Finally, they are done.
T5: BATTLEFIELDS
Click on the names of each battlefield to see a map or image.
Ultimate Doom, E1M8: Phobos Anomaly
Enemies: 2 Barons of Hell; 10 Spectres; 2 Demons
Weapons: Shotgun; chaingun
Ammo: 4 bullet boxes; 4 shell boxes
Defensive Cover: Light
Hazards/Specials: Toxic waste;explosive barrels; killing floor in darkroom
Ultimate Doom, E2M8: Tower of Babel
Enemies: 20 Lost Souls; 1 Cyberdemon
Weapons: Rocket launcher
Ammo: 40 rocket crates
Defensive Cover: Medium
Hazards/Specials: None
Doom II, Map 23: Barrels O’ Fun
Enemies: 1 Mancubuses; 5 Pain Elementals; 5 Hell Knights; 10 Demons; 6 Imps; 10 Former Human Commandos
Weapons: Shotgun; chaingun; berserker fist
Ammo: 2 shell bandoliers; 3 shell boxes; 3 bullet boxes
Defensive Cover: Light
Hazards/Specials: Explosive barrels
Note: Please keep in mind that the only areas accessible in
Tournament V: The Doom Factor are the southwest hallways depicted in the map.
Doom II, Map 32: Grosse
Enemies: 28
Wolfenstein SS Nazis; 1 Cyberdemon
Weapons: Berserker fist; super shotgun; chaingun; rocket launcher; plasma rifle; BFG 9000
Ammo: 30 cells; 2 shell boxes
Defensive Cover: Heavy
Hazards/Specials: None
Plutonia Experiment, Map 11: Hunted
Enemies: 23 Arch-Viles
Weapons: Berserker fist; super shotgun; BFG 9000
Ammo: 7 shell boxes; 5 shell bandoliers
Defensive Cover: Light
Hazards/Specials: None
Note: Please keep in mind that the area depicted in the northwest is not accessible in
Tournament V: The Doom Factor.
TNT: Evilution, Map 32: Carribean
Enemies: 6 Mancubuses; 6 Hell Knights; 1 Cyberdemon; 1 Arch-Vile; 6 Revenants
Weapons: Rocket launcher; BFG 9000
Ammo: 10 rocket crates
Defensive Cover: Light
Hazards/Specials: None
Note: Please keep in mind that the only area accessible in
Tournament V: The Doom Factor is the northernmost area depicted in the map. Also note that this area is different from the one described in the thread ‘T5: Select Your Battlefields.’
Nuts 2
Enemies: 281 Former Humans; 281 Former Human Sergeants; 281 Former Human Commandos; 281 Imps; 281 Demons; 281 Hell Knights; 281 Barons of Hell; 281 Arachnotrons; 281 Revenants; 281 Mancubuses; 281 Arch-Viles; 281 Spider Masterminds; 281 Cyberdemons
Weapons: Chainsaw; shotgun; chaingun; rocket launcher; BFG 9000
Ammo: 1405 clips; 1405 shotgun bandoliers; 14 rocket crates;54 bulk cells
Defensive Cover: Light
Hazards/Specials: Switch-activated crushing ceilings
Army of Darkness Doom, Map 03: The Pit
Enemies: 40
Hexen Centaurs
Weapons: Chainsaw; shotgun
Ammo: 40 shell bandoliers
Defensive Cover: Medium
Hazards/Specials: None
You LOSE Good Day SIR
Enemies: None
Weapons: Shotgun; super shotgun; chaingun; minigun; rocket launcher; grenade
launcher; plasma rifle; railgun; BFG 9000; BFG 10K
Ammo: 28 clips;28 shotgun bandoliers;14 individual rockets
Defensive Cover: None
Hazards/Specials: Bounce pads
WTF Deathmatch, Map 02: Mirror Magic
Enemies: None
Weapons: Super shotgun; rocket launcher
Ammo: 2 shotgun bandoliers; 2 rocket crates
Defensive Cover: Heavy
Hazards/Specials: Mirrors
Mock2, Map 08: Right in the Crotch
Enemies: 993 Cacodemons
Weapons: BFG 9000
Ammo: 50 bulk cells
Defensive Cover: Light
Hazards/Specials: Low gravity; lava
Nutty Deathmatch, Map 30: The White Room
Enemies: None
Weapons: Berserker fist; chainsaw; shotgun; super shotgun; chaingun; rocket launcher; plasma rifle; BFG 9000
Ammo: None
Defensive Cover: None
Hazards/Specials: None
The Ghoul’s Forest
Enemies: 1 Ghoul
Weapons: Shotgun; super shotgun; rocket launcher
Ammo: None
Defensive Cover: Heavy
Hazards/Specials: None
Happy Time Circus
Enemies: 1 Big Bertha; 50 Possessed Balloons; 20 Pennywise
Weapons: Shotgun; super shotgun; chaingun; BFG 9000
Ammo: 20 bullet boxes;20 shell boxes
Defensive Cover: Light
Hazards/Specials: None
Cyberdreams, Map 30: Resurrection
Enemies: 124 Cyberdemons
Weapons: None
Ammo: None
Defensive Cover: None
Hazards/Specials: Stairs can trap Cyberdemons when walked over
Doom Birthday Cake
Enemies (in order of appearance): Former Human; Former Human Sergeant; Imp; Lost Soul; Demon; Spectre; Former Human Commando; Cacodemon; Pain Elemental; Hell Knight; Revenant; Mancubus; Arachnotron; Baron of Hell; Arch-Vile; Cyberdemon; Spider Mastermind;
Wolfenstein SS Nazi
Weapons: Shotgun; super shotgun; chaingun; rocket launcher; plasma rifle
Ammo: 10 bullet boxes; 10 shell boxes; 5 rocket crates; 5 cells
Defensive Cover: Light
Hazards/Specials: Low gravity