49 pm: King Ghidorah Attack: Rolls 75--Miss
[Battle Master] 8:49 pm: Mothra Attack: Rolls 79--Miss
[Battle Master] 8:49 pm: Mothra has been defeated

[Battle Master] 8:49 pm: After 5 rounds, the damage is:
[Battle Master] 8:49 pm: King Kong - 1
[Battle Master] 8:49 pm: King Ghidorah - 0
[Battle Master] 8:49 pm: Mothra - 2 *Defeated*

[Battle Master] 8:49 pm: Round 6:
[Battle Master] 8:49 pm: King Kong Attack: Rolls 100--CRITICAL MISS!
[Battle Master] 8:50 pm: 100 - Critical Miss - The kaiju misses so badly that it is thrown off balance and FORFEITS its next Attack and Defense Rolls.
[Battle Master] 8:50 pm: King Ghidorah Attack: Rolls 97--Miss

[Battle Master] 8:50 pm: After 6 rounds, the damage is:
[Battle Master] 8:50 pm: King Kong - 1
[Battle Master] 8:50 pm: King Ghidorah - 0
[Battle Master] 8:50 pm: Mothra - 2 *Defeated*

[Battle Master] 8:50 pm: Round 7:
[Battle Master] 8:50 pm: King Kong has forfeited his attack roll this turn
[Battle Master] 8:50 pm: King Ghidorah Attack: Rolls 16--HIT!
[Battle Master] 8:50 pm: King Kong Defense: Rolls 66--Unsuccessful
[Battle Master] 8:51 pm: The cover for the battlefield has been reduced to light due to the length of the battle

[Battle Master] 8:51 pm: After 7 rounds, the damage is:
[Battle Master] 8:51 pm: King Kong - 2
[Battle Master] 8:51 pm: King Ghidorah - 0
[Battle Master] 8:51 pm: Mothra - 2 *Defeated*

[Battle Master] 8:51 pm: Round 8:
[Battle Master] 8:51 pm: King Kong Attack: Rolls 80--Miss
[Battle Master] 8:51 pm: King Ghidorah Attack: Rolls 18--HIT!
[Battle Master] 8:51 pm: King Kong Defense: Rolls 49--Unsuccessful

[Battle Master] 8:51 pm: Combat has concluded

[Battle Master] 8:51 pm: The final damage tally is:
[Battle Master] 8:51 pm: King Kong - 3
[Battle Master] 8:51 pm: King Ghidorah - 0
[Battle Master] 8:52 pm: Mothra - 2 *Defeated*
[Battle Master] 8:52 pm: Karyu - 1 *Destroyed*

[Battle Master] 8:52 pm: The Winners: King Ghidorah (GMK) and Mothra (GMK)

Battle Master
July 21st, 2010, 10:22 PM
[Battle Master] 8:58 pm: Our next fight tonight will be...
[Battle Master] 8:58 pm: 15. Zone Fighter vs. Rodan (Showa)
[Battle Master] 8:58 pm: We are in all quiet mode now
[Battle Master] 8:58 pm: Match 15 is beginning...

[Battle Master] 8:58 pm: Base power numbers for each are as follows
[Battle Master] 8:58 pm: Zone Fighter - A whole bunch
[Battle Master] 8:58 pm: Rodan (Showa) - very little

[Battle Master] 8:58 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 8:58 pm: Bwttlefield: London
[Battle Master] 8:58 pm: Cover: Moderate (10 point BONUS to defense rolls)

[Battle Master] 8:59 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 8:59 pm: Zone Fighter:
[Battle Master] 8:59 pm: Flight - Zone Fighter is able to fly and counts as an AERIAL KAIJU. He may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. However, he is equally able to function on the ground and will use either the normal Cover Bonus or that for an AERIAL KAIJU.
[Battle Master] 8:59 pm: Personal Primal Number: - 74 - Family Time - Zone Angel and Zone Junior to come help him out with their aircraft, Smokey. The craft can attack with a Power Number ˝ that of Zone Fighter (or a MINIMUM of 40) but only survive 2 HITS. The enemy must make a Focus Roll to determine which target to attack.
[Battle Master] 8:59 pm: Special Rule: Low Battery - If the battle reaches the 6th ROUND, roll a d6. On a roll of 1-4, Zone Fighter is recharged and can continue to fight for another 3 ROUNDS before again having to renew his energy and roll again.
On a 5-6, he loses -20 from his Power Number EACH ROUND until he can attempt to recharge at the beginning of the 9th ROUND, 12th, etc. When he successfully recharges, he is at his full PN.
[Battle Master] 8:59 pm: Should his Power Number reach ZERO (0), his opponent gets a FREE ATTACK ROLL. Should, Zone miss his Defense Roll, he loses the battle and is out of the tournament.

[Battle Master] 8:59 pm: Rodan (Showa):
[Battle Master] 9:00 pm: Flight - Rodan is among the fastest kaiju and can fly at supersonic speeds. He counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is his speed that Rodan may RE-ROLL his FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 9:00 pm: Personal Primal Number: 59 - Dive-bomber - Rodan swoops down from the heavens, driving his enormous mass into his foe like a living projectile. Rodan's opponent suffers TWO WOUNDS from such a tremendous impact when Rodan slams into his foe. Rodan himself is not unharmed by such a kamikaze attack and will suffer ONE WOUND as a result of this reckless assault. His enemy CAN NOT make a Defense Roll against this surprise attack.
[Battle Master] 9:00 pm: Special Rule: It has a Mate! - Roll 1d6 BEFORE THE BATTLE BEGINS. If the result is 1, Rodan has not come to the battlefield alone - his mate has accompanied him! The enemy kaiju must fight both Rodans, each with his full Power Number. The enemy kaiju must make a Focus Roll to determine which Rodan he will attack. Their foe needs only eliminate one to win the battle and does not need to deal 3 wounds to each monsters.

[Battle Master] 9:00 pm: This modifies the power numbers to:
[Battle Master] 9:00 pm: Zone Fighter - Offensive Power Number - 90 Defensive Power Number - 90 (max)
[Battle Master] 9:00 pm: Rodan (Showa) - Offensive Power Number - 15 Defensive Power Number - 20

[Battle Master] 9:01 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:01 pm: The roll is 3. Rodan (Showa) will attack first each turn,

[Battle Master] 9:01 pm: Pre-Battle Events:
[Battle Master] 9:01 pm: It has a Mate: Rolls 6--No effect

[Battle Master] 9:02 pm: Let the combat begin

[Battle Master] 9:02 pm: Round 1:
[Battle Master] 9:02 pm: Rodan (Showa) Attack: Rolls 42--Miss
[Battle Master] 9:02 pm: Zone Fighter Attack: Rolls 64--HIT!
[Battle Master] 9:02 pm: Rodan (Showa) Defense: Rolls 03--BLOCKED!

[Battle Master] 9:03 pm: After 1 round, the damage is:
[Battle Master] 9:03 pm: Rodan (Showa) - 0
[Battle Master] 9:03 pm: Zone Fighter - 0

[Battle Master] 9:03 pm: Round 2:
[Battle Master] 9:03 pm: Rodan (Showa) Attack: Rolls 17--Miss
[Battle Master] 9:03 pm: Zone Fighter Attack: Rolls 50--HIT!
[Battle Master] 9:03 pm: Rodan (Showa) Defense: Rolls 76--Unsuccessful
[Battle Master] 9:03 pm: Rodan (Showa) Defense Reroll #1: Rolls 94--Unsuccessful

[Battle Master] 9:03 pm: After 2 rounds, the damage is:
[Battle Master] 9:03 pm: Rodan (showa) - 1
[Battle Master] 9:03 pm: Zone Fighter - 0

[Battle Master] 9:03 pm: Round 3:
[Battle Master] 9:04 pm: Rodan (showa) Attack: Rolls 15--HIT!
[Battle Master] 9:04 pm: Zone Fighter Defense: Rolls 58--Unsuccessful
[Battle Master] 9:04 pm: Zone Fighter Attack: Rolls 97--Miss

[Battle Master] 9:04 pm: After 3 rounds, the damage is:
[Battle Master] 9:04 pm: Rodan (Showa) - 1
[Battle Master] 9:04 pm: Zone Fighter - 1

[Battle Master] 9:04 pm: Round 4:
[Battle Master] 9:04 pm: Rodan (Showa) Attack: Rolls 91--Miss
[Battle Master] 9:04 pm: Zone Fighter Attack: Rolls 34--HIT!
[Battle Master] 9:04 pm: Rodan (Showa) Defense: Rolls 08--BLOCKED!

[Battle Master] 9:05 pm: After 4 rounds, the damage is:
[Battle Master] 9:05 pm: Rodan (Showa) - 1
[Battle Master] 9:05 pm: Zone Fighter - 1

[Battle Master] 9:05 pm: Round 5:
[Battle Master] 9:05 pm: Rodan (Showa) Attack: Rolls 95--Miss--Primal Number!
[Battle Master] 9:05 pm: 95 - (Meltdown Godzilla) - The kaiju pushes its powers to the limit, changing a MISSED Attack Roll to a HIT. However, this misuse of its abilities also strains its own body, causing the kaiju to suffer 1 WOUND.
[Battle Master] 9:05 pm: Both Rodan (Showa) and Zone Fighter had been dealt 1 wound
[Battle Master] 9:06 pm: Zone Fighter Attack: Rolls 76--HIT!
[Battle Master] 9:06 pm: Rodan (Showa) Defense: Rolls 09--BLOCKED!

[Battle Master] 9:06 pm: After 5 rounds, the damage is:
[Battle Master] 9:06 pm: Rodan (Showa) - 2
[Battle Master] 9:06 pm: Zone Fighter - 2

[Battle Master] 9:06 pm: Round 6:
[Battle Master] 9:06 pm: Low Battery: Rolls 1--Recharged
[Battle Master] 9:07 pm: Rodan (Showa) Attack: Rolls 94--Miss
[Battle Master] 9:07 pm: Zone Fighter Attack: Rolls 02--HIT!--Primal Number!
[Battle Master] 9:07 pm: 02 - (GMK) - The kaiju unleashes an attack of hideous power, instantly dealing D3 wounds on its enemy. However, so great is the toll this attack takes that the kaiju must FORFEIT ITS OWN NEXT TURN. A 3-sided die is riolled to determine how much damage its opponent receives.
[Battle Master] 9:07 pm: The roll is 3. Rodan (Showa) has been dealt 3 wounds

[Battle Master] 9:07 pm: Combat has concluded

[Battle Master] 9:07 pm: Rodan (Showa) - 5
[Battle Master] 9:07 pm: Zone Fighter - 2

[Battle Master] 9:07 pm: The Winner: Zone Fighter

Battle Master
July 21st, 2010, 10:22 PM
Battle Master] 9:12 pm: Our next match tonight will be...
[Battle Master] 9:13 pm: 16. Rodan (Heisei) and Godzilla Junior vs. Godzilla (1954)
[Battle Master] 9:13 pm: We are in all quiet mode now
[Battle Master] 9:13 pm: Match 16 is beginning...

[Battle Master] 9:13 pm: Base power numbers for each are as follows:
[Battle Master] 9:13 pm: Rodan (Heisei) - 45
[Battle Master] 9:14 pm: Godzilla Junior - 45
[Battle Master] 9:14 pm: Godzilla (1954) - 15

[Battle Master] 9:14 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:14 pm: Battlefield: Wester Island
[Battle Master] 9:15 pm: Cover: Minimal (NO bonus to defense rolls)

[Battle Master] 9:15 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 9:15 pm: Rodan (Heisei):
[Battle Master] 9:15 pm: Flight - Rodan is among the fastest kaiju and is able to fly at supersonic speeds. He counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is his speed that Rodan may RE-ROLL his FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 9:15 pm: Special Rule: Transformation - Rodan may mutate further into Fire Rodan. The first time Rodan rolls DOUBLES (except 00) in a fight, he will transform into his next stage. Any wounds suffered by Rodan are 'healed' when he changes into Fire Rodan. Once he has become Fire Rodan, he will remain so for the rest of the tournament.

[Battle Master] 9:15 pm: Godzilla Junior:
[Battle Master] 9:15 pm: Special Rules: Tenacity - Godzilla Junior is a determined opponent, never accepting defeat and attacking even the most awesome of adversaries. As a result of this tremendous determination, Godzilla Junior receives a +20 BONUS to his PN and one final Attack Roll AFTER he has been defeated. If he can TIE THE SCORE, he will continue the battle.
[Battle Master] 9:15 pm: Combined Primal Number - 93 - Nuclear Winter - Rodan releases a torrent of radioactive energy in the match. The battlefield is transformed into a RADIOACTIVE SLAG HEAP, and Godzilla Junior receives an INCREASE OF 20 POINTS to his power number, growing in strength from the radioactivity. Rodan suffers ONE WOUND from the strain.

[Battle Master] 9:16 pm: Godzilla (1954):
[Battle Master] 9:16 pm: Personal Primal Number: - 53 - Atomic Fire - Godzilla is able to ignite flammable materials with his atomic breath, causing devastating firestorms. When rolling this number, Godzilla deals ONE WOUND to his foe for which there is NO DEFENSE ROLL. In addition, he sets PART OF THE BATTLEFIELD ON FIRE. Any time his foe makes a SUCCESSFUL Defense Roll BECAUSE OF THE COVER BONUS (i.e. without the Bonus, it would have failed), roll a d6 die.
[Battle Master] 9:16 pm: On a roll of a 1-2, the enemy kaiju suffers a wound anyway as the cover it tries to employ has been ignited by Godzilla's breath. The Cover Bonus of the battlefield is REDUCED ONE CATEGORY (-5) FOR THE REMAINDER OF THE TOURNAMENT.
[Battle Master] 9:16 pm: Special Rules: First and Only - As the very first kaiju, Godzilla is an intimidating and fearsome sight which defense forces are ill-prepared to confront. Roll a d6 BEFORE ANY MILITARY ATTACK. Only on a roll of 1-2 will a defense force attack affect Godzilla.

[Battle Master] 9:16 pm: This modifies the power number of each kaiju to:
[Battle Master] 9:17 pm: Rodan (Heisei) - Offensive Power Number - 45 Defensive Power Number - 60
[Battle Master] 9:17 pm: Godzilla Junior - Offensive Power Number - 45 Defensive Power Number - 45
[Battle Master] 9:17 pm: Godzilla (1954) - Offensive Power Number - 15 Defensive Power Number - 15

[Battle Master] 9:17 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:18 pm: The roll is 6. Rodan and Godzilla Junior will attack first each turn
[Battle Master] 9:18 pm: We will roll for --Rodan (Heisei) and Godzilla Junior-- to determine who will strike first each turn.
[Battle Master] 9:18 pm: The roll is 1. Godzilla Junior will attack first each turn.

[Battle Master] 9:19 pm: Let the combat begin

[Battle Master] 9:19 pm: Round 1:
[Battle Master] 9:19 pm: -Rodan (Heisei) and Godzilla Junior-
[Battle Master] 9:19 pm: Godzilla Junior Attack: Rolls 73--Miss--Primal Number!
[Battle Master] 9:19 pm: 73 - (GvsMegalon) - The kaiju suffers a terrible debilitating bout of mental deficiency, leaving it feeble-minded before its foe. REDUCE the monster's Offensive Power Number (OPN) by -5.
[Battle Master] 9:20 pm: Godzilla Junior's OPN has dropped to 40
[Battle Master] 9:20 pm: Rodan (Heisei) Attack: Rolls 04--HIT!
[Battle Master] 9:20 pm: Godzilla (1954) Defense: Rolls 61--Unsuccessful
[Battle Master] 9:20 pm: Godzilla (1954) Focus (EVEN Rodan (Heisei), ODD Godzilla Junior): Rolls 1--Will target Godzilla Junior
[Battle Master] 9:20 pm: Godzilla (1954) Attack: Rolls 26--Miss

[Battle Master] 9:20 pm: After 1 round, the damage is:
[Battle Master] 9:21 pm: Rodan (Heisei) - 0
[Battle Master] 9:21 pm: Godzilla Junior - 0
[Battle Master] 9:21 pm: Godzilla (1954) - 1

[Battle Master] 9:21 pm: Round 2:
[Battle Master] 9:21 pm: -Rodan (Heisei) and Godzilla Junior-
[Battle Master] 9:21 pm: Godzilla Junior Attack: Rolls 62--Miss
[Battle Master] 9:21 pm: Rodan (Heisei) Attack: Rolls 18--HIT!
[Battle Master] 9:21 pm: Godzilla (1954) Defense: Rolls 33--Unsuccessful
[Battle Master] 9:22 pm: Godzilla (1954) Focus: Rolls 3--Will target Godzilla Junior
[Battle Master] 9:22 pm: Godzilla (1954) Attack: Rolls 02--HIT!--Primal Number!
[Battle Master] 9:22 pm: 02 - (GMK) - The kaiju unleashes an attack of hideous power, instantly dealing D3 wounds on its enemy. However, so great is the toll this attack takes that the kaiju must FORFEIT ITS OWN NEXT TURN. A 3-sided die is riolled to determine how much damage its opponent receives.
[Battle Master] 9:22 pm: The roll is 3. Godzilla Junior has been dealt 3 wounds.
[Battle Master] 9:23 pm: Godzilla (1954) Defense: Rolls 54--Unsuccessful

[Battle Master] 9:23 pm: Combat has concluded

[Battle Master] 9:23 pm: The final damage tally is:
[Battle Master] 9:23 pm: Rodan (Heisei) - 0
[Battle Master] 9:23 pm: Godzilla Junior - 3 *Defeated*
[Battle Master] 9:23 pm: Godzilla (1954) - 3

[Battle Master] 9:24 pm: The Winners: Rodan (Heisei) and Godzilla Junior

Battle Master
July 21st, 2010, 10:22 PM
[Battle Master] 9:30 pm: Our next match tonight will be...
[Battle Master] 9:30 pm: 17. Monster X vs. Gorosaurus
[Battle Master] 9:31 pm: We are in all quiet mode now
[Battle Master] 9:31 pm: Match 17 is beginning...

[Battle Master] 9:31 pm: Base power numbers for each kaiju are as follows:
[Battle Master] 9:31 pm: Monster X - 77
[Battle Master] 9:31 pm: Gorosaurus - 23

[Battle Master] 9:31 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:31 pm: Battlefield: Osaka
[Battle Master] 9:31 pm: Cover: Moderate (10 point BONUS to defense rolls)

[Battle Master] 9:31 pm: Firestorm – There is a chance that any time a kaiju makes a successful Defense Roll due to the Cover Bonus and has taken shelter behind an oil refinery, the volatile fuel explodes!
Roll a d100 for the DEFENDING kaiju:
If the result is 1-30, the fierce battle has caused part of Osaka’s oil complex to explode. Roll again. If the result is 50 OR HIGHER, the defending kaiju suffers ONE WOUND.
If there has been an explosion, roll a d6 for the ATTACKING kaiju. If the result is 5-6, it also suffers O

[Battle Master] 9:32 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 9:32 pm: Monster X:
[Battle Master] 9:32 pm: Personal Prime Number: - 55 - Martial Fury- Monster X unleashes a string of physical attacks, too quick for its opponent to block. Monster X will immediately make an Attack Roll. If it is successful, he may make ANOTHER and continue to attack until he misses. No Defense Rolls are possible against this speedy onslaught.
[Battle Master] 9:32 pm: Special Rules: Transformation - If Monster X finds himself with the SAME NUMBER OR LESS WOUNDS remaining than his opponent at the BEGINNING of the 5th ROUND, he may decide to transform. Roll a d100. On a roll of 1-10, Monster X becomes Kaiser Ghidorah, HEALING ALL WOUNDS.
On a roll of 11-100, he continues fighting in his present form. At the beginning of the 6th ROUND, on a roll of 1-20, he will transform. This will continue until Monster X has upgraded or the battle reaches the 10th ROUND.
[Battle Master] 9:32 pm: At that time, he will immediately transform.
If Monster X GAINS THE LEAD, the sequence WILL STOP. If his opponent TIES or gains the lead over Monster X, it will begin again.
When Monster X does become Kaiser Ghidorah, he will remain in that form for the rest of the tournament.

[Battle Master] 9:32 pm: Gorosaurus:
[Battle Master] 9:32 pm: Personal Primal Number: - 67 - Kangaroo Attack - Gorosaurus delivers a powerful double kick which knocks his foe prone. The enemy monster must FORFEIT BOTH ITS NEXT ATTACK AND DEFENSE ROLLS while it recovers. In addition, Gorosaurus makes his next Attack Roll on his staggered foe at +20 to his PN.
[Battle Master] 9:33 pm: Special Rules: Terrain Master - Gorosaurus is a jungle predator skilled at employing the landscape around him for concealment and cover. Beginning WITH THE 2nd ROUND, Gorosaurus is able to use the terrain cover to launch an EXTRA surprise attack. Roll a d6. On a roll of 1-2, Gorosaurus has been able to ambush his foe before the round begins. The surprised enemy kaiju CAN NOT make a Defense Roll against these sneaky attacks.

[Battle Master] 9:33 pm: This modifies the power numbers for each kaiju to:
[Battle Master] 9:34 pm: Monster X - Offensive Power Number - 77 Defensive Power Number - 87
[Battle Master] 9:34 pm: Gorosaurus - Offensive Power Number - 23 Defensive Power Number - 38

[Battle Master] 9:34 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:34 pm: The roll is 5. Gorosaurus will attack first each turn.

[Battle Master] 9:34 pm: Let the combat begin.

[Battle Master] 9:34 pm: Round 1:
[Battle Master] 9:35 pm: Gorosaurus Attack: Rolls 66--Miss
[Battle Master] 9:35 pm: Monster X Attack: Rolls 16--HIT!
[Battle Master] 9:35 pm: Gorosaurus Defense: Rolls 14--BLOCKED!

[Battle Master] 9:35 pm: After 1 round, the damage is:
[Battle Master] 9:35 pm: Gorosaurus - 0
[Battle Master] 9:35 pm: Monster X - 0

[Battle Master] 9:35 pm: Round 2:
[Battle Master] 9:36 pm: Terrain Master: Rolls 1--Success!
[Battle Master] 9:36 pm: Terrain Master Attack: Rolls 98--Primal Number!
[Battle Master] 9:36 pm: 98 - (GINO) - The kaiju is seized by a fit of snivelling cowardice, turning its back and fleeing before its foe. The other kaiju may make an immediate EXTRA Attack Roll on the spineless cur for which there is NO Defense Roll.
[Battle Master] 9:36 pm: Monster X Bonus Attack: Rolls 17--HIT!
[Battle Master] 9:37 pm: Monster X Attack: Rolls 31--HIT!
[Battle Master] 9:37 pm: Gorosaurus Defense: Rolls 17--BLOCKED!
[Battle Master] 9:37 pm: Gorosaurus Attack: 69--Miss

[Battle Master] 9:38 pm: After 2 rounds, the damage is:
[Battle Master] 9:38 pm: Gorosaurus - 1
[Battle Master] 9:38 pm: Monster X - 0

[Battle Master] 9:38 pm: Round 3:
[Battle Master] 9:38 pm: Terrain Master: Rolls 5--No effect
[Battle Master] 9:38 pm: Monster X Attack: Rolls 93--Miss
[Battle Master] 9:38 pm: Gorosaurus Attack: Rolls 11--HIT!
[Battle Master] 9:38 pm: Monster X Defense: Rolls 68--Unsuccessful

[Battle Master] 9:39 pm: After 3 rounds, the damage is:
[Battle Master] 9:39 pm: Gorosaurus - 1
[Battle Master] 9:39 pm: Monster X - 1

[Battle Master] 9:39 pm: Round 4:
[Battle Master] 9:39 pm: Terrain Master: Rolls 1--Success!
[Battle Master] 9:39 pm: Terrain Master Attack: 42--Miss
[Battle Master] 9:39 pm: Monster X Attack: Rolls 83--Miss
[Battle Master] 9:40 pm: Gorosaurus Attack: Rolls 64--Miss

[Battle Master] 9:40 pm: After 4 rounds, the damage is:
[Battle Master] 9:40 pm: Gorosaurus - 1
[Battle Master] 9:40 pm: Monster X - 1

[Battle Master] 9:40 pm: Round 5:
[Battle Master] 9:40 pm: Transformation: Rolls 18--No effect
[Battle Master] 9:40 pm: Terrain Master: Rolls 5--No effect
[Battle Master] 9:40 pm: Monster X Attack: Rolls 99--Miss
[Battle Master] 9:40 pm: Gorosaurus Attack: Rolls 49--Miss

[Battle Master] 9:40 pm: After 5 rounds, the damage is:
[Battle Master] 9:40 pm: Gorosaurus - 1
[Battle Master] 9:41 pm: Monster X - 1

[Battle Master] 9:41 pm: Round 6:
[Battle Master] 9:41 pm: Transformation: Rolls 52--Miss
[Battle Master] 9:41 pm: Terrain Master: Rolls 2--Success!
[Battle Master] 9:41 pm: Terrain Master Attack: Rolls 07--HIT!
[Battle Master] 9:41 pm: Monster X Defense: Rolls 87--Unsuccessful
[Battle Master] 9:42 pm: Monster X Attack: Rolls 36--HIT!
[Battle Master] 9:42 pm: Gorosaurus Defense: Rolls 20--BLOCKED!
[Battle Master] 9:42 pm: Gorosaurus Attack: Rolls 85--Miss--Primal Number!
[Battle Master] 9:42 pm: 85 - (Godzilla 1985) - The kaiju gains the ability to rewrite its history. It may RE-ROLL its next 'normal' MISS.

[Battle Master] 9:42 pm: After 6 rounds, the damage is:
[Battle Master] 9:42 pm: Gorosaurus - 1
[Battle Master] 9:42 pm: Monster X - 2

[Battle Master] 9:42 pm: Round 7:
[Battle Master] 9:42 pm: Transformation: Rolls 59--No effect
[Battle Master] 9:43 pm: Terrain Master: Rolls 5--No effect
[Battle Master] 9:43 pm: Monster X Attack: Rolls 51--HIT!
[Battle Master] 9:43 pm: Gorosaurus Defense: Rolls 34--BLOCKED!
[Battle Master] 9:44 pm: Firestorm: Rolls 47--No effect
[Battle Master] 9:44 pm: Gorosaurus Attack: Rolls 13--HIT!
[Battle Master] 9:44 pm: Monster X Defense: Rolls 19--Unsuccessful

[Battle Master] 9:44 pm: Combat has concluded

[Battle Master] 9:44 pm: The final damage tally is:
[Battle Master] 9:44 pm: Gorosaurus - 1
[Battle Master] 9:44 pm: Monster X - 3

[Battle Master] 9:45 pm: The Winner: Gorosaurus

Battle Master
July 21st, 2010, 10:23 PM
[Battle Master] 9:52 pm: Our final match tonight will be...
[Battle Master] 9:52 pm: 18. King Ghidorah (Showa) vs. Kamacuras (GFW)
[Battle Master] 9:52 pm: We are in all quiet mode now
[Battle Master] 9:52 pm: Match 18 is beginning...

[Battle Master] 9:52 pm: Base power numbers for each are as follows:
[Battle Master] 9:52 pm: King Ghidorah (Showa) - 83
[Battle Master] 9:52 pm: Kamacuras (GFW) - 17

[Battle Master] 9:53 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:53 pm: Battlefield: Hong Kong
[Battle Master] 9:53 pm: Cover: Heavy (10 point BONUS to defense rolls)

[Battle Master] 9:53 pm: We will now review and factor any special conditions provided by the Combatant Profiles:

[Battle Master] 9:53 pm: King Ghidorah (Showa):
[Battle Master] 9:54 pm: Flight - King Ghidorah is able to fly by means of his wings and anti-gravity abilities. As an AERIAL KAIJU, King Ghidorah is able to maneuver better without tall buildings or other obstructions getting in his way. He will always take the OPPOSITE Cover Bonus for a battlefield, treating NONE as EXTREME, for example. However, King Ghidorah is equally able to function on the ground. He will use either the normal Cover Bonus or that for being an AERIAL KAIJU.
[Battle Master] 9:54 pm: Personal Primal Number: - 64 - Frenzy - King Ghidorah unleashes a frantic, frenzied attack of chaotic terror, lashing his heads about with wanton recklessness and unleashing a maelstrom of gravity bolts across the landscape. He may immediately make 3 ATTACK ROLLS against his foe, each at his Power Number -10. His enemy can attempt Defense Rolls to protect himself.
[Battle Master] 9:54 pm: Special Rules: Alien Pawn - King Ghidorah is often used as a weapon by alien invaders. BEFORE THE BATTLE BEGINS, roll a d6. On a roll of a 1-3, King Ghidorah’s alien masters have arrived to ensure their monster wins.
An alien saucer starts blasting the enemy kaiju with lasers and energy rays. The surprised kaiju makes an Attack Roll on the alien ship with a Power Number of 40. The aliens CAN NOT make a Defense Roll and are sent back into space if the ship is hit. Once the Alien Assault has been

[Battle Master] 9:54 pm: Kamacuras (GFW):
[Battle Master] 9:54 pm: Flight – Kamacuras is able to fly and counts as an AERIAL KAIJU. They will always take the OPPOSITE Cover Bonus for a battlefield, treating NONE as EXTREME, for example. However, Kamacuras is equally able to function on the ground and will use either the listed Cover Bonus or that for being an AERIAL KAIJU.
[Battle Master] 9:54 pm: Personal Primal Number: - 13 - Blinding Speed - Kamacuras executes a quick attack on its opponent, catching him off guard. The opponent suffers ONE WOUND, and such is its shock that it must FORFEIT its next Attack Roll. It also CAN NOT make a Defense Roll against the speedy assault.
[Battle Master] 9:54 pm: Special Rule: - Stealth Attack - Kamacuras is able to meld into its surroundings, allowing it to surprise its foe with a quick attack. If the battlefield Cover is MODERATE (+10 point BONUS to Defense Rolls) or higher, Kamacuras may make a stealth Attack Roll BEFORE THE BATTLE BEGINS.
[Battle Master] 9:54 pm: Roll a d6. On a roll of 1-4, Kamacuras has caught its foe off guard and may make an immediate Attack Roll with no Defense Roll possible. However, on a roll of 5-6, the opponent has detected Kamacuras and is ready with its own counter attack. The opponent then may make an immediate Attack Roll, with no possible Defense Roll by Kamacuras.

[Battle Master] 9:55 pm: This modifies the power number for each kaiju to:
[Battle Master] 9:55 pm: King Ghidorah - Offensive Power Number - 83 Defensive Power Number - 90 (max)
[Battle Master] 9:55 pm: Kamacuras (GFW) - Offensive Power Number - 17 Defensive Power Number - 32

[Battle Master] 9:56 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:56 pm: The roll is 6. King Ghidorah (Showa) will attack first each turn.

[Battle Master] 9:56 pm: Pre-Battle Events:
[Battle Master] 9:57 pm: Alien Pawn: Rolls 1--Success

[Battle Master] 9:57 pm: Pre-Battle Match Round 1:
[Battle Master] 9:57 pm: Alien Saucer Attack: Rolls 64--Miss
[Battle Master] 9:57 pm: Kamacuras (GFW) Attack: Rolls 77--Miss
[Battle Master] 9:57 pm: Pre-Battle Match Round 2:
[Battle Master] 9:57 pm: Alien Saucer Attack: Rolls 08--HIT!
[Battle Master] 9:58 pm: Kamacuras (GFW) Defense: Rolls 83--Unsuccessful
[Battle Master] 9:59 pm: Kamacuras (GFW) Attack: Rolls 15--HIT!

[Battle Master] 9:59 pm: The battle has concluded. Kamacuras (GFW) will begin the battle with 1 wound.

[Battle Master] 9:59 pm: Stealth Attack: Rolls 2--Success!
[Battle Master] 10:00 pm: Kamacuras (GFW) Stealth Attack: Rolls 64--Miss

[Battle Master] 10:00 pm: Let the combat begin.

[Battle Master] 10:00 pm: Round 1:
[Battle Master] 10:00 pm: King Ghidorah (Showa) Attack: Rolls 07--HIT!
[Battle Master] 10:00 pm: Kamacuras (GFW) Defense: Rolls 75--Unsuccessful
[Battle Master] 10:00 pm: Kamacuras (GFW) Defense: Rolls 84--Miss

[Battle Master] 10:01 pm: After 1 round, the damage is:
[Battle Master] 10:01 pm: King Ghidorah (Showa) - 0
[Battle Master] 10:01 pm: Kamacuras (GFW) - 2

[Battle Master] 10:01 pm: Round 2:
[Battle Master] 10:01 pm: King Ghidorah (Showa) Attack: Rolls 26--HIT!
[Battle Master] 10:01 pm: Kamacuras (GFW) Defense: Rolls 64--Unsuccessful
[Battle Master] 10:01 pm: Kamacuras (GFW) Attack: Rolls 11--HIT!~
[Battle Master] 10:01 pm: King Ghidorah (Showa) Defense: Rolls 60--Unsuccessful

[Battle Master] 10:01 pm: Combat has concluded

[Battle Master] 10:02 pm: The final damage tally is:
[Battle Master] 10:02 pm: King Ghidorah (Showa) - 1
[Battle Master] 10:02 pm: Kamacuras (GFW) - 3

[Battle Master] 10:02 pm: The Winner: King Ghidorah (Showa)

Battle Master
July 21st, 2010, 10:23 PM
Witnesses:
1. Angirus7899
2. BS Digital Q
3. Burkion
4. Inferno Rodan
5. Mindfreak
6. MirrenDono
7. Orga777
8. Seer235
9. SpaceHunterM
10. THE GODZILLA
11. The Great MM

SuperXAsh
July 21st, 2010, 10:26 PM
shame Kong didn't crush the GMK kaiju, but it's all made up for with the defeat of Monster LaX

The Great MM
July 21st, 2010, 10:26 PM
Ultraseven wins! Hooraahhh!


Then...

Gorosaurus.... Just epic raped Monster X.
Dice Gods Exist!
Dice Gods Exist!

And they agree... MX SUCKS ***!

Gorosaurus defeating X was the single best DD moment I have ever saw.


GOROSAURUS!!!

Mindfreak
July 21st, 2010, 10:28 PM
LEGION IS DEEAAAAAAAAAAAAAAD!

YAY! *happy dance!*

Inferno Rodan
July 21st, 2010, 10:39 PM
PRAISE GWANGI!

Gorosaurus winning was absolutely epic. NOTHING even comes close to matching that. And the best part is it wasn't some retarded hax win. He just flat-out BEAT Monster X.

Rodan putting up one hell of a fight against Zonefighter was great too.

Burkion
July 21st, 2010, 11:08 PM
ULTRASEVEN!

ULTRASEVEN!

ULTRASEVEN!


WIDE SHOT MOTHER****ER

Super Angillas
July 21st, 2010, 11:23 PM
First the Giant Sea Snake beats MX early, and now Gorosaurus? this happens again next year, I'm going to get wierded out. Once is luck, twice is something, and three times is a trend. Did MX piss in the dice gods coffee or something? Well I'm a bit sad that Legion is out, but hell I'm happy Ultraseven won. Finished with a critical too.

The Great MM
July 21st, 2010, 11:29 PM
First the Giant Sea Snake beats MX early, and now Gorosaurus? this happens again next year, I'm going to get wierded out. Once is luck, twice is something, and three times is a trend. Did MX piss in the dice gods coffee or something? Well I'm a bit sad that Legion is out, but hell I'm happy Ultraseven won. Finished with a critical too.

Sea Snake didn't beat X, just landed a critical hit...

Gorosaurus actually beat X. No BS dice rolls. His first primal number hurt him and second never even came into play...

Goro flat out beat MX.

And...

It
Was
Glorious

Burkion
July 22nd, 2010, 12:12 AM
The best part is that Seven won fair and square. Just like a ****ing Ultra should.

The Great MM
July 22nd, 2010, 12:20 AM
The best part is that Seven won fair and square. Just like a ****ing Ultra should.

WITH an epic finisher.

Can we say "WIDE SHOT TO THE FACE, *****!"

KaijuKing
July 22nd, 2010, 01:51 AM
Holy...! Gorosaurus owns! And he probably ate X's corpse, too.

Simply awe-inspiring. This is the **** of legends, here.

Tomzilla
July 22nd, 2010, 05:20 AM
[Battle Master] 9:45 pm: The Winner: Gorosaurus

This has been a Did You Just Punch Out Cthulhu (http://tvtropes.org/pmwiki/pmwiki.php/Main/DidYouJustPunchOutCthulhu) moment, brought to you by the Dice Gods!

Dice Gods: "We hate everything. But we hate GFW more than everything. And Gorosaurus is just so darn cute."

Meteor Kangaroo Kick for the win. :laugh:

Hybrid Gojira
July 22nd, 2010, 08:31 AM
Wow, major upsets. Seven's fight was epic. MX losing is sad, but that is what makes the DD awesome. It also means two monsters who are normally in the final four are gone, which is pretty cool for everyone else.

Super Angillas
July 22nd, 2010, 08:41 AM
WITH an epic finisher.

Can we say "WIDE SHOT TO THE FACE, *****!"

I was thinking more along the lines of Legion get's ready to fire her beam, and Seven rushes in and punches into her head, pulping her brain. Anyways the moral of this story is you do not try to invade the earth on Ultraseven's watch, or you will be ****ed up.

Please don't assume Goro killed MX. Clearly as I predicted Goro paid MX off. Cause MX ain't got nothing to prove, and while the rest of the rubes are beating themselves up, he'll be enjoying his new home entertainment center, with all the major game systems, and an NES for old times sake.

Be kinda funny if Seven got Next or Zone Fighter in an upcoming round.

Burkion
July 22nd, 2010, 04:00 PM
He BEST get Zone Fighter.

Show that wanna be what being a real Ultra is all about!

Husnock
July 22nd, 2010, 05:39 PM
He BEST get Zone Fighter.

Show that wanna be what being a real Ultra is all about!

...Which leads me to guess that I am the only Zone Fighter fan who participates in the DD. :(

Burkion
July 22nd, 2010, 05:42 PM
Oh no, Zone FIghter is fine usually.

However, USUALLY he isn't MURDERING RODAN.

Orga777
July 22nd, 2010, 05:53 PM
This is probably the most wide open tournament we have had in a while. Some of the upsets are unfortunate (I was really hoping for MOG to beat Red Baron) but overall, it is good for the DD.

Burkion
July 22nd, 2010, 06:22 PM
See Orga?

We told you!

You didn't want to listen, but these additions ARE good!

Orga777
July 22nd, 2010, 06:27 PM
See Orga?

We told you!

You didn't want to listen, but these additions ARE good!

I am talking about Legion and Monster X losing mostly Burk and with them gone, the field becomes wide open for a champion. I STILL think letting in King of Mons and King Joe is stupid on our parts since they are ridiculous.

Burkion
July 22nd, 2010, 07:05 PM
We'll see if they even MAKE it past the first round though.

If King Seesar has taught us anything, the Dice Gods are real.

And if GORO taught us anything, they're extremely ironic.

Seer235
July 22nd, 2010, 07:48 PM
We'll see if they even MAKE it past the first round though.

If King Seesar has taught us anything, the Dice Gods are real.

And if GORO taught us anything, they're extremely ironic.

Man, you should have known that since Baragon (Showa) and Miroku. I can speak from personal experience that the dice gods can do some crazy things.

Showa Godzilla
July 23rd, 2010, 12:34 AM
Damn, great matches :D.

Ultraseven beats Legion, good, don't really care for Legion.

The GMK Guardians beat Kong, good for them.

Zone Fighter kills Rodan, saw it coming.

Godzilla 54 loses (even though he shouldn't be in the tournament), but manages to take down one of his opponents :).

Monster X Vs. Gorosaurs. Holy ****, I still can't believe Gorosaurus won :laugh:! I like Monster X, and he deserved to win, but Gorosaurus beating him is just epic.

King Ghidorah crushes Kamacuras, definitely saw it coming.