The following teams are:
Category 1: Strength
Category 2: Speed
Category 3: Reflexes
BS Cyber Q
Height: 5 feet
Weight: 95 lbs.
Fighting Style: None
Affiliations: Crimson Water; Elite Assassin, Control Pilot for The Swarm
Weapons: Nanite Swarm; guided rocket-propelled grenades; electricity in body; electric blasts; gives foes electric shock when touched directly; EMP blast; energy field; teleportation; levitation; telepathy
Bowling Ball (The Swarm morphs into a giant bowling ball, crashing through BS’s enemy head on)
House of a Thousand Daggers (The Swarm morphs into numerous pointed objects, and will try to impale BS’s opponent)
Smother (The Swarm smothers the target, squeezing it and feasting on it)
Fists ‘o Fury (The Swarm morphs into a group of flying fists, rapidly and continuously punching the target)
Disco Party (The Swarm morphs into groups of flying razor edged discs, blocking any of the enemy’s attacks while at the same time trying to decapitate the foe)
Electrical Storm (The Swarm will surround the opponent, and BS will channel his electrical energy into it)
EMP Blast (BS fires his EMP Blast)
Method of Attack: BS relies on his Swarm heavily, so his first act is to send it into an eating frenzy, consuming any external objects besides his foe, so as to allow it to grow. While the Swarm is doing this, he will play a defensive game, using his teleportation to evade his opponent and attack using the grenades and electric attacks. But once the Swarm has reached gargantuan proportions, he will go all out, using the Swarm to his utmost advantage. However, this does not mean he is reckless, as he is a smart and cunning foe that rivals LizardGeek or PyrasTerran in sheer smarts. His reflexes, small size, teleportation, and ability to predict his foe’s attacks allows him to effortlessly dodge his opponent, and his Swarm, once it has grown large enough, is a bad omen. Specifically created to fight against PyrasTerran and Gorjirus, the cyborg holds a special place for them in his heart, and is especially vicious and relentless when fighting these two rivals.
Category 4: Intelligence
Height: 9 ft
Weight: 375 lbs.
Fighting Style: Gaia
Weapons: Black orb projectiles (rapid-fired); flight; venomous bite; terrakinesis (manipulates earth to create fissures, earthquakes, etc.); strong tail
Method of Attack: PyrasTerran’s intelligence is rivalled only by Lizardgeek’s. Because he is an agent of Gaia, this entitles him to knowledge of all the Earth and how it suffers because of humanity. Pyras’ strength is great, and he is fairly fast. His powers are not to be taken lightly; Pyras is almost as good at stringing attacks as Husnock. Perhaps his largest weakness is that he is somewhat arrogant because of his vast knowledge and his belief that he is superior to mankind and its machines.
Category 5: Acrobatics
The Gryphon (Original)
Weight: 130 lbs
Fighting Style: Vega Assassin Arts
Affiliations: Crimson Water, Henchman
Weapons: Steel claw
Rolling Claw (Gryphon rolls across the ground and stabs at his opponent with his claw thrice)
Flying Claw Attack (Gryphon bounces off a wall and flies at his opponent, claw extended)
Falling Claw (Gryphon bounces off a wall, then leaps up and comes down with his claw)
Method of Attack: The Gryphon is a deceptive and fairly aggressive foe. He strikes quickly, exploiting a foe’s weaknesses without hesitation. He is adept in air combat and very fast, making him a hard opponent to hit. His steel claw is his only weapon, but he uses it with surgeon-like precision and in the most creative ways he can muster. However, he is not without faults - he lacks a true ranged weapon, and he is not particularly strong, forcing him to always be on the move. But, on the whole, The Gryphon is a deadly assassin who deserves to be feared.
Arena: Osaka II (From Tournament 2)