View Full Version : Match 01-07 Transcripts
Battle Master
August 10th, 2010, 10:39 PM
[Battle Master] 8:34 pm: Our first fight tonight will be...
[Battle Master] 8:34 pm: 01. Godzilla (Heisei) vs. Gyaos (Heisei)
[Battle Master] 8:34 pm: We are in all quiet mode now
[Battle Master] 8:34 pm: Match 01 is beginning...
[Battle Master] 8:34 pm: Base power numbers for each are as follows:
[Battle Master] 8:34 pm: Godzilla (Heisei) - 90
[Battle Master] 8:34 pm: Gyaos (Heisei) - 15
[Battle Master] 8:34 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 8:35 pm: Battlefield: Faro Island
[Battle Master] 8:35 pm: Cover: Light (5 point BONUS to defense rolls)
[Battle Master] 8:35 pm: Giant Octopus - BEFORE THE BATTLE BEGINS, one of the kaiju is attacked by a giant octopus. Roll a die for each combatant. The one which rolls the LOWEST number is subject to its attentions. The octopus has a Power Number of 15 and can be run off with 1 HIT.
Once the octopus has been defeated, the battle will proceed as usual, with its enemy retaining any damage caused by the mollusk.
If the octopus defeats its enemy, the opposing kaiju is considered to have won the match.
[Battle Master] 8:35 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 8:35 pm: Godzilla (Heisei):
[Battle Master] 8:35 pm: Personal Primal Number: - 12 - Back from the dead. Godzilla's intense healing factor has saved him from slaughter, HEALING 1 WOUND. Using this ability, Godzilla may not 'recover' from more than 3 wounds in any one battle.
[Battle Master] 8:35 pm: PRIMAL NUMBER: - 03 - The DD-I Champion hits the kaiju and gets another free attack.
[Battle Master] 8:35 pm: Special Rules: Transformation - The first two time Godzilla rolls DOUBLES (except 00), his PN increases +10 for the remainder of the fight. The THIRD TIME he rolls doubles, he transforms into Burning Godzilla, with an additional +10 PN increase. Any wounds he has suffered are 'healed' when he changes into this stage. Once he becomes Burning Godzilla, he will remain so for the rest of the tournament.
[Battle Master] 8:35 pm: Gyaos (Heisei):
[Battle Master] 8:36 pm: Flight - Gyaos is able to fly at supersonic speeds. She counts as an aerial kaiju and always takes the OPPOSITE of the Cover provided by a Battlefield.
[Battle Master] 8:36 pm: Personal Primal Number: 67 – Meal Ticket – Gyaos breaks away from the combat to gorge herself upon hapless bystanders. This gruesome repast has the effect of healing one wound Gyaos has suffered in the battle.
[Battle Master] 8:36 pm: Special Rules: Flock of Shadows – The Gyaos operate in flocks of ravenous, murderous beasts.
At the start of EACH ROUND, roll a d10.
On the roll of ‘1’, ANOTHER Gyaos has arrived on the battlefield. This new one has a PN 10 points LESS than the original and will suffer only one Wound before being destroyed.
The enemy kaiju must make a Focus Roll between the original Gyaos and any others that have been drawn to the area.
[Battle Master] 8:36 pm: If attacking ADDITIONAL Extra Gyaos, another Focus Roll is made to determine which one.
Only by defeating the original Gyaos can the enemy kaiju win the match.
On the Round AFTER an extra Gyaos has been killed, all other Gyaos must make a Focus Roll to attack the enemy kaiju. Those that fail swoop down and devour the corpse of their fallen kin instead of attacking their enemy. If the original Gyaos feasts on a dead flock mate, she HEALS ONE WOUND.
[Battle Master] 8:36 pm: This modifies the power number of each kaiju to:
[Battle Master] 8:36 pm: Godzilla (Heisei) - Offensive Power Number - 90 Defensive Power Number - 90 (max)
[Battle Master] 8:37 pm: Gyaos (Heisei) - Offensive Power Number - 15 Defensive Power Number – 25
[Battle Master] 8:37 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 8:37 pm: The roll is 4. Godzilla (Heisei) will attack first each turn
[Battle Master] 8:38 pm: Pre-Battle Events:
[Battle Master] 8:38 pm: Godzilla Giant Octopus: Rolls 1
[Battle Master] 8:38 pm: Gyaos Giant Octopus: Rolls 3
[Battle Master] 8:38 pm: Godzilla (Heisei) is attacked by a giant octopus
[Battle Master] 8:38 pm: Pre-Match Battle Round 1:
[Battle Master] 8:39 pm: Giant Octopus Attack: Rolls 21--Miss
[Battle Master] 8:39 pm: Godzilla (Heisei) Attack: Rolls 79--HIT!
[Battle Master] 8:39 pm: The Giant Octopus has retreated
[Battle Master] 8:39 pm: Let the combat begin.
[Battle Master] 8:39 pm: Round 1:
[Battle Master] 8:39 pm: Flock of Shadows: Rolls 3--No effect
[Battle Master] 8:39 pm: Godzilla (Heisei) Attack: Rolls 67--HIT!
[Battle Master] 8:40 pm: Gyaos (Heisei) Defense: Rolls 20--BLOCKED!
[Battle Master] 8:40 pm: Gyaos (Heisei) Attack: Rolls 52--Miss
[Battle Master] 8:40 pm: After 1 round, the damage is:
[Battle Master] 8:40 pm: Godzilla (Heisei) - 0
[Battle Master] 8:40 pm: Gyaos (Heisei) - 0
[Battle Master] 8:40 pm: Round 2:
[Battle Master] 8:40 pm: Flock of Shadows: Rolls 6--No effecgt
[Battle Master] 8:40 pm: Godzilla (Heisei) Attack: Rolls 11--HIT!
[Battle Master] 8:41 pm: Gyaos (Heisei) Defense: Rolls 53--Unsuccessful
[Battle Master] 8:41 pm: Gyaos (Heisei) Attack: Rolls 95--Miss--Primal Number!
[Battle Master] 8:41 pm: 95 - (Meltdown Godzilla) - The kaiju pushes its powers to the limit, changing a MISSED Attack Roll to a HIT. However, this misuse of its abilities also strains its own body, causing the kaiju to suffer 1 WOUND.
[Battle Master] 8:41 pm: Both Godzilla (Heisei) and Gyaos (Heisei) have been dealt ONE WOUND
[Battle Master] 8:41 pm: After 2 rounds, the damage is:
[Battle Master] 8:41 pm: Godzilla (Heisei) - 1
[Battle Master] 8:41 pm: Gyaos (Heisei) - 2
[Battle Master] 8:41 pm: Round 3:
[Battle Master] 8:41 pm: Flock of Shadows: Rolls 4--No effect
[Battle Master] 8:42 pm: Godzilla (Heisei) Attack: Rolls 11--HIT!
[Battle Master] 8:42 pm: Gyaos (Heisei) Defense: Rolls 78--Unsuccessful
[Battle Master] 8:42 pm: Gyaos (Heisei) Attack: Rolls 70--Miss
[Battle Master] 8:42 pm: Combat has concluded
[Battle Master] 8:42 pm: The final damage tally is:
[Battle Master] 8:42 pm: Godzilla (Heisei) - 1
[Battle Master] 8:42 pm: Gyaos (Heisei) - 3
[Battle Master] 8:42 pm: The Winner: Godzilla (Heisei)
Battle Master
August 10th, 2010, 10:39 PM
[Battle Master] 8:46 pm: Our next match tonight will be...
[Battle Master] 8:46 pm: 02. The One (Winged) vs. Battra (Imago)
[Battle Master] 8:46 pm: We are in all quiet mode now
[Battle Master] 8:46 pm: Match 02 is beginning...
[Battle Master] 8:46 pm: Base power numbers for each kaiju are as follows:
[Battle Master] 8:46 pm: The One - 90
[Battle Master] 8:46 pm: Battra (Imago) - 15
[Battle Master] 8:46 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 8:46 pm: Battlefield: London
[Battle Master] 8:47 pm: Cover: Moderate (10 point BONUS to defense rolls)
[Battle Master] 8:47 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 8:47 pm: The One (Winged):
[Battle Master] 8:48 pm: Flight - The One is able to fly with tremendous speed and agility due to its massive wings. It counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is this ability that The One may RE-ROLL its FIRST 3 FAILED Defense Rolls in any match. HOWEVER, if it receives a debilitating wound (one that lowers its Power Number), it loses that ability for the remainder of the battle.
[Battle Master] 8:48 pm: Weaknesses: Reversion - If The One is hit with a debilitating attack (one that lowers its PN), roll a d10. On a roll of 1-2, The One reverts to its wingless form.
[Battle Master] 8:48 pm: Personal Primal Number: - 04 - Energy Absorption - The One siphons energy from his enemy, increasing his own strength. In addition to dealing ONE WOUND, The One INCREASES his Power Number +10 and DECREASES his foe's -10.
[Battle Master] 8:48 pm: Special Rules: - Fighting Dirty - If The One is fighting in an inhabited area and against a GOOD kaiju, it will force its opponents to take extra hits to defend the innocent population. This DECREASES the foes' DPN by 15.
[Battle Master] 8:48 pm: Battra (Adult):
[Battle Master] 8:48 pm: Flight - The Imago Battra is able to fly. He counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example.
[Battle Master] 8:49 pm: Personal Primal Number: - 90 – Buried Alive - Battra excels at using the terrain of the battlefield against his foes. In this instance, he has caused a fissure to open in the ground or toppled a tall building onto his foe, trapping him. In addition to suffering 1 WOUND, the enemy is UNABLE to make an Attack or Defense Roll in the next Round as he struggles to free himself.
[Battle Master] 8:49 pm: Special Rule: – Defender of the Earth – Roll the d100 die. If the result is 1-10, Battra forsakes the opportunity to do battle and instead flies heavenward to intercept a meteor sent on a collision course with the Earth. He is REMOVED FROM THE TOURNAMENT and his foe is declared the winner of this bout.
[Battle Master] 8:49 pm: This modifies the power numbers of each kaiju to:
[Battle Master] 8:49 pm: The One (Winged) - Offensive Power Number - 90 Defensive Power Number - 90 (max)
[Battle Master] 8:49 pm: Battra (Adult) - Offensive Power Number - 15 Defensive Power Number - 20
[Battle Master] 8:50 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 8:50 pm: The roll is 5. Battra (Adult) will attack first each turn.
[Battle Master] 8:50 pm: Pre-Battle Events:
[Battle Master] 8:50 pm: Defender of the Earth: Rolls 13--no effect
[Battle Master] 8:50 pm: Let the combat begin
[Battle Master] 8:51 pm: Round 1:
[Battle Master] 8:51 pm: Battra (Adult) Attack: Rolls 92--Miss
[Battle Master] 8:51 pm: The One Attack: Rolls 91--Miss
[Battle Master] 8:51 pm: After 1 round, the damage is:
[Battle Master] 8:51 pm: Battra (Adult) - 0
[Battle Master] 8:51 pm: The One - 0
[Battle Master] 8:51 pm: Round 2:
[Battle Master] 8:51 pm: Battra (Adult) Attack: Rolls 15--HIT!
[Battle Master] 8:51 pm: The One Defense: Rolls 76--Unsuccessful
[Battle Master] 8:51 pm: The One Defense Reroll #1: Rolls 86--Unsuccessful
[Battle Master] 8:52 pm: The One Attack: Rolls 61--HIT!
[Battle Master] 8:52 pm: Battra (Adult) Defense: Rolls 29--Unusuccessful
[Battle Master] 8:52 pm: After 2 rounds, the damage is:
[Battle Master] 8:52 pm: Battra (Adult) - 1
[Battle Master] 8:52 pm: The One - 1
[Battle Master] 8:52 pm: Round 3:
[Battle Master] 8:52 pm: Battra (Adult) Attack: Rolls 18--Miss
[Battle Master] 8:52 pm: The One Attack: Rolls 67--HIT!
[Battle Master] 8:52 pm: Battra (Adult) Defense: Rolls 37--Unsuccessful
[Battle Master] 8:52 pm: After 3 rounds, the damage is:
[Battle Master] 8:53 pm: Battra (Adult) - 2
[Battle Master] 8:53 pm: The One - 1
[Battle Master] 8:53 pm: Round 4:
[Battle Master] 8:53 pm: Battra (Adult) Attack: Rolls 23--Miss
[Battle Master] 8:53 pm: The One Attack: Rolls 14--HIT!
[Battle Master] 8:53 pm: Battra (Adult) Defense: Rolls 72--Unsuccessful
[Battle Master] 8:53 pm: Combat has concluded
[Battle Master] 8:53 pm: The final damage tally is:
[Battle Master] 8:53 pm: Battra (Adult) - 3
[Battle Master] 8:53 pm: The One - 1
[Battle Master] 8:53 pm: The Winner: The One (Winged)
Battle Master
August 10th, 2010, 10:40 PM
[Battle Master] 8:59 pm: Our next match tonight will be...
[Battle Master] 8:59 pm: 03. Godzilla (2000) vs. Rodan (Heisei) and Godzilla Junior
[Battle Master] 8:59 pm: We are in all quiet mode now
[Battle Master] 8:59 pm: Match 03 is beginning...
[Battle Master] 8:59 pm: Base power numbers for each kaiju are as follows:
[Battle Master] 8:59 pm: Godzilla (2000) - 64
[Battle Master] 9:00 pm: Rodan (Heisei) - 16
[Battle Master] 9:00 pm: Godzilla Junior - 16
[Battle Master] 9:00 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:00 pm: Battlefield: Paris
[Battle Master] 9:00 pm: Cover: Moderate (10 point BONUS to defense rolls)
[Battle Master] 9:00 pm: EDF Battleship Eclaire – ANY kaiju attacking Paris will be targeted by the Eclaire. This armored airship has a Power Number of 20 and can be destroyed with 1 HIT. It effectively serves as a third combatant.
Eclaire will make a Focus Roll to see which kaiju it will attack at the end of each round. They must also make a Focus Roll to see whether it to attack their foe or the ship.
[Battle Master] 9:01 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 9:01 pm: Godzilla (2000):
[Battle Master] 9:01 pm: Personal Primal Number: - 20 - Regeneration - Godzilla HEALS ONE WOUND previously dealt to him in the match. Such is the enormity of his regenerative powers that there is also a chance he may heal a second wound. Roll a d6. If the result is 1-2, Godzilla heals A SECOND WOUND AS WELL, should he have another injury.
[Battle Master] 9:01 pm: Special Rules: City Smasher - Godzilla is known for employing his explosive breath to devastate urban regions. If a battle takes place IN A CITY, Godzilla will deal horrible damage to it, even moreso than is natural for a kaiju.
BEFORE EACH ROUND, roll a d100. On the result of 1-30, the Cover Bonus offered by the battlefield is REDUCED ONE CATEGORY (-5) FOR THE REMAINDER OF THE TOURNAMENT. This AFFECTS BOTH KAIJU but not AERIAL or AQUATIC foes.
[Battle Master] 9:01 pm: Rodan (Heisei):
[Battle Master] 9:01 pm: Flight - Rodan is among the fastest kaiju and is able to fly at supersonic speeds. He counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is his speed that Rodan may RE-ROLL his FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 9:01 pm: Special Rule: Transformation - Rodan may mutate further into Fire Rodan. The first time Rodan rolls DOUBLES (except 00) in a fight, he will transform into his next stage. Any wounds suffered by Rodan are 'healed' when he changes into Fire Rodan. Once he has become Fire Rodan, he will remain so for the rest of the tournament.
[Battle Master] 9:01 pm: Godzilla Junior:
[Battle Master] 9:01 pm: Special Rules: Tenacity - Godzilla Junior is a determined opponent, never accepting defeat and attacking even the most awesome of adversaries. As a result of this tremendous determination, Godzilla Junior receives a +20 BONUS to his PN and one final Attack Roll AFTER he has been defeated. If he can TIE THE SCORE, he will continue the battle.
[Battle Master] 9:02 pm: Combined Primal Number - 93 - Nuclear Winter - Rodan releases a torrent of radioactive energy in the match. The battlefield is transformed into a RADIOACTIVE SLAG HEAP, and Godzilla Junior receives an INCREASE OF 20 POINTS to his power number, growing in strength from the radioactivity. Rodan suffers ONE WOUND from the strain.
[Battle Master] 9:02 pm: This modifies the power numbers of each kaiju to:
[Battle Master] 9:02 pm: Godzilla (2000) - Offensive Power Number - 64 Defensive Power Number - 74
[Battle Master] 9:02 pm: Rodan (Heisei) - Offensive Power Number - 16 Defensive Power Number - 21
[Battle Master] 9:03 pm: Godzilla Junior - Offensive Power Number - 16 Defensive Power Number - 26
[Battle Master] 9:03 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:03 pm: The roll is 2. Godzilla (2000) will attack first each turn.
[Battle Master] 9:03 pm: We will now roll for -Rodan (Heisei) and Godzilla Junior- to see who attacks first
[Battle Master] 9:03 pm: The roll is 2. Rodan (Heisei) will attack first each turn.
[Battle Master] 9:03 pm: Let the combat begin
[Battle Master] 9:04 pm: The Eclair has entered the battlefield.
[Battle Master] 9:04 pm: Round 1:
[Battle Master] 9:04 pm: City Smasher: Rolls 36--No effect
[Battle Master] 9:04 pm: Godzilla Focus (1-2 Rodan (Heisei), 3-4 Godzilla Junior, 5-6 Eclair): Rolls 2--Will target Rodan (Heisei)
[Battle Master] 9:05 pm: Godzilla (2000) Attack: Rolls 73--Primal Number!
[Battle Master] 9:05 pm: 73 - (GvsMegalon) - The kaiju suffers a terrible debilitating bout of mental deficiency, leaving it feeble-minded before its foe. REDUCE the monster's Offensive Power Number (OPN) by -5.
[Battle Master] 9:05 pm: Godzilla (2000)'s OPN has been reduced to 59
[Battle Master] 9:05 pm: -Rodan (Heisei) and Godzilla Junior-
[Battle Master] 9:06 pm: Rodan (Heisei) Focus (EVEN Godzilla (2000), ODD Eclair): Rolls 5--Will target Eclair
[Battle Master] 9:06 pm: Rodan (Heisei) Attack: Rolls 89--Miss
[Battle Master] 9:06 pm: Godzilla Junior Focus (EVEN Godzilla (2000), ODD Eclair): Rolls 1--Will target Eclair
[Battle Master] 9:06 pm: Godzilla Junior Attack: Rolls 88--Miss
[Battle Master] 9:07 pm: Eclair Focus (1-2 Godzilla (2000), 3-4 Rodan (Heisei), 5-6 Godzilla Junior): Rolls 4--Will target Rodan (Heisei)
[Battle Master] 9:07 pm: Eclair Attack: Rolls 10--HIT!
[Battle Master] 9:07 pm: Rodan (Heisei) Defense: Rolls 32--Unsuccessful
[Battle Master] 9:07 pm: Rodan (Heisei) Defense Reroll #1: Rolls 54--
[Battle Master] 9:07 pm: Unsuccessful
[Battle Master] 9:08 pm: After 1 round, the damage is:
[Battle Master] 9:08 pm: Godzilla (2000) - 0
[Battle Master] 9:08 pm: Rodan (Heisei) - 1
[Battle Master] 9:08 pm: Godzilla Junior - 0
[Battle Master] 9:08 pm: Eclair - 0
[Battle Master] 9:08 pm: Round 2:
[Battle Master] 9:08 pm: City Smasher: Rolls 53--No effect
[Battle Master] 9:08 pm: Godzilla (2000) Focus: Rolls 5--Will target Eclair
[Battle Master] 9:08 pm: Godzilla (2000) Attack: Rolls 16--HIT!
[Battle Master] 9:08 pm: -Rodan (Heisei) and Godzilla Junior-
[Battle Master] 9:09 pm: Rodan (Heisei) Focus: Rolls 2--Will target Godzilla (2000)
[Battle Master] 9:09 pm: Rodan (Heisei) Attack: Rolls 55--Miss--TRANSFORMATION!
[Battle Master] 9:09 pm: Rodan (Heisei) has transformed into Fire Rodan, healing all wounds
[Battle Master] 9:09 pm: Special Rules: From the Ashes of Death - Fire Rodan’s radiation mutated body may allow him to recover even from seemingly mortal wounds. Roll a d100 when Rodan has received 2 WOUNDS. On a roll of 1-50, Rodan RECOVERS and continues to battle his enemy. If his foe is able to deal ONE ADDITIONAL HIT to Rodan, he is eliminated from the tournament, this time for good. Fire Rodan can make Defense Rolls against these additional attacks.
[Battle Master] 9:10 pm: Godzilla Junior Focus: Rolls 1--Will target Eclair
[Battle Master] 9:10 pm: Godzilla Junior Attack: Rolls 14--HIT!
[Battle Master] 9:10 pm: Eclair Focus: Rolls 2--Will target Godzilla (2000)
[Battle Master] 9:10 pm: Eclair Attack: Rolls 14--HIT!
[Battle Master] 9:10 pm: Godzilla (2000) Defense: Rolls 30--Unsuccessful
[Battle Master] 9:10 pm: The Eclair has been destroyed
[Battle Master] 9:10 pm: After 2 rounds, the damage is:
[Battle Master] 9:10 pm: Godzilla (2000) - 1
[Battle Master] 9:10 pm: Fire Rodan - 0
[Battle Master] 9:10 pm: Godzilla Junior - 0
[Battle Master] 9:10 pm: Eclair - 2
[Battle Master] 9:11 pm: Round 3:
[Battle Master] 9:11 pm: City Smasher: Rolls 97--No effect
[Battle Master] 9:11 pm: Godzilla (2000) Focus (EVEN Rodan (Heisei), ODD Godzilla Junior): Rolls 1--Will target Godzilla Junior
[Battle Master] 9:11 pm: Godzilla (2000) Attack: Rolls 38--HIT!
[Battle Master] 9:11 pm: Godzilla Junior Defense: Rolls 44--Unsuccessful
[Battle Master] 9:11 pm: -Fire Rodan and Godzilla Junior-
[Battle Master] 9:12 pm: Fire Rodan Attack: Rolls 52--Miss
[Battle Master] 9:12 pm: Godzilla Junior Attack: Rolls 42--Miss
[Battle Master] 9:12 pm: After 3 rounds, the damage is:
[Battle Master] 9:12 pm: Godzilla (2000) - 1
[Battle Master] 9:12 pm: Fire Rodan - 0
[Battle Master] 9:12 pm: Godzilla Junior - 1
[Battle Master] 9:12 pm: Eclair - 2 *destroyed*
[Battle Master] 9:12 pm: Round 4:
[Battle Master] 9:12 pm: City Smasher: Rolls 89--No effect
[Battle Master] 9:13 pm: Godzilla (2000) Focus: Rolls 1--Will target Godzilla Junior
[Battle Master] 9:13 pm: Godzilla (2000) Attack: Rolls 26--HIT!
[Battle Master] 9:13 pm: Godzilla Junior Defense: Rolls 38--Unsuccessful
[Battle Master] 9:13 pm: Fire Rodan Attack: Rolls 65--Miss--Primal Number!
[Battle Master] 9:13 pm: 65 - (Gamera) - The kaiju pauses to protect an annoying Japanese boy wearing short pants from some falling debris. Not only does the kaiju FORFEIT its Attack and Defense Rolls this Round but its enemy gains a BONUS to hit the distracted kaiju on its next turn, SUBTRACTING -10 from its dice roll.
[Battle Master] 9:13 pm: Godzilla Junior Attack: Rolls 19--miss
[Battle Master] 9:13 pm: Tenacious Attack: Rolls 72--Miss
[Battle Master] 9:14 pm: Godzilla Junior has been defeated
[Battle Master] 9:14 pm: After 4 rounds, the damage is:
[Battle Master] 9:14 pm: Godzilla (2000) - 1
[Battle Master] 9:14 pm: Fire Rodan - 0
[Battle Master] 9:14 pm: Godzilla Junior - 2 *Defeated*
[Battle Master] 9:14 pm: Eclair - 2 *Destroyed*
[Battle Master] 9:14 pm: Round 5:
[Battle Master] 9:14 pm: City Smasher: Rolls 22--The battlefield cover has been reduced to Light
[Battle Master] 9:15 pm: Godzilla (2000) Attack: Rolls 69--Miss
[Battle Master] 9:15 pm: Fire Rodan Attack: Rolls 77--Miss
[Battle Master] 9:15 pm: After 5 rounds, the damage is:
[Battle Master] 9:15 pm: Godzilla (2000) - 1
[Battle Master] 9:15 pm: Fire Rodan - 0
[Battle Master] 9:15 pm: Godzilla Junior - 2 *Defeated*
[Battle Master] 9:15 pm: Eclair - 2 *Destroyed*
[Battle Master] 9:15 pm: Round 6:
[Battle Master] 9:15 pm: City Smasher: Rolls 77--No effect
[Battle Master] 9:15 pm: Godzilla (2000) Attack: Rolls 66--Miss
[Battle Master] 9:16 pm: Fire Rodan Attack: Rolls 17--Miss
[Battle Master] 9:16 pm: After 6 rounds, the damage is:
[Battle Master] 9:16 pm: Godzilla (2000) - 1
[Battle Master] 9:16 pm: Fire Rodan - 0
[Battle Master] 9:16 pm: Round 7:
[Battle Master] 9:16 pm: City Smasher: Rolls 08--The battlefield cover has been reduced to minimal
[Battle Master] 9:16 pm: Godzilla (2000) Attack: Rolls 14--HIT!
[Battle Master] 9:16 pm: Fire Rodan Defense: Rolls 08--BLOCKED!
[Battle Master] 9:17 pm: Fire Rodan Attack: Rolls 09--HIT!
[Battle Master] 9:17 pm: Godzilla (2000) Defense: Rolls 78--Unsuccessfulk
[Battle Master] 9:17 pm: After 7 rounds, the damage is:
[Battle Master] 9:17 pm: Godzilla (2000) - 2
[Battle Master] 9:17 pm: Fire Rodan - 0
[Battle Master] 9:17 pm: Round 8:
[Battle Master] 9:17 pm: Godzilla (2000) Attack: Rolls 44--HIT!
[Battle Master] 9:18 pm: Fire Rodan Defense: Rolls 69--Unsuccessful
[Battle Master] 9:18 pm: Fire Rodan Defense reroll #2: Rolls 43--Unsuccessful
[Battle Master] 9:18 pm: Fire Rodan Attack: Rolls 21--Miss
[Battle Master] 9:18 pm: After 8 rounds, the damage is:
[Battle Master] 9:18 pm: Godzilla (2000) - 2
[Battle Master] 9:18 pm: Fire Rodan - 1
[Battle Master] 9:18 pm: Round 9:
[Battle Master] 9:18 pm: Godzilla (2000) Attack: Rolls 27--HIT!
[Battle Master] 9:19 pm: Fire Rodan Defense: Rolls 74--Unsuccessful
[Battle Master] 9:19 pm: Fire Rodan Defense Reroll #3: Rolls 33--Unsuccessful
[Battle Master] 9:19 pm: Fire Rodan Attack: Rolls 08--HIT!
[Battle Master] 9:19 pm: Godzilla (2000) Defense: Rolls 46--Unsuccessful
[Battle Master] 9:19 pm: After 9 rounds, the damage is:
[Battle Master] 9:19 pm: Godzilla (2000) - 3
[Battle Master] 9:19 pm: Fire Rodan - 2
[Battle Master] 9:19 pm: Round 10:
[Battle Master] 9:19 pm: Godzilla (2000) Attack: Rolls 46--HIT!
[Battle Master] 9:19 pm: Fire Rodan Defense: Rolls 63--Unsuccessful
[Battle Master] 9:20 pm: Fire Rodan Attack: Rolls 61--Miss
[Battle Master] 9:20 pm: Combat has concluded
[Battle Master] 9:20 pm: The final damage tally is:
[Battle Master] 9:20 pm: Godzilla (2000) - 3
[Battle Master] 9:20 pm: Fire Rodan - 3
[Battle Master] 9:20 pm: Godzilla Junior - 2 *Defeated*
[Battle Master] 9:20 pm: Eclair - 2 *Destroyed*
[Battle Master] 9:20 pm: The Winner: Godzilla (2000)
Battle Master
August 10th, 2010, 10:40 PM
[Battle Master] 9:25 pm: Our next match tonight will be...
[Battle Master] 9:25 pm: 04. King Ghidorah (GMK) and Mothra (GMK) vs. Rainbow Mothra
[Battle Master] 9:26 pm: We are in all quiet mode now
[Battle Master] 9:26 pm: Match 04 is beginning...
[Battle Master] 9:26 pm: Base power numbers for each are as follows:
[Battle Master] 9:26 pm: King Ghidorah (GMK) - 15
[Battle Master] 9:26 pm: Mothra (GMK) - 15
[Battle Master] 9:26 pm: Rainbow Mothra - 90
[Battle Master] 9:26 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:26 pm: Battlefield: Realm of Darkness
[Battle Master] 9:27 pm: Cover: None (5 point PENALTY to defense rolls)
[Battle Master] 9:27 pm: Payback Time - The angry souls inhabiting this battlefield manifest their rage on the combatants through Godzilla (GMK). He is considered a Resident kaiju but has a 50% chance of appearing. Roll a d6. On 1-3, Godzilla (GMK) is present with a Power Number of 40.
[Battle Master] 9:27 pm: This does not apply as Godzilla (GMK) is present in this tournament
[Battle Master] 9:27 pm: Pure Darkness - The darkness is so intense that kaiju fighting here suffer from poor aim, DECREASING their OPN -15. Godzilla (GMK) is NOT affected.
[Battle Master] 9:27 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 9:27 pm: King Ghidorah (GMK):
[Battle Master] 9:28 pm: Flight - King Ghidorah is able to fly. He is considered an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield. However, he is equally able to function on the ground and will use either the normal Cover Bonus or that of an AERIAL KAIJU.
[Battle Master] 9:28 pm: Special Rules: Monster Guardian of Yamato - If one of the other Guardians of Yamato (Baragon [GMK] or Mothra [GMK]) has been DEFEATED in the tournament, King Ghidorah may draw upon its energies to re-roll his first MISSED HIT and increase his own PN by +10
[Battle Master] 9:28 pm: Mothra (GMK):
[Battle Master] 9:28 pm: Flight - Mothra is among the most agile flying kaiju. She counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is her agility that Mothra may RE-ROLL her FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 9:29 pm: Special Rules: - Spiritual Attack - When she receives 2 WOUNDS, Mothra attempts to quell her enemy's battlefield rage. Roll a d6. On 1-4, she is unsuccessful and her opponent makes an Attack Roll to which she CAN NOT make a Defense Roll. On a 5-6, she is successful and delivers 1 WOUND to her foe for which there is NO Defense Roll. This has no effect on FULLY MECHANICAL combatants.
[Battle Master] 9:29 pm: Combined Primal Number - 03 - Spirit Bomb - Mothra expends her own life energy to fuel King Ghidorah's power. Every enemy in the battle suffers ONE WOUND and King Ghidorah receives an INCREASE of 20 points to is power number FOR THE REMAINDER OF THE BATTLE. Mothra suffers ONE WOUND from the strain.
[Battle Master] 9:29 pm: Rainbow Mothra:
[Battle Master] 9:29 pm: Flight - Mothra is among the most agile and swift (Mach 15.5) flying kaiju, capable of bursts of blurring super-speed, taking even a wary foe by surprise. She counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is her agility that Mothra may RE-ROLL her FIRST 3 FAILED Defense Rolls in any match.
[Battle Master] 9:29 pm: Personal Primal Number (Rainbow Mothra): - 97 - All Out Assault - Rainbow Mothra releases a barrage of her various beams at her opponent. She makes 3 Attack Rolls at -10 her Power Number for which there are NO Defense Rolls.
[Battle Master] 9:29 pm: Special Rules: To Save the Earth - When Mothra has received TWO WOUNDS, she may attempt to transform into Lightspeed Mothra to go back in time to begin the Armor Mothra transformation. Roll a d100.
On a roll of 1-70, Mothra Leo FAILS and misses her next turn.
On a roll of 71-90, she uses the Seal of Elias to instantly deal ONE WOUND to her foe and the battle continues.
On a roll of 91-100, she has returned as Armor Mothra with a +20 INCREASE to her PN.
[Battle Master] 9:29 pm: Should she prevail, Mothra will begin her next battle as Rainbow Mothra, having returned to her default form after vanquishing her foe.
[Battle Master] 9:30 pm: This modifies the power number of each kaiju to:
[Battle Master] 9:30 pm: King Ghidorah (GMK) - Offensive Power Number - 15 (min) Defensive Power Number - 35
[Battle Master] 9:30 pm: Mothra (GMK) - Offensive Power Number - 15 (min) Defensive Power Number - 35
[Battle Master] 9:31 pm: Rainbow Mothra - Offensive Power Number - 75 Defensive Power Number - 90 (max)
[Battle Master] 9:31 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:31 pm: The roll is 6. Rainbow Mothra will attack first each turn.
[Battle Master] 9:31 pm: We will now roll for -King Ghidorah (GMK) and Mothra (GMK)- to see who attacks first
[Battle Master] 9:31 pm: The roll is 6. King Ghidorah (GMK) will attack first each turn.
[Battle Master] 9:32 pm: Let the combat begin.
[Battle Master] 9:32 pm: Round 1:
[Battle Master] 9:32 pm: Rainbow Mothra Focus (EVEN King Ghidorah (GMK), ODD Mothra (GMK)): Rolls 2--Will target King Ghidorah (GMK)
[Battle Master] 9:32 pm: Rainbow Mothra Attack: Rolls 63--HIT!
[Battle Master] 9:33 pm: King Ghidorah (GMK) Defense: Rolls 46--Unsuccessful
[Battle Master] 9:33 pm: -King Ghidorah (GMK) and Mothra (GMK)-
[Battle Master] 9:33 pm: King Ghidorah (GMK) Attack: Rolls 70--Miss
[Battle Master] 9:33 pm: Mothra (GMK) Attack: Rolls 27--Miss
[Battle Master] 9:33 pm: After 1 round, the damage is:
[Battle Master] 9:33 pm: Rainbow Mothra - 0
[Battle Master] 9:33 pm: King Ghidorah (GMK) - 1
[Battle Master] 9:33 pm: Mothra (GMK) - 0
[Battle Master] 9:33 pm: Round 2:
[Battle Master] 9:34 pm: Rainbow Mothra Focus: Rolls 4--Will target King Ghidorah (GMK)
[Battle Master] 9:34 pm: Rainbow Mothra Attack: Rolls 22--HIT!
[Battle Master] 9:34 pm: King Ghidorah (GMK) Defense: Rolls 45--Unsuccessful
[Battle Master] 9:34 pm: -King Ghidorah (GMK) and Mothra (GMK)-
[Battle Master] 9:34 pm: King Ghidorah (GMK) Attack: Rolls 01--CRITICAL HIT!
[Battle Master] 9:35 pm: 01 - (Critical Hit) - The kaiju deals *2* points of damage against its opponent. This CAN NOT be defended against.
[Battle Master] 9:35 pm: Mothra (GMK) Attack: Rolls 37--Miss
[Battle Master] 9:36 pm: To Save the Earth: Rolls 76--Seal of Elias--Rainbow Mothra instantly deals ONE WOUND to each foe.
[Battle Master] 9:36 pm: King Ghidorah (GMK) has been defeated
[Battle Master] 9:36 pm: After 2 rounds, the damage is:
[Battle Master] 9:36 pm: Rainbow Mothra - 2
[Battle Master] 9:36 pm: King Ghidorah (GMK) - 3 *defeated*
[Battle Master] 9:36 pm: Mothra (GMK) - 1
[Battle Master] 9:36 pm: Round 3:
[Battle Master] 9:36 pm: Rainbow Mothra Attack: Rolls 21--HIT!
[Battle Master] 9:36 pm: Mothra (GMK) Defense: Rolls 63--Unsuccessful
[Battle Master] 9:37 pm: Mothra (GMK) Defense Reroll #1: Rolls 26--Unsuccessful
[Battle Master] 9:37 pm: Mothra (GMK) Attack: Rolls 51--Miss
[Battle Master] 9:37 pm: Combat has concluded
[Battle Master] 9:37 pm: The final damage tally is:
[Battle Master] 9:37 pm: Rainbow Mothra - 2
[Battle Master] 9:37 pm: King Ghidorah (GMK) - 3
[Battle Master] 9:37 pm: Mothra (GMK) - 2
[Battle Master] 9:37 pm: The Winner: Rainbow Mothra
Battle Master
August 10th, 2010, 10:40 PM
[Battle Master] 9:48 pm: Our next match tonight will be...
[Battle Master] 9:48 pm: 05. Red King vs. King Ghidorah (Heisei)
[Battle Master] 9:48 pm: We are in all quiet mode now
[Battle Master] 9:48 pm: Match 05 is beginning...
[Battle Master] 9:49 pm: Base power numbers for each are as follows:
[Battle Master] 9:49 pm: Red King - 66
[Battle Master] 9:49 pm: King Ghidorah (Heisei) - 34
[Battle Master] 9:49 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 9:49 pm: Battlefield: Late Cretaceous
[Battle Master] 9:49 pm: Cover: Moderate (10 point BONUS to defense rolls)
[Battle Master] 9:50 pm: Dinosaur Snacking - Any CARNIVOROUS kaiju may avail itself of the plentiful dinosaurs in the area to heal injuries received in battle.
Any time the kaiju rolls 90-95 on an ATTACK ROLL, instead of attacking its foe, it bends down and gobbles up a dinosaur, HEALING ONE WOUND. The snacking kaiju FORFEITS its Defense Roll, however, as it is too busy eating
[Battle Master] 9:50 pm: Ancient Mothras - These strange, primordial Mothras may have cause to employ their healing powers to aid any GOOD kaiju.
When a GOOD kaiju suffers a Wound, roll a d6. On a roll of 1, one or more of the ancient Mothras sprays its healing silk onto the monster’s injuries, HEALING ONE WOUND.
[Battle Master] 9:50 pm: Mt. Fuji’s Wrath - As an active volcano, there is little chance of avoiding Mt. Fuji’s fiery violence. Every round AFTER THE 3rd, roll a d6:
On a roll of 1-3, the volcano explodes, showering deadly lava and poisonous fumes across the battlefield. Each kaiju receives ONE WOUND at the beginning of EVERY succeeding Round. The first to suffer 3 or MORE WOUNDS THAN ITS OPPONENT is considered eliminated and its foe is declared the winner.
[Battle Master] 9:50 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 9:51 pm: Red King:
[Battle Master] 9:51 pm: Personal Primal Number: - 66 - Huck a rock at 'im! - Red King decides that pummeling his foe is too simplistic a strategy and goes for something more sophisticated - throwing boulders.
In addition to dealing ONE WOUND, this attack gives Red King a bonus of +15 to his Attack Rolls. This bonus lasts until the opponent scores a successful HIT against Red King, at which point Red King forfeits his next Attack Roll
[Battle Master] 9:51 pm: Special Rules: EXtra Addition - When Red King is dealt his SECOND WOUND, roll a d10. On a roll of 1-2, Red King becomes EX Red King and gains an INCREASE of +20 to his Power Number
[Battle Master] 9:51 pm: King Ghidorah (Heisei):
[Battle Master] 9:51 pm: Aerial - King Ghidorah is able to fly at incredible speeds. As an AERIAL KAIJU, he is able to maneuver better without tall buildings or other obstructions getting in his way and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example.
However, King Ghidorah is equally able to function on the ground and will use either the listed Cover Bonus or that for being an AERIAL KAIJU.
[Battle Master] 9:51 pm: Personal Primal Number: - 89 - Strangler - King Ghidorah wraps a neck around his adversary's throat. Until his foe successfully deals a HIT to King Ghidorah, he will continue to inflict ONE WOUND EACH ROUND on his enemy without having to make another Attack Roll! The enemy kaiju CAN NOT attempt Attack or Defense Rolls until it has freed itself of King Ghidorah's murderous attentions. King Ghidorah CAN NOT use a Defense Roll against an escape attempt.
[Battle Master] 9:51 pm: Special Rule: Back to the Future - BEFORE THE FIRST ROUND of battle begins, the Futurians try to improve the chances of their champion by sabotaging the past of King Ghidorah's enemy! Roll a d100 to see what happens:
[Battle Master] 9:52 pm: 01-05 = Complete Success! The enemy kaiju has been completely erased from history (and the Desumacchi)! King Ghidorah automatically WINS the match!
06-25 = Marginal Success. The Futurians have meddled with history enough so that the enemy kaiju is much weaker than it otherwise should have been. REDUCE the enemy kaiju's Power Number by -10 points.
26-75 = No effect. Despite their best efforts, the Futurians didn't change history. The match proceeds as normal.
[Battle Master] 9:52 pm: 76-95 = Oops! The Futurians have miscalculated! Far from being weaker, the ENEMY KAIJU is now stronger as a result of their tampering. INCREASE the enemy kaiju's Power Number by +10 points.
96-00 = Utter Disaster! The Futurians' tampering with time and space has backfired, erasing both their own existence and that of their creation. KING GHIDORAH VANISHES as he is removed from history and this year's Desumacchi. His enemy automatically wins the match!
[Battle Master] 9:52 pm: This modifies the power number of each kaiju to:
[Battle Master] 9:52 pm: Red King - Offensive Power Number - 66 Defensive power Number - 76
[Battle Master] 9:52 pm: King Ghidorah (Heisei) - Offensive Power Number - 34 Defensive Power Number - 44
[Battle Master] 9:53 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 9:53 pm: The roll is 6. Red King will attack first each turn.
[Battle Master] 9:53 pm: Pre-Battle Events:
[Battle Master] 9:53 pm: Back to the Future: Rolls 94
[Battle Master] 9:53 pm: 76-95 = Oops! The Futurians have miscalculated! Far from being weaker, the ENEMY KAIJU is now stronger as a result of their tampering.
INCREASE the enemy kaiju's Power Number by +10 points.
[Battle Master] 9:54 pm: Red King's power number has increased to 76.
[Battle Master] 9:54 pm: Let the combat begin.
[Battle Master] 9:54 pm: Round 1:
[Battle Master] 9:55 pm: Red King Attack: Rolls 49--HIT!
[Battle Master] 9:55 pm: King Ghidorah (Heisei) Defense: Rolls 25--BLOCKED!
[Battle Master] 9:55 pm: King Ghidorah (Heisei) Attack: Rolls 17--HIT!
[Battle Master] 9:55 pm: Red King Defense: Rolls 50--Unsuccessful
[Battle Master] 9:55 pm: After 1 round, the damage is:
[Battle Master] 9:56 pm: Red King - 1
[Battle Master] 9:56 pm: King Ghidorah (Heisei) - 0
[Battle Master] 9:56 pm: Round 2
[Battle Master] 9:56 pm: Red King Attack: Rolls 70--HIT!
[Battle Master] 9:56 pm: King Ghidorah (Heisei) Defense: Rolls 64--Unsuccessful
[Battle Master] 9:56 pm: King Ghidorah (Heisei) Attack: Rolls 29--HIT!
[Battle Master] 9:56 pm: Red King Defense: Rolls 72--Unsuccessful
[Battle Master] 9:57 pm: EXtra Addition: Rolls 7--No effect
[Battle Master] 9:57 pm: After 2 rounds, the damage is:
[Battle Master] 9:57 pm: Red King - 2
[Battle Master] 9:57 pm: King Ghidorah (Heisei) – 1
[Battle Master] 9:57 pm: Round 3:
[Battle Master] 9:57 pm: Red King Attack: Rolls 31--HIT!
[Battle Master] 9:57 pm: Red King - 1
[Battle Master] 9:57 pm: King Ghidorah (Heisei) Defense: Rolls 06--BLOCKED!
[Battle Master] 9:58 pm: King Ghidorah (Heisei) Attack: Rolls 26--HIT!
[Battle Master] 9:58 pm: Red King Defense: Rolls 58--Unsuccessful
[Battle Master] 9:58 pm: Combat has concluded
[Battle Master] 9:58 pm: The final damage tally is:
[Battle Master] 9:58 pm: Red King - 3
[Battle Master] 9:58 pm: King Ghidorah (Heisei) - 1
[Battle Master] 9:58 pm: The winner: King Ghidorah (Heisei)
Battle Master
August 10th, 2010, 10:41 PM
[Battle Master] 10:02 pm: Our next match tonight will be...
[Battle Master] 10:02 pm: 06. Godzilla (GMK) vs. Gyaos (Hyper)
[Battle Master] 10:02 pm: We are in all quiet mode now
[Battle Master] 10:02 pm: Match 06 is beginning...
[Battle Master] 10:02 pm: Base power numbers for each are as follows:
[Battle Master] 10:02 pm: Godzilla (GMK) - 90
[Battle Master] 10:02 pm: Gyaos (Hyper) - 15
[Battle Master] 10:03 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 10:03 pm: Battlefield: London
[Battle Master] 10:03 pm: Cover: Moderate (10 point BONUS to defense rolls)
[Battle Master] 10:03 pm: We will now review and factor any special conditions provided by the Combatant Profiles:
[Battle Master] 10:03 pm: Godzilla (GMK):
[Battle Master] 10:03 pm: Personal Primal Number: 03 - Godzilla (GMK) unleashes a point-blank blast of atomic annihilation that utterly consumes his adversary, reducing them to a pile of ash. Godzilla immediately WINS THE FIGHT. However, there is a chance that this raging power will escape even Godzilla's control.
[Battle Master] 10:04 pm: Before determining if Godzilla's enemy has been annihilated, roll a d6. On a roll of 1, the awesome power Godzilla is drawing upon causes him to spontaneously combust before he can destroy his adversary. If this occurs, Godzilla is defeated and his opponent is declared the victor.
[Battle Master] 10:04 pm: Special Rules: - Deadly Accuracy - Godzilla has shown his baleful prowess at burning targets from the sky with his horrifyingly accurate atomic breath. AERIAL KAIJU fighting Godzilla will always suffer a -10 REDUCTION to their DPN because of his skill.
[Battle Master] 10:04 pm: Gyaos (Hyper):
[Battle Master] 10:04 pm: Flight - Gyaos is able to fly at Mach 3.5 and able to perform intense aerobatic maneuvers even at top speed. It counts as an AERIAL KAIJU and may take the OPPOSITE Bonus for the Cover offered by a battlefield, treating NONE as EXTREME, for example. Such is their agility that Hyper Gyaos may RE-ROLL its FIRST 3 FAILED Defense Rolls in each battle.
[Battle Master] 10:04 pm: Personal Primal Number: - 97 - Snack Time - Gyaos breaks away from the combat to gorge itself on slow-moving spectators. This gruesome repast HEALS ONE WOUND but the Gyaos loses its turn to attack.
[Battle Master] 10:04 pm: Special Rules: Low Mana - Due to the Desumacchi having so many battles this year, several kaiju have had to drawn on the Earth's lifeforce. AFTER 6 ROUNDS, conditions are ideal for additional Gyaos eggs to hatch and join their kin. Roll a d100. On the roll of 1-10, ANOTHER GYAOS arrives on the battlefield with a Power Number -10 points LESS than the original. Only ONE HIT is required to destroy this or any additional Gyaos.
[Battle Master] 10:04 pm: The enemy kaiju must make a Focus Roll between the original Gyaos and any others that have been drawn to the Battlefield. Only by defeating the original Gyaos can the enemy kaiju win the match.
At the beginning of the FOLLOWING ROUNDS, again roll, with 1-20 bringing an extra Gyaos. ADD +10 to the chances of the Gyaos hatching each round after.
[Battle Master] 10:04 pm: This modifies the power number of each kaiju to:
[Battle Master] 10:05 pm: Godzilla (GMK) - Offensive Power Number - 90 Defensive Power Number - 90 (max)
[Battle Master] 10:05 pm: Gyaos (Hyper) - Offensive Power Number - 15 Defensive Power Number - 15 (min)
[Battle Master] 10:05 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 10:06 pm: The roll is 2. Godzilla (GMK) will attack first each turn.
[Battle Master] 10:06 pm: Let the combat begin
[Battle Master] 10:06 pm: Round 1:
[Battle Master] 10:06 pm: Godzilla (GMK) Attack: Rolls 60--HIT!
[Battle Master] 10:06 pm: Gyaos (Hyper) Defense: Rolls 11--BLOCKED!
[Battle Master] 10:06 pm: Gyaos (Hyper) Attack: Rolls 68--Miss
[Battle Master] 10:06 pm: After 1 round, the damage is:
[Battle Master] 10:06 pm: Godzilla (GMK) - 0
[Battle Master] 10:06 pm: Gyaos (Hyper) - 0
[Battle Master] 10:07 pm: Round 2:
[Battle Master] 10:07 pm: Godzilla (GMK) Attack: Rolls 52--HIT!
[Battle Master] 10:07 pm: Gyaos (Hyper) Defense: Rolls 46--Unsuccessful
[Battle Master] 10:07 pm: Gyaos (Hyper) Defense Reroll #1: Rolls 47--Unsuccessful
[Battle Master] 10:07 pm: Gyaos (Hyper) Attack: Rolls 99--Miss
[Battle Master] 10:08 pm: After 2 rounds, the damage is:
[Battle Master] 10:08 pm: Godzilla (GMK) - 0
[Battle Master] 10:08 pm: Gyaos (Hyper) - 1
[Battle Master] 10:08 pm: Round 3:
[Battle Master] 10:08 pm: Godzilla (GMK) Attack: Rolls 56--HIT!--Primal Number!
[Battle Master] 10:08 pm: 56 - (Godzilla, KotM) - The kaiju's furious assault causes it to swell with power. Any Wounds it has already received are REDUCED by 1 to reflect the kaiju's renewed strength.
[Battle Master] 10:09 pm: Godzilla (GMK) has not been dealt any damage
[Battle Master] 10:09 pm: Gyaos (Hyper) Attack: Rolls 34--Miss
[Battle Master] 10:09 pm: After 3 rounds, the damage is:
[Battle Master] 10:09 pm: Godzilla (GMK) - 0
[Battle Master] 10:09 pm: Gyaos (Hyper) - 2
[Battle Master] 10:09 pm: Round 4:
[Battle Master] 10:09 pm: Godzilla (GMK) Attack: Rolls 07--HIT!
[Battle Master] 10:09 pm: Gyaos (Hyper) Defense: Rolls 29--Unsuccessful
[Battle Master] 10:09 pm: Gyaos (Hyper) Defense Reroll #2: Rolls 64--Unsuccessful
[Battle Master] 10:09 pm: Gyaos (Hyper) Attack: Rolls 39--Miss
[Battle Master] 10:10 pm: Combat has concluded
[Battle Master] 10:10 pm: The final damage tally is:
[Battle Master] 10:10 pm: Godzilla (GMK) - 0
[Battle Master] 10:10 pm: Gyaos (Hyper) - 3
[Battle Master] 10:10 pm: The winner: Godzilla (GMK)
Battle Master
August 10th, 2010, 10:41 PM
[Battle Master] 10:15 pm: Our final match tonight will be...
[Battle Master] 10:15 pm: 07. Orga vs. Super MechaGodzilla
[Battle Master] 10:15 pm: We are in all quiet mode now
[Battle Master] 10:15 pm: match 07 is beginning...
[Battle Master] 10:16 pm: Base power numbers for each kaiju are as follows:
[Battle Master] 10:16 pm: Orga - 15
[Battle Master] 10:16 pm: Super MechaGodzilla - 89
[Battle Master] 10:16 pm: We will now factor the Cover Bonus/Penalty and any special rules provided by the Battlefield.
[Battle Master] 10:16 pm: Battlefield: Dr. Who's Arctic Base
[Battle Master] 10:16 pm: Cover: None (5 point PENALTY to defense rolls)
[Battle Master] 10:16 pm: Frozen Wasteland - REPTILES and INSECTS are extremely sensitive to cold and function quite poorly in such frigid environs. Any REPTILE or INSECT KAIJU will suffer a PENALTY of -5 to its Power and Defense Numbers.
[Battle Master] 10:17 pm: International Judas - Dr. Who’s terrorist forces will attack any intruders who are not EVIL kaiju.
EACH ROUND, an attack is made at Power Number 20 and will cause ONE WOUND if successful. Dr. Who must make a Focus Roll to determine which kaiju to target if neither is considered EVIL.
[Battle Master] 10:17 pm: We will now review and factor any special conditions provided by the Combatant Profiles
[Battle Master] 10:17 pm: Orga:
[Battle Master] 10:17 pm: Super Leap - Despite his awkward form, Orga is able to execute amazingly agile and powerful leaps. Orga gains a BONUS of +10 to his DPN.
[Battle Master] 10:17 pm: Personal Primal Number: - 03 - Power Munch - Orga drags his foe toward his massive jaws, using strange alien organs to drain its essence and consuming the very fabric which makes up its being. In addition to dealing 1 WOUND to his enemy, Orga is able to ASSIMILATE HIS ATTRIBUTES. The enemy kaiju CAN NOT make a Defense Roll against this attack and DEDUCTS -10 from its Power Number while Orga ADDS +10 to his own. Due to his new understanding of his foe, Orga’s enemy must RE-ROLL any successful Def
[Battle Master] 10:17 pm: successful Defense Rolls for the remainder of the fight.
[Battle Master] 10:17 pm: Special Rules: Alien Starship - Orga is able to exert control over the strange craft which bore him to earth. BEFORE THE BATTLE BEGINS, roll a d6. On the roll of 1-4, his star ship is available. The alien craft will attack Orga’s foe with a Power Number equal to ˝ that of Orga. The enemy must make a Focus Roll to determine which target to attack. The star ship can suffer only one HIT before being knocked out of commission. It is not capable of Defense Rolls.
[Battle Master] 10:17 pm: Super MechaGodzilla:
[Battle Master] 10:18 pm: Personal Primal Number: - 90 - NT20 Diamond Armor - The attack made by its opponent is absorbed by Super MechaGodzilla to power the Plasma Grenade. Its target may make a Defense Roll, treating its Power Number as the Attack Roll. If the Defense Roll FAILS, the opponent suffers TWO WOUNDS. Even if successful, such is the strength of the Plasma Grenade that the opponent still suffers 1 HIT.
[Battle Master] 10:18 pm: Special Rule: G-Buster All Out Attack - When Super MechaGodzilla has sufferd TWO WOUNDS, it activates the G-Buster. Super MechaGodzilla gets to attack immediately, and if it manages to HIT its foe, roll a d6.
If the roll is 1-2, the G-Buster hits a vital organ, incapaticating the opponent and lowering its power number by 20 for the remainder of the battle.
[Battle Master] 10:18 pm: If the roll is 3-6, the G-Buster has simply embedded itself into the kaiju's flesh. Until the opposing kaiju manages to score one HIT on Super MechaGodzilla, Super MechaGodzilla's Offensive Power number is raised by 25.
[Battle Master] 10:18 pm: This modifies the power number of each kaiju to:
[Battle Master] 10:18 pm: Orga - Offensive Power Number - 15 Defensive Power Number - 20
[Battle Master] 10:19 pm: Super MechaGodzilla - Offensive Power Number - 89 Defensive Power Number - 84
[Battle Master] 10:19 pm: We will now roll to see who takes the first turn, ODD numbers for the low vote getter and EVEN for the high scorer.
[Battle Master] 10:19 pm: The roll is 4. Super MechaGodzilla will attack first each turn.
[Battle Master] 10:19 pm: Pre-Battle Events;
[Battle Master] 10:20 pm: Alien Starship: Rolls 4--Success!
[Battle Master] 10:20 pm: Let the combat begin
[Battle Master] 10:20 pm: Round 1:
[Battle Master] 10:20 pm: Terrorist Attack: Rolls 17—Miss
[Battle Master] 10:21 pm: Super MechaGodzilla Focus (EVEN Orga, ODD Starship): Rolls 3--Will target Starship
[Battle Master] 10:21 pm: Super MechaGodzilla Attack: Rolls 30--HIT!
[Battle Master] 10:21 pm: Orga Attack: Rolls 93--Miss
[Battle Master] 10:21 pm: Starship Attack: Rolls 33--Miss
[Battle Master] 10:21 pm: After 1 round, the damage is:
[Battle Master] 10:22 pm: Super MechaGodzilla - 0
[Battle Master] 10:22 pm: Orga - 0
[Battle Master] 10:22 pm: Starship - 1 *Destroyed*
[Battle Master] 10:22 pm: Round 2:
[Battle Master] 10:22 pm: Terrorist Attack: Rolls 03--HIT!
[Battle Master] 10:22 pm: Super MechaGodzilla Defense: Rolls 27--Unsuccessful
[Battle Master] 10:22 pm: Super MechaGodzilla Attack: Rolls 09--HIT!
[Battle Master] 10:23 pm: Orga Defense: Rolls 49--Unsuccessful
[Battle Master] 10:23 pm: Orga Attack: Rolls 47--Miss
[Battle Master] 10:23 pm: After 2 rounds, the damage is:
[Battle Master] 10:23 pm: Super MechaGodzilla - 1
[Battle Master] 10:23 pm: Orga - 1
[Battle Master] 10:23 pm: Round 3:
[Battle Master] 10:23 pm: Terrorist Attack: Rolls 92--Miss
[Battle Master] 10:23 pm: Super MechaGodzilla Attack: Rolls 15--HIT!
[Battle Master] 10:23 pm: Orga Defense: Rolls 30--Miss
[Battle Master] 10:24 pm: Orga Attack: Rolls 55--Miss
[Battle Master] 10:24 pm: After 3 rounds, the damage is:
[Battle Master] 10:24 pm: Super MechaGodzilla - 1
[Battle Master] 10:24 pm: Orga - 2
[Battle Master] 10:24 pm: Round 4:
[Battle Master] 10:24 pm: Terrorist Attack: Rolls 36--Miss
[Battle Master] 10:24 pm: Super MechaGodzilla Attack: Rolls 96--Miss
[Battle Master] 10:24 pm: Orga Attack: Rolls 87--Miss
[Battle Master] 10:24 pm: After 4 rounds, the damage is:
[Battle Master] 10:24 pm: Super MechaGodzilla - 1
[Battle Master] 10:24 pm: Orga - 2
[Battle Master] 10:24 pm: Round 5:
[Battle Master] 10:25 pm: Terrorist Attack: Rolls 14--HIT!
[Battle Master] 10:25 pm: Super MechaGodzilla Defense: Rolls 33--Unsuccessful
[Battle Master] 10:25 pm: G-Buster Attack: Rolls 67--HIT!
[Battle Master] 10:26 pm: The roll is 4. Until Orga manages to score one HIT on Super MechaGodzilla, Super MechaGodzilla's Offensive Power number is raised by 25.
[Battle Master] 10:26 pm: Super MechaGodzilla Attack: Rolls 56--HIT!--Primal Number!
[Battle Master] 10:26 pm: 56 - (Godzilla, KotM) - The kaiju's furious assault causes it to swell with power. Any Wounds it has already received are REDUCED by 1 to reflect the kaiju's renewed strength.
[Battle Master] 10:26 pm: Orga Attack: Rolls 89--Unsuccessful
[Battle Master] 10:26 pm: Combat has concluded
[Battle Master] 10:26 pm: The final damage tally is:
[Battle Master] 10:26 pm: Super MechaGodzilla - 1
[Battle Master] 10:26 pm: Orga - 3
[Battle Master] 10:27 pm: The Winner: Super MechaGodzilla
Battle Master
August 10th, 2010, 10:42 PM
Witnesses:
1. Angirus7899
2. Burkion
3. Hybrid Gojira
4. Godzilla
5. Neo-Crucifer
6. Seer235
7. SpaceHunterM
SuperXAsh
August 10th, 2010, 10:46 PM
wow... lotta ghidorahs and godzillas making it to the next round. XD
SpaceHunterM
August 10th, 2010, 10:56 PM
SMG knows how to deal with terrorists.... Nuke the aliens hanging out near them.
Super Angillas
August 10th, 2010, 11:31 PM
wow... lotta ghidorahs and godzillas making it to the next round. XD
Well considering how many of each their are... I still think that for some of the monsters with multiple versions we need some sort of limit so they don't clog up the tourney with all the Goji's, Mothras, and KG's.
Poor Red King. He looked to have a huge advantage. But the Dice Gods are Cruel and Fickle, taunting us. So remember, KG, you have much to fear. For even if everyone votes for you, the Dice Gods may simply erase you from existance...
KaijuKing
August 11th, 2010, 02:57 AM
Sorry if I'm missing something, but shouldn't Fire Rodan have won his fight?
[Battle Master] 9:19 pm: After 9 rounds, the damage is:
[Battle Master] 9:19 pm: Godzilla (2000) - 3
[Battle Master] 9:19 pm: Fire Rodan - 2
SpaceHunterM
August 11th, 2010, 10:45 AM
No and I'm going to have you look at the matches and figure out why on your own.
KaijuKing
August 11th, 2010, 11:56 AM
Ah, okay. The Ashes of Death thing. I was too tired to see straight last night, so I missed that.
Well, sweet. Go Go Godzilla!
VaranBaragonAnguirus
August 11th, 2010, 12:32 PM
3 godzillas moving on, thats kind of unfair. can't wait to see the rest of the round.
SpaceHunterM
August 11th, 2010, 12:33 PM
Hint: Look at match 4
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