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Neo-Crucifer
September 27th, 2004, 09:15 PM
Azarath Daemion



Gender: Male



Age: 1300



Height: 6’6



Weight: Unknown



Appearance: Tall, dark-skinned man wearing a long trenchcoat. He has glowing yellow eyes, and a reptilian claw on his left hand. In his demon form, his skin turns black as night, he grows great, draconic wings, scales, huge muscles, both hands become claws, a pointed tail appears, and his face turns into a skull with horns, his yellow eyes sticking out of the holes. The demon form is also slightly hunched over. In Luciferian form, Azarath turns into a shapeless mass of tissue, with eyes, tentacles, and mouths adorning his form. A demonic face adorns his front and back.



Personality/Behavior: Azarath is twisted and evil. He is also very arrogant, and thinks himself to be perfection.



Fighting Style: Azarath sums up his opponent before engaging them. In battle, he is a vicious foe who will stop at nothing to see his opponent die.



Weapons: Azarath hides a katana under his trenchcoat, along with several kunai. His claw is razor sharp. In his demon form, Azarath’s weapons are his claws, teeth, and horns. In Luciferian form, Azarath’s weapons are his toothy mouths and his tentacles.



Techniques: TORTURED SOUL: Azarath throws the foe to the ground, then holds him/her down and slashes them thirteen times with his claw. Then he tosses them up and throws kunai at him.



DEMONLIGHT: Azarath shoots a red beam from his hand.



BLOOD AND STEEL: Azarath cuts himself with his claw, then lets the blood run onto his sword. The katana then begins to burn with hellfire. Azarath’s burning blade only lasts for six minutes, then it stops. Beings cut with the burning blade feel twice as much pain than with a normal cut.



TRANSFORMATION: Azarath can transform into his demon form. His Luciferian form requires a lot of energy to shift into (can I say finisher?)



HELLSPAWN (demon form, Luciferian form): Azarath summons a group of small demons, than devours them to replenish his energy.



FIREBALL (demon form, Luciferian form): Azarath shoots a ball of Hellfire from his hand.



Special techniques: SINS OF THE FATHER (demon form): Azarath grabs the foe by the neck, tosses them into the air, and begins firing Demonlights and fireballs at an insane rate.



PESTILENCE (Luciferian form): Azarath grabs the foe in his tentacles and hovers into the air, gathering a ton of evil energy, holding his enemy in front of it to soak up punishment. He takes a moment to gather it, then fires a titanic beam of green energy at point blank, which carries his foe down with it and explodes, sundering the ground and leaving no traces of the enemy. (FINISHING MOVE)



Weakness: Azarath Daemion is very arrogant, and will often underestimate his foe. Holy symbols burn him (though not in Luciferian form), especially holy water.



Background: His history is mostly unknown. Azarath is said to have crawled up from the deepest, darkest pits of hell and onto earth, summoned by an ancient parchment called the Devil's Tabernacle. Daemion went on a reign of terror before a mysterious figure calling himself Rascain imprisoned him inside, of all things, an elm tree. Azarath was almost able to escape; but then Christ came and opened heaven to the dead. The overflowing goodness drained him of all power. Daemion rotted in his prison until the Inquisition. So much murder and blasphemy; killing innocents in the name of God, even! The demon tore free from his prison, possessing the first human he saw, a host he has kept until the present day, even though his host has somewhat "rotted" under his constant influence (the claw and eyes). He has an ally in the being NegaSin.

Neo-Crucifer
October 9th, 2004, 09:39 PM
NegaSin---- RETIRED



Gender: Male



Age: Unknown



Height: 6’4



Weight: unknown



Appearance: NegaSin is a humanoid figure, clad in dark green armor. His face is obscured by a black faceplate with two eyeholes.The face under the mask is pale, with glowing red (pupiless) eyes.



Personality/Behavior: NegaSin is a crafty one. Whenever he encounters a populated residence, it’s either raze it or enslave it. He is a trickster, and loves to deceive his enemies. His insanity shows at points, however.



Fighting Style: When he gets into a fight, NegaSin lets the enemy attack first. He analyses their fighting styles and uses it against them. He will also work to get them riled up, in the form of taunts and gestures.



Weapons: (Human form) Armored fists (True form) Claws, acid spit, mandibles



Techniques: DIMENSION ORB: NegaSin throws an orb of shifting colors at his foe.



LUMINIS: a bright aura appears around NegaSin, and all his wounds heal. (can only be used 4 times in a fight)



ENERGY SWORD: NegaSin creates a sword from evil energy.



FEAR: NegaSin can inspire visions of that which his opponent fears most.



WINGS: NegaSin’s cape transforms into a pair of batlike wings. If damaged, NegaSin feels no pain.



Special techniques:


BLAM BLAM: NegaSin forms a gun out of evil energy and begins firing a ton of Dimension Orbs from it.


SHAPESHIFT: NegaSin transforms into a 30-foot tall silver dragon, made out of metal, with three glowing red eyes and six wings. This dragon can spit Dimension Beams from its mouth, and it can reattach lost limbs.




Weakness: His insanity. It can be used against him.



Background: The supreme evil of an alternate universe, NegaSin came here through a tear in reality, somehow connected to the Ark of the Covenant. He will stop at nothing to kill all the evils of this reality, and again reign supreme.

Neo-Crucifer
December 20th, 2004, 08:30 PM
Krillamire

Gender: Male



Age: 304



Height: 10 feet tall



Weight: 245 pounds



Appearance: Like a cross between a crocodile and human being, with two beady black eyes and a mouthful of sharp teeth. Spines run down his back, and he has three claws on each hand, along with a long, spineless tail.



Personality/Behavior: Krillamire holds humanity in great disdain, looking down on them as primitive foodstuffs. He is very intelligent and calculating, usually entering fights only when he sees a tactical advantage.



Fighting Style- Krillamire charges into battle headfirst, usually speaking like "Krillamire SMASH!" and whatnot, to disguise his true intellect. He is both brutal and cunning at the same time when he fights, well-versed in the art of deceit and indimidation. Krillamire also likes to confuse foes with his knowledge of the future.



Weakness: His eyes and chest. Krillamire does not understand the concept of magic, so he's unprepared for it.



Weapons: Teeth, claws, and his tail. His armbones are reinforced with steel, giving him a nasty punch.



Techniques:

POISON SPINES- Krillamire can launch spines from his back, tipped with venom.

BREATH WEAPOM- Krillamire can fire a concentrated burst of corrosive fluid at the foe.

TELEPORTATION- Krillamire can teleport, using his telepathic power.

TELEKENESIS- Krillamire has limited telekenetic powers (i.e. he can only move objects, not choke people)

Special Techniques:

REGENERATION- Krillamire can regenerate lost limbs.

COPYCAT- Whenever Krillamire bites an enemy and drains DNA, he gradually becomes more like that enemy, gaining their attacks (but losing his in the process). If he drains enough DNA, he becomes a perfect copy. OR...

MUTATION- Krillamire becomes an amorphous, primal ooze, with outstretched tentacles and the features of the opponent. Krillamire can shift out of this form when he regrains control over his DNA Engines

ABSORB (Mutated Form)- Ever seen the Blob? (FINISHER)




Background: In the distant future, long after humanity expanded into the stars, an alien alliance of terror and destruction swept through the galaxies- the Space Pirates, who plundered the riches of everything in their way. Most of their ranks were composed of social outcasts, revoulutionaries, criminals, and mutants. Krillamire was one such mutant, beginning life as a creation in a eugenics lab on the planet Ortohn. For most of his life, Krillamire was seen as a soulless, artificial construct. Embittered and vengeful, Krillamire joined the Space Pirates once they captured Ortohn. He quickly rose through their ranks, becoming a skilled tactician and field commander. When the Space Pirate leadership was killed off, the Pirates broke apart, splitting up into thousands of different crews and cabals. Krillamire become the leader of one such pirate crew, which he led for ten years. He earned himself a notorious reputation in the criminal underworld as a ferocious pirate; but he made powerful enemies. The bounty killer Mortimer hunted him down after slaughtering most of his crew, tailing the mutant criminal to the shadowy planet Veroth in the Andromeda Galaxy. On the run from the lawman, Krillamire came into contact with a strange energy force, hurling him away through time and space. After what seemed like an eternity, he opened his eyes, finding himself on present-day Earth. Since then, he has adapted to this fresh new world... one full of food.

Neo-Crucifer
January 14th, 2005, 04:49 PM
NegaSin II


Gender: Prefers male

Age: Unknown



Height: Usually 7 feet tall, but he can grow or shrink to his desires

Weight: ???

Appearence: NegaSin has retained his Earthly appearence as a green-armored knight, but his mask is now of black obsidian. Under the mask, NegaSin's face is colded and dead, aside from the two huge, triangular eyes making up most of his face.

Personality/Behavior: NegaSin is as cold and unfeeling as his appearence shows. He literally has no fear.

Weapons: Armored fists.

Techniques:

DIMENSION ORB: NegaSin creates an orb of shifting colors (from dimensional energy) to throw at his enemies. He likes to use them in rapid-fire.

ENERGY SWORD: NegaSin creates a sword, out of the same energy as his Dimension Orbs.

FLIGHT: NegaSin can fly. Sometimes he will form his cape into wings.

DIMENSIONAL SHIELD: NegaSin forms a shield out of dimensional energy.

FIEND OF STEEL: NegaSin has superhuman strength and speed.

PORTAL: NegaSin opens up a portal to the Netherealms. He can close it whenever he wants.

Special Techniques:

FEAR: NegaSin shows his enemy a vision of their greatest fears. They are trapped in this vision unless they can break out or if NegaSin releases them.

DIMENSIONAL RIFT: NegaSin forces open a huge dimensional rift in the sky and tries to fly into it. If he succeeds, then he is recharged. However, NegaSin will only use this technique when in extreme danger. If he wants, he can toss foes into the rift, and he can stay in there as long as he wants.

MULTIVERSE: NegaSin's greatest ability. The fiend can reach into another universe and create new forms and weapons for himself. For example, if he wanted, he could morph into a Tyrannosaurus Rex with the head of Optimus Prime, or steal King Arthur's Excalibur. He only uses this technique sparingly, or if somebody's annoyed him enough.

Fighting Style: NegaSin prefers to toss his enemies aside as the weaklings they are, but if angered he will stop at nothing to either kill the foe or make their life miserable.

Weakness: His own portals can be used against him. However, it is unknown as to how he can truly be destroyed.

Background: A negative spiritforce from another universe. For a time, NegaSin was mostly powerless on Earth, until he was killed and sent to Hell. But the torture and suffering in that evil place gave NegaSin his old power back. Woe to the universe...